Player Matchup

Zhong Kui
Zhong Kui
Bandana Piru
Zhong Kui
Level 145
God Stats
0W - 2L
1,215 SR
Queue Stats
31W - 28L
1,569 Elo+
Party 1
Pele
Pele
FlavoredGoose78
Pele
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,495 Elo+
Solo
Khepri
Khepri
GHOST IZ 410
Khepri
Level 155
God Stats
3W - 2L
1,637 SR
Queue Stats
93W - 97L
1,531 Elo+
Party 1
Hera
Hera
Huglife
Hera
Level 125
God Stats
1W - 4L
1,194 SR
Queue Stats
164W - 171L
1,548 Elo+
Solo
Merlin
Merlin
smeagle666976
Merlin
Level 89
God Stats
7W - 4L
1,562 SR
Queue Stats
540W - 571L
1,540 Elo+
Party 1
Team Averages
Level 126
1,421 SR
1,537 Elo+

VS

Team Averages
Level 93
1,598 SR
1,519 Elo+
Medusa
Medusa
Guapster
Medusa
Level 122
God Stats
2W - 3L
1,790 SR
Queue Stats
161W - 166L
1,638 Elo+
Party 2
Loki
Loki
Slaytanic8739
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 2
Gilgamesh
Gilgamesh
StealthZone
Gilgamesh
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,564 Elo+
Party 2
Hercules
Hercules
andrVwV
Hercules
Level 36
God Stats
2W - 0L
1,761 SR
Queue Stats
49W - 27L
1,503 Elo+
Solo
Hun Batz
Hun Batz
l2l Rocket
Hun Batz
Level 125
God Stats
2W - 2L
1,439 SR
Queue Stats
101W - 87L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bandana Piru
Zhong Kui
19
10 / 8 / 11
13,290
782
25,406
23,220
14,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 17
11,846
697
20,101
24,692
27,217
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
20
3 / 7 / 28
12,135
714
17,540
29,512
56,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Huglife
Hera
20
8 / 6 / 14
12,201
718
24,570
14,229
12,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 18
13,257
780
25,115
19,051
9,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Guapster
Medusa
20
12 / 5 / 13
14,111
830
33,333
27,270
11,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
5 / 8 / 8
12,656
744
6,940
15,117
6,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
StealthZone
Gilgamesh
18
2 / 8 / 16
11,358
668
10,792
20,921
18,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
andrVwV
Hercules
20
7 / 4 / 18
12,809
753
21,159
43,907
38,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
l2l Rocket
Hun Batz
20
6 / 8 / 19
13,167
775
23,744
18,486
9,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
106
33
Kills
32
32
Deaths
33
88
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bandana Piru
Zhong Kui
10
8
11
1.94
L
5
6
17
2.25
L
Khepri
3
7
28
2.43
W
Medusa
Guapster
Medusa
12
5
13
3.7
L
Hera
Huglife
Hera
8
6
14
2.5
W
5
8
8
1.13
W
Gilgamesh
StealthZone
Gilgamesh
2
8
16
1.25
W
Hercules
andrVwV
Hercules
7
4
18
4
W
Hun Batz
l2l Rocket
Hun Batz
6
8
19
1.94
L
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,732
Damage
95,968
110,704
Taken
125,701
120,966
Mitigated
84,091
45,582
Healing
56,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bandana Piru
Zhong Kui
25,406
3,233
3,417
6,197
23,220
14,891
537
0
22,874
37,246
0
L
20,101
3,012
2,141
8,376
24,692
27,217
1,207
0
24,333
0
36,809
L
Khepri
17,540
2,104
3,011
7,611
29,512
56,490
163
0
28,799
22,182
0
W
Medusa
Guapster
Medusa
33,333
13,225
1,823
12,024
27,270
11,133
2,121
20,733
5,687
0
74,909
L
Hera
Huglife
Hera
24,570
6,660
3,205
2,500
14,229
12,953
603
0
13,862
34,664
0
W
6,940
1,401
1,307
1,486
15,117
6,697
1,561
9,119
5,255
0
24,006
W
Gilgamesh
StealthZone
Gilgamesh
10,792
2,045
2,325
2,241
20,921
18,507
250
13,111
6,992
0
20,565
W
Hercules
andrVwV
Hercules
21,159
6,512
3,056
27,006
43,907
38,738
535
31,794
10,579
0
31,572
W
Hun Batz
l2l Rocket
Hun Batz
23,744
8,574
2,425
2,425
18,486
9,016
1,302
13,119
4,557
0
43,772
L
25,115
2,052
2,735
6,389
19,051
9,415
716
0
18,856
49,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,729
Gold Earned
64,101
163
Minions Killed
173
0
Camps Cleared
0
1,470,483
Distance Traveled
1,439,456
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,290
782
38
2
0
218,138
1
L
Pele
11,846
697
24
1
0
328,533
0
L
Khepri
12,135
714
13
1
0
320,231
2
W
Medusa
14,111
830
73
4
0
305,868
0
L
Hera
12,201
718
21
1
0
298,888
1
W
Loki
12,656
744
30
2
0
293,363
0
W
Gilgamesh
11,358
668
7
0
0
267,737
0
W
Hercules
12,809
753
16
1
0
291,790
3
W
Hun Batz
13,167
775
47
3
0
280,698
0
L
Merlin
13,257
780
67
4
0
304,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role