Player Matchup

Bakasura
Bakasura
ChappyGhost
Bakasura
Level 142
God Stats
13W - 7L
1,654 SR
Queue Stats
153W - 124L
1,595 Elo+
Party 2
Rama
Rama
Luigi399
Rama
Level 104
God Stats
19W - 11L
1,829 SR
Queue Stats
227W - 168L
1,611 Elo+
Party 2
Fafnir
Fafnir
Mycian
Fafnir
Level 17
God Stats
8W - 3L
1,624 SR
Queue Stats
16W - 7L
1,588 Elo+
Party 2
Poseidon
Poseidon
SigmaSigma
Poseidon
Level 132
God Stats
3W - 2L
1,596 SR
Queue Stats
163W - 115L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
côre
Sun Wukong
Level 87
God Stats
5W - 2L
1,593 SR
Queue Stats
362W - 359L
1,519 Elo+
Party 2
Team Averages
Level 96
1,659 SR
1,590 Elo+

VS

Team Averages
Level 61
1,651 SR
1,602 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JUNIlOR---
Rama
Level 107
God Stats
0W - 1L
1,791 SR
Queue Stats
42W - 35L
1,651 Elo+
Party 1
Khepri
Khepri
PurfectOZ
Khepri
Level 46
God Stats
0W - 2L
1,206 SR
Queue Stats
263W - 293L
1,557 Elo+
Solo
Geb
Geb
Qumin-_-
Geb
Level 104
God Stats
4W - 4L
1,824 SR
Queue Stats
482W - 423L
1,601 Elo+
Party 1
The Morrigan
The Morrigan
lmElaine
The Morrigan
Level 22
God Stats
0W - 1L
1,932 SR
Queue Stats
41W - 15L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChappyGhost
Bakasura
15
2 / 0 / 5
8,537
569
6,780
11,530
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
13
2 / 0 / 6
7,806
520
7,389
7,493
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Mycian
Fafnir
11
0 / 1 / 7
7,683
512
3,633
8,474
6,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SigmaSigma
Poseidon
17
7 / 0 / 2
9,975
665
9,030
5,564
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
côre
Sun Wukong
16
2 / 0 / 0
9,448
630
6,589
9,064
7,287
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 4 / 0
7,874
525
3,479
10,395
3,712
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,161
411
3,140
8,681
2,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
PurfectOZ
Khepri
10
1 / 2 / 0
6,742
449
2,525
8,673
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
7,960
531
7,649
11,236
6,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
lmElaine
The Morrigan
11
0 / 3 / 0
6,612
441
3,344
7,937
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Bakasura
ChappyGhost
Bakasura
2
0
5
4.5
L
0
3
1
0.17
W
Rama
2
0
6
5
W
Fafnir
Mycian
Fafnir
0
1
7
3.5
L
Khepri
PurfectOZ
Khepri
1
2
0
0.5
L
0
1
0
0
W
Poseidon
SigmaSigma
Poseidon
7
0
2
8
W
Sun Wukong
côre
Sun Wukong
2
0
0
2
L
The Morrigan
lmElaine
The Morrigan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
20,137
42,125
Taken
46,922
22,814
Mitigated
20,452
12,351
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,479
519
0
2,767
10,395
3,712
14
5,205
4,406
57,974
0
W
Bakasura
ChappyGhost
Bakasura
6,780
4,864
0
3,803
11,530
4,481
781
4,001
7,529
0
45,385
L
3,140
2,677
0
1,771
8,681
2,448
250
1,807
6,328
0
43,791
W
Rama
7,389
6,238
0
2,943
7,493
2,316
1,100
1,960
5,525
0
61,229
W
Fafnir
Mycian
Fafnir
3,633
792
0
1,637
8,474
6,762
39
2,842
5,632
10,323
0
L
Khepri
PurfectOZ
Khepri
2,525
197
0
2,276
8,673
5,115
0
3,555
4,727
19,550
0
L
7,649
1,018
0
4,590
11,236
6,880
0
0
11,019
64,270
0
W
Poseidon
SigmaSigma
Poseidon
9,030
1,199
0
1,075
5,564
1,968
0
1,643
3,921
79,747
0
W
Sun Wukong
côre
Sun Wukong
6,589
2,149
0
2,893
9,064
7,287
0
6,543
2,521
0
66,254
L
The Morrigan
lmElaine
The Morrigan
3,344
518
0
2,787
7,937
2,297
0
932
6,109
42,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
35,349
533
Minions Killed
439
0
Camps Cleared
0
1,559,967
Distance Traveled
1,357,583
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,874
525
135
9
0
277,734
4
W
Bakasura
8,537
569
110
7
0
364,210
6
L
Rama
6,161
411
75
5
0
255,933
0
W
Rama
7,806
520
113
8
0
291,346
4
W
Fafnir
7,683
512
7
0
0
306,051
4
L
Khepri
6,742
449
25
2
0
255,489
3
L
Geb
7,960
531
126
8
0
269,627
2
W
Poseidon
9,975
665
156
10
0
317,430
3
W
Sun Wukong
9,448
630
147
10
0
280,930
0
L
The Morrigan
6,612
441
78
5
0
298,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role