Player Matchup

Raijin
Raijin
Bichara123
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Budellone
Cthulhu
Level 23
God Stats
35W - 41L
1,461 SR
Queue Stats
125W - 121L
1,444 Elo+
Solo
Artemis
Artemis
Marmeladze
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,194 Elo+
Party 1
Ra
Ra
Ulooi
Ra
Level 7
God Stats
4W - 3L
1,800 SR
Queue Stats
32W - 30L
1,413 Elo+
Solo
Neith
Neith
V1chka
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,194 Elo+
Party 1
Team Averages
Level 12
1,552 SR
1,323 Elo+

VS

Team Averages
Level 11
1,477 SR
1,437 Elo+
Loki
Loki
BrueggeMain
Loki
Level 20
God Stats
4W - 1L
1,616 SR
Queue Stats
4W - 1L
1,706 Elo+
Party 3
Ao Kuang
Ao Kuang
CygnusRist
Ao Kuang
Level 12
God Stats
10W - 10L
1,529 SR
Queue Stats
21W - 27L
1,256 Elo+
Party 2
Ymir
Ymir
JackHagenbauer
Ymir
Level 7
God Stats
8W - 9L
1,243 SR
Queue Stats
185W - 145L
1,280 Elo+
Solo
Da Ji
Da Ji
KoserRakh
Da Ji
Level 9
God Stats
18W - 27L
1,262 SR
Queue Stats
20W - 28L
1,238 Elo+
Party 2
Sol
Sol
myRNixX
Sol
Level 7
God Stats
3W - 0L
1,735 SR
Queue Stats
6W - 3L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bichara123
Raijin
17
4 / 8 / 6
12,078
1,007
14,868
16,951
6,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
Budellone
Cthulhu
18
2 / 8 / 7
11,658
972
17,503
29,069
11,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Marmeladze
Artemis
17
3 / 11 / 2
10,653
888
19,347
18,191
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
0 / 9 / 4
10,135
845
5,737
18,160
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
V1chka
Neith
17
1 / 11 / 5
10,787
899
11,375
15,282
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 22
12,498
1,042
6,869
12,546
4,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
CygnusRist
Ao Kuang
20
19 / 3 / 18
14,575
1,215
26,588
18,551
7,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 1 / 28
13,051
1,088
15,764
16,717
21,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
KoserRakh
Da Ji
19
11 / 3 / 17
13,021
1,085
18,229
15,346
7,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
20
6 / 3 / 22
12,666
1,056
24,487
12,312
4,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
154
10
Kills
47
47
Deaths
10
24
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bichara123
Raijin
4
8
6
0.88
W
4
0
22
15
L
Cthulhu
Budellone
Cthulhu
2
8
7
0.69
W
Ao Kuang
CygnusRist
Ao Kuang
19
3
18
9.33
W
7
1
28
21
W
Da Ji
KoserRakh
Da Ji
11
3
17
6.5
L
Artemis
Marmeladze
Artemis
3
11
2
0.36
L
Ra
0
9
4
0.22
L
Neith
V1chka
Neith
1
11
5
0.32
W
Sol
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,830
Damage
91,937
97,653
Taken
75,472
35,149
Mitigated
46,913
8,616
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bichara123
Raijin
14,868
2,250
0
753
16,951
6,209
0
13,111
3,840
30,212
0
W
6,869
1,037
0
0
12,546
4,985
0
7,479
5,067
0
35,002
L
Cthulhu
Budellone
Cthulhu
17,503
1,816
573
1,897
29,069
11,082
0
20,329
8,740
37,469
0
W
Ao Kuang
CygnusRist
Ao Kuang
26,588
13,749
0
7,025
18,551
7,969
0
7,213
11,338
30,962
0
W
15,764
2,037
0
0
16,717
21,794
0
8,741
7,976
40,525
0
W
Da Ji
KoserRakh
Da Ji
18,229
3,063
0
2,031
15,346
7,518
0
7,716
7,630
0
25,453
L
Artemis
Marmeladze
Artemis
19,347
9,860
0
1,256
18,191
6,245
0
11,135
7,056
0
34,021
L
Ra
5,737
903
1,009
2,435
18,160
6,399
0
11,263
6,897
32,032
0
L
Neith
V1chka
Neith
11,375
6,502
0
693
15,282
5,214
0
11,001
4,281
0
24,730
W
Sol
24,487
7,708
0
7,186
12,312
4,647
0
6,959
5,353
54,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
65,811
199
Minions Killed
219
4
Camps Cleared
5
965,428
Distance Traveled
1,131,052
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,078
1,007
44
4
2
166,796
1
W
Loki
12,498
1,042
62
5
1
264,057
0
L
Cthulhu
11,658
972
42
4
0
240,234
1
W
Ao Kuang
14,575
1,215
12
1
0
215,655
0
W
Ymir
13,051
1,088
60
5
0
239,556
2
W
Da Ji
13,021
1,085
12
1
3
213,542
2
L
Artemis
10,653
888
23
2
1
170,611
1
L
Ra
10,135
845
61
5
1
209,768
0
L
Neith
10,787
899
29
2
0
178,019
1
W
Sol
12,666
1,056
73
6
1
198,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role