Player Matchup

Zeus
Zeus
AngelEyedJunior
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Hel
Hel
BLaZS3
Hel
Level 149
God Stats
3W - 2L
1,624 SR
Queue Stats
231W - 253L
1,535 Elo+
Solo
Da Ji
Da Ji
Deviance_The8thS
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 61
1,541 SR
1,439 Elo+

VS

Team Averages
Level 26
1,651 SR
1,473 Elo+
Set
Set
TempestXeno
Set
Level 46
God Stats
19W - 10L
1,717 SR
Queue Stats
109W - 111L
1,446 Elo+
Party 1
Rama
Rama
TripOnTv
Rama
Level 25
God Stats
3W - 1L
1,536 SR
Queue Stats
15W - 14L
1,419 Elo+
Party 1
Cerberus
Cerberus
YB Mercy
Cerberus
Level 8
God Stats
4W - 2L
1,700 SR
Queue Stats
4W - 7L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 6
10,472
806
7,599
10,525
1,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
BLaZS3
Hel
14
6 / 6 / 8
10,423
802
9,957
12,839
3,473
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
5 / 6 / 6
9,412
724
11,074
10,667
3,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 5 / 2
12,362
951
17,961
11,303
4,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
12
1 / 6 / 10
9,168
705
2,413
10,657
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
YB Mercy
Cerberus
12
2 / 6 / 8
9,306
716
4,700
13,237
4,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
17
Kills
19
19
Deaths
17
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
L
Hel
BLaZS3
Hel
6
6
8
1.67
L
5
6
6
1.33
W
16
5
2
3.4
W
Rama
1
6
10
1
W
Cerberus
YB Mercy
Cerberus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,630
Damage
25,074
34,031
Taken
35,197
8,592
Mitigated
11,499
8,070
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,599
902
0
542
10,525
1,875
587
1,308
9,217
27,133
0
L
Hel
BLaZS3
Hel
9,957
771
2,374
4,724
12,839
3,473
188
1,829
11,010
34,559
0
L
11,074
4,126
0
430
10,667
3,244
138
1,563
9,104
0
24,697
W
17,961
7,111
0
1,366
11,303
4,125
2,225
6,452
4,851
0
46,133
W
Rama
2,413
1,509
0
0
10,657
3,112
86
5,621
5,036
0
17,489
W
Cerberus
YB Mercy
Cerberus
4,700
124
0
1,640
13,237
4,262
44
5,483
7,754
15,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
30,836
132
Minions Killed
131
0
Camps Cleared
0
619,753
Distance Traveled
573,775
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,472
806
63
5
0
206,648
3
L
Hel
10,423
802
40
3
0
210,255
0
L
Da Ji
9,412
724
29
2
0
202,850
3
W
Set
12,362
951
64
5
0
226,574
3
W
Rama
9,168
705
38
3
0
187,703
0
W
Cerberus
9,306
716
29
2
0
159,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role