Player Matchup

Jing Wei
Jing Wei
Pitchblack31
Jing Wei
Level 11
God Stats
23W - 16L
1,500 SR
Queue Stats
39W - 34L
1,495 Elo+
Party 2
Ymir
Ymir
SandyAnchor
Ymir
Level 6
God Stats
38W - 26L
1,158 SR
Queue Stats
46W - 36L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
TheYmirMain
Gilgamesh
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 14L
1,768 Elo+
Solo
Cupid
Cupid
rag15
Cupid
Level 10
God Stats
21W - 25L
1,491 SR
Queue Stats
53W - 67L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXvDizzzyXx
Morgan Le Fay
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 150L
1,404 Elo+
Party 2
Team Averages
Level 27
1,430 SR
1,467 Elo+

VS

Team Averages
Level 42
1,570 SR
1,560 Elo+
Cthulhu
Cthulhu
Arisciel
Cthulhu
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 85L
1,586 Elo+
Party 1
Thanatos
Thanatos
BIG8B
Thanatos
Level 18
God Stats
4W - 0L
1,725 SR
Queue Stats
39W - 42L
1,582 Elo+
Party 1
Odin
Odin
Blackberry514
Odin
Level 61
God Stats
29W - 25L
1,542 SR
Queue Stats
538W - 335L
1,615 Elo+
Party 1
Izanami
Izanami
DarkerZupreme
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MrscoutSv
Kukulkan
Level 105
God Stats
1W - 0L
1,584 SR
Queue Stats
13W - 13L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pitchblack31
Jing Wei
17
5 / 8 / 3
11,238
1,022
11,352
15,815
5,211
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 6 / 6
10,007
910
5,513
17,882
18,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TheYmirMain
Gilgamesh
17
5 / 6 / 4
11,530
1,048
21,600
20,462
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
rag15
Cupid
17
1 / 6 / 4
9,819
893
11,284
13,393
4,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
xXvDizzzyXx
Morgan Le Fay
17
2 / 3 / 6
10,733
976
11,163
10,110
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arisciel
Cthulhu
19
1 / 0 / 20
11,371
1,034
14,073
24,529
25,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
BIG8B
Thanatos
17
10 / 4 / 6
12,263
1,115
14,559
11,089
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
11 / 3 / 13
13,681
1,244
19,373
13,550
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
17
1 / 4 / 10
10,002
909
3,823
9,453
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MrscoutSv
Kukulkan
19
6 / 2 / 12
12,342
1,122
19,389
7,552
3,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
13
Kills
29
29
Deaths
13
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arisciel
Cthulhu
1
0
20
11
W
Thanatos
BIG8B
Thanatos
10
4
6
3.25
W
11
3
13
5.83
W
Izanami
1
4
10
1.5
W
Kukulkan
MrscoutSv
Kukulkan
6
2
12
6
L
Jing Wei
Pitchblack31
Jing Wei
5
8
3
0.81
L
0
6
6
0.5
L
Gilgamesh
TheYmirMain
Gilgamesh
5
6
4
1.17
L
Cupid
rag15
Cupid
1
6
4
0.5
L
Morgan Le Fay
xXvDizzzyXx
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,912
Damage
71,217
77,662
Taken
66,173
45,666
Mitigated
42,710
4,635
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arisciel
Cthulhu
14,073
1,147
0
7,114
24,529
25,515
0
6,602
17,417
29,247
0
W
Thanatos
BIG8B
Thanatos
14,559
5,459
0
5,793
11,089
4,449
0
2,869
7,898
0
24,462
W
19,373
3,143
0
295
13,550
5,498
0
3,047
10,315
0
35,467
W
Izanami
3,823
2,607
0
636
9,453
3,746
0
2,788
6,435
0
12,815
W
Kukulkan
MrscoutSv
Kukulkan
19,389
1,533
112
752
7,552
3,502
0
1,370
6,032
42,363
0
L
Jing Wei
Pitchblack31
Jing Wei
11,352
10,741
0
1,033
15,815
5,211
0
8,635
6,866
0
19,740
L
5,513
1,808
0
31
17,882
18,224
0
6,920
10,231
13,044
0
L
Gilgamesh
TheYmirMain
Gilgamesh
21,600
7,364
0
1,914
20,462
14,422
0
7,392
12,677
0
45,236
L
Cupid
rag15
Cupid
11,284
8,473
0
1,273
13,393
4,400
0
4,368
8,930
0
20,986
L
Morgan Le Fay
xXvDizzzyXx
Morgan Le Fay
11,163
687
0
384
10,110
3,409
0
4,438
5,496
28,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,327
Gold Earned
59,659
143
Minions Killed
184
7
Camps Cleared
7
1,040,225
Distance Traveled
1,090,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,371
1,034
40
4
0
248,556
1
W
Thanatos
12,263
1,115
32
3
4
227,532
0
W
Odin
13,681
1,244
35
3
3
242,936
2
W
Izanami
10,002
909
22
2
0
159,821
0
W
Kukulkan
12,342
1,122
55
5
0
211,965
0
L
Jing Wei
11,238
1,022
12
1
3
241,562
0
L
Ymir
10,007
910
18
2
1
182,063
0
L
Gilgamesh
11,530
1,048
49
4
1
221,653
0
L
Cupid
9,819
893
15
1
0
171,178
0
L
Morgan Le Fay
10,733
976
49
4
2
223,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role