Player Matchup

Bakasura
Bakasura
BabeBro
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,407 Elo+
Party 1
Sol
Sol
Beastly-reg
Sol
Level 126
God Stats
9W - 5L
1,935 SR
Queue Stats
590W - 576L
1,460 Elo+
Party 1
Fafnir
Fafnir
Blimpway
Fafnir
Level 89
God Stats
11W - 17L
1,149 SR
Queue Stats
928W - 973L
1,469 Elo+
Solo
Terra
Terra
ObliminalGaymer
Terra
Level 158
God Stats
1W - 1L
1,703 SR
Queue Stats
91W - 92L
1,449 Elo+
Party 1
Artemis
Artemis
shobanakhatrisho
Artemis
Level 125
God Stats
22W - 8L
1,736 SR
Queue Stats
803W - 805L
1,446 Elo+
Solo
Team Averages
Level 129
1,605 SR
1,446 Elo+

VS

Team Averages
Level 91
1,508 SR
1,452 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DeadSilencessss
Apollo
Level 69
God Stats
1W - 2L
1,807 SR
Queue Stats
46W - 39L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
ProScott1
Ratatoskr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 153L
1,301 Elo+
Solo
Hun Batz
Hun Batz
amobiaman
Hun Batz
Level 128
God Stats
0W - 2L
1,235 SR
Queue Stats
32W - 38L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BabeBro
Bakasura
13
3 / 6 / 8
8,726
727
6,031
11,609
4,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
13 / 3 / 10
10,979
915
20,398
10,481
3,915
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Blimpway
Fafnir
17
0 / 3 / 27
9,904
825
6,708
21,320
22,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 2 / 21
11,115
926
16,602
17,258
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 2 / 14
10,905
909
17,112
9,691
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 6 / 5
9,415
785
11,381
16,337
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
 
Chernobog
14
3 / 6 / 9
8,970
748
9,117
19,013
7,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 6 / 8
9,546
796
11,164
13,882
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ProScott1
Ratatoskr
14
0 / 6 / 12
8,197
683
2,352
11,559
6,680
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
amobiaman
Hun Batz
17
7 / 6 / 4
9,736
811
15,962
13,934
5,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
30
Kills
16
16
Deaths
30
80
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
6
5
1.08
L
Chernobog
 
Chernobog
3
6
9
1.25
W
Bakasura
BabeBro
Bakasura
3
6
8
1.17
W
13
3
10
6
W
Fafnir
Blimpway
Fafnir
0
3
27
4.5
L
2
6
8
1
W
6
2
21
8.25
L
Ratatoskr
ProScott1
Ratatoskr
0
6
12
1
L
Hun Batz
amobiaman
Hun Batz
7
6
4
1.5
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,851
Damage
49,976
70,359
Taken
74,725
52,668
Mitigated
33,374
35,346
Healing
24,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,381
498
4,745
5,505
16,337
7,502
0
12,420
3,906
31,921
0
L
Chernobog
 
Chernobog
9,117
4,781
638
3,364
19,013
7,521
714
9,573
9,411
0
14,692
W
Bakasura
BabeBro
Bakasura
6,031
4,907
1,368
2,879
11,609
4,740
316
203
11,406
0
8,515
W
20,398
6,491
2,291
3,440
10,481
3,915
1,989
1,952
8,529
40,074
0
W
Fafnir
Blimpway
Fafnir
6,708
2,775
1,659
7,757
21,320
22,788
405
2,652
18,668
12,380
0
L
11,164
6,388
2,255
2,661
13,882
5,802
960
8,244
5,638
0
27,753
W
16,602
1,218
4,503
6,289
17,258
17,165
462
3,249
14,009
27,065
0
L
Ratatoskr
ProScott1
Ratatoskr
2,352
216
126
1,037
11,559
6,680
0
6,261
5,248
0
6,732
L
Hun Batz
amobiaman
Hun Batz
15,962
3,177
1,168
2,858
13,934
5,869
0
7,210
6,714
0
23,902
W
17,112
8,007
2,474
2,686
9,691
4,060
1,717
3,325
6,366
0
41,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,629
Gold Earned
45,864
108
Minions Killed
118
0
Camps Cleared
0
1,055,149
Distance Traveled
1,007,180
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,415
785
37
3
0
185,655
1
L
Chernobog
8,970
748
16
1
0
195,054
0
W
Bakasura
8,726
727
12
1
0
192,144
0
W
Sol
10,979
915
29
2
0
185,807
0
W
Fafnir
9,904
825
12
1
0
247,394
1
L
Apollo
9,546
796
44
4
0
193,804
1
W
Terra
11,115
926
24
2
0
231,816
0
L
Ratatoskr
8,197
683
14
1
0
193,143
0
L
Hun Batz
9,736
811
7
1
0
239,524
1
W
Artemis
10,905
909
31
3
0
197,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role