Player Matchup

Fenrir
Fenrir
Bronze III
BestWithBots
Fenrir
Bronze III
Level 49
God Stats
6W - 2L
1,794 SR
Queue Stats
11W - 10L
1,426 MMR
Solo
Medusa
Medusa
Bronze III
Salchifla
Medusa
Bronze III
Level 102
God Stats
3W - 5L
1,530 SR
Queue Stats
12W - 24L
1,423 MMR
Solo
Poseidon
Poseidon
Gold III
argotgame
Poseidon
Gold III
Level 147
God Stats
2W - 3L
1,437 SR
Queue Stats
79W - 92L
1,407 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,587 SR
1,419 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,548 SR
1,305 MMR
He Bo
He Bo
Bronze III
ArcaneIchor
He Bo
Bronze III
Level 77
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 8L
1,305 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Fotesu
Sylvanus
Bronze III
Level 80
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 8L
1,305 MMR
Party 1
Izanami
Izanami
Bronze III
Ghytuoise
Izanami
Bronze III
Level 64
God Stats
1W - 1L
1,470 SR
Queue Stats
2W - 8L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 6
8,031
730
5,397
8,471
5,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Salchifla
Medusa
12
4 / 0 / 6
8,300
755
6,963
5,630
1,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
argotgame
Poseidon
12
3 / 0 / 7
8,118
738
8,840
3,501
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SetGilgameshPersephoneNoxSol

VS

Bans
CthulhuSobekAresKuzenboCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,963
633
5,571
8,969
4,119
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Fotesu
Sylvanus
9
0 / 3 / 1
6,941
631
4,219
11,264
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Ghytuoise
Izanami
12
1 / 3 / 1
7,203
655
1,847
6,003
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fenrir
3
2
6
3
L
Sylvanus
Fotesu
Sylvanus
0
3
1
0.17
L
Izanami
Ghytuoise
Izanami
1
3
1
0.5
W
Medusa
Salchifla
Medusa
4
0
6
7
W
Poseidon
argotgame
Poseidon
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
11,637
17,602
Taken
26,236
8,891
Mitigated
15,794
4,295
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,571
627
0
1,404
8,969
4,119
0
3,136
5,833
26,996
0
W
Fenrir
5,397
887
125
2,037
8,471
5,805
0
4,141
4,330
0
17,076
L
Sylvanus
Fotesu
Sylvanus
4,219
598
2,355
3,088
11,264
9,259
0
3,215
8,049
10,226
0
L
Izanami
Ghytuoise
Izanami
1,847
910
0
951
6,003
2,416
0
2,489
3,514
0
29,730
W
Medusa
Salchifla
Medusa
6,963
3,397
0
1,787
5,630
1,883
1,190
3,484
2,146
0
30,510
W
Poseidon
argotgame
Poseidon
8,840
1,204
0
346
3,501
1,203
344
2,165
1,336
32,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
21,107
139
Minions Killed
129
0
Camps Cleared
0
639,803
Distance Traveled
553,511
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,963
633
56
5
0
171,315
3
W
Fenrir
8,031
730
30
3
0
226,246
2
L
Sylvanus
6,941
631
5
0
0
187,280
4
L
Izanami
7,203
655
68
6
0
194,916
2
W
Medusa
8,300
755
62
6
0
220,234
3
W
Poseidon
8,118
738
47
4
0
193,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role