Player Matchup

Bacchus
Bacchus
Elite_array
Bacchus
Level 27
God Stats
1W - 1L
1,624 SR
Queue Stats
64W - 46L
1,638 Elo+
Solo
Fenrir
Fenrir
MonArkyAdmin
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
Sligity
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 128L
1,617 Elo+
Solo
Chiron
Chiron
TheTrojanTurtle
Chiron
Level 27
God Stats
5W - 3L
1,841 SR
Queue Stats
150W - 108L
1,705 Elo+
Solo
Sol
Sol
Wolly Willy
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 108L
1,568 Elo+
Solo
Team Averages
Level 17
1,593 SR
1,597 Elo+

VS

Team Averages
Level 14
1,499 SR
1,621 Elo+
Nemesis
Nemesis
Madam Storm9341
Nemesis
Level 6
God Stats
1W - 2L
1,252 SR
Queue Stats
6W - 7L
1,703 Elo+
Solo
Jormungandr
Jormungandr
PaperBag2384
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 146L
1,542 Elo+
Solo
Chernobog
Chernobog
Rinzo2014
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,607 Elo+
Solo
Sol
Sol
WickedJWick
Sol
Level 3
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo
Ao Kuang
Ao Kuang
roletodded
Ao Kuang
Level 26
God Stats
15W - 15L
1,526 SR
Queue Stats
119W - 118L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elite_array
Bacchus
13
1 / 1 / 7
13,390
362
2,889
8,924
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
4
0 / 1 / 0
10,428
282
0
898
292
Sun Wukong
Sligity
Sun Wukong
20
13 / 5 / 15
19,839
536
27,879
40,845
73,963
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
25 / 7 / 10
21,530
582
46,106
43,030
18,411
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
18 / 12 / 8
20,121
544
43,101
42,337
16,894
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 26 / 5
13,372
361
5,025
34,238
12,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PaperBag2384
Jormungandr
13
0 / 6 / 0
14,429
390
2,428
11,125
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Rinzo2014
Chernobog
20
7 / 11 / 9
22,789
616
35,198
52,169
23,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 10 / 7
23,629
639
38,579
38,148
19,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
roletodded
Ao Kuang
20
6 / 6 / 5
19,006
514
13,230
24,373
10,080
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
57
Kills
25
26
Deaths
59
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Elite_array
Bacchus
1
1
7
4.5
W
0
26
5
0.1
L
Fenrir
0
1
0
0
W
Jormungandr
PaperBag2384
Jormungandr
0
6
0
0
W
Chernobog
Rinzo2014
Chernobog
7
11
9
1.05
L
Sun Wukong
Sligity
Sun Wukong
13
5
15
4.1
L
25
7
10
4.29
W
12
10
7
1.55
L
18
12
8
1.83
W
Ao Kuang
roletodded
Ao Kuang
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,975
Damage
94,460
136,034
Taken
160,053
120,022
Mitigated
72,772
43,474
Healing
58,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Elite_array
Bacchus
2,889
555
310
1,862
8,924
10,462
31
1,650
7,274
17,418
0
W
5,025
2,473
0
777
34,238
12,200
26
9,200
25,038
0
37,293
L
Fenrir
0
0
0
0
898
292
0
898
0
0
0
W
Jormungandr
PaperBag2384
Jormungandr
2,428
939
0
765
11,125
6,988
0
5,074
6,051
16,065
0
W
Chernobog
Rinzo2014
Chernobog
35,198
28,077
0
27,479
52,169
23,551
11,096
18,496
33,673
0
211,408
L
Sun Wukong
Sligity
Sun Wukong
27,879
6,895
0
4,093
40,845
73,963
843
12,060
28,785
123
113,661
L
46,106
25,849
1,289
19,987
43,030
18,411
6,326
20,959
22,071
0
211,430
W
38,579
6,533
0
17,584
38,148
19,953
4,606
12,015
26,133
178,122
0
L
43,101
14,834
590
15,343
42,337
16,894
6,222
18,951
23,386
174,723
0
W
Ao Kuang
roletodded
Ao Kuang
13,230
2,830
0
11,535
24,373
10,080
741
1,328
22,044
129,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,308
Gold Earned
93,225
679
Minions Killed
704
0
Camps Cleared
0
2,070,007
Distance Traveled
2,304,396
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,390
362
26
1
0
278,140
3
W
Nemesis
13,372
361
55
1
0
563,901
0
L
Fenrir
10,428
282
0
0
0
0
0
W
Jormungandr
14,429
390
39
1
0
215,592
1
W
Chernobog
22,789
616
246
7
0
599,015
1
L
Sun Wukong
19,839
536
184
5
0
646,750
3
L
Chiron
21,530
582
255
7
0
596,567
4
W
Sol
23,629
639
240
6
0
664,600
4
L
Sol
20,121
544
214
6
0
548,550
1
W
Ao Kuang
19,006
514
124
3
0
261,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role