Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ClassierRook325
Anubis
Level 103
God Stats
2W - 1L
1,566 SR
Queue Stats
58W - 57L
1,418 Elo+
Solo
Scylla
Scylla
KAS COO One9
Scylla
Level 109
God Stats
21W - 21L
1,584 SR
Queue Stats
342W - 366L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Shiotaka
Sun Wukong
Level 74
God Stats
17W - 12L
1,379 SR
Queue Stats
165W - 160L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
hunkstriker
Baba Yaga
Level 128
God Stats
7W - 12L
1,414 SR
Queue Stats
383W - 414L
1,386 Elo+
Solo
Team Averages
Level 106
1,489 SR
1,444 Elo+

VS

Team Averages
Level 47
1,505 SR
1,291 Elo+
Scylla
Scylla
Josec1126
Scylla
Level 80
God Stats
25W - 24L
1,526 SR
Queue Stats
140W - 166L
1,443 Elo+
Solo
Rama
Rama
NaittheBait
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 1
Set
Set
RagingB3ast226
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,545 Elo+
Solo
Jormungandr
Jormungandr
SW IgnisDraco
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,111 Elo+
Party 1
Artemis
Artemis
bloodreign2112
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 0 / 13
10,787
981
10,403
3,828
1,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 6
11,816
1,074
12,331
8,510
4,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
17
5 / 0 / 10
10,397
945
15,954
8,273
2,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Shiotaka
Sun Wukong
18
4 / 1 / 15
10,825
984
12,609
15,287
15,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
hunkstriker
Baba Yaga
18
4 / 0 / 10
10,923
993
15,326
3,969
2,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

304

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Josec1126
Scylla
16
0 / 6 / 1
9,697
882
9,534
14,796
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 1
8,990
817
7,704
15,768
5,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 2
9,052
823
5,287
16,976
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SW IgnisDraco
Jormungandr
15
2 / 2 / 0
9,519
865
6,376
10,873
10,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 0
8,910
810
4,560
12,633
4,306
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
25
Kills
2
2
Deaths
25
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
13
10.5
W
8
1
6
11
L
Scylla
Josec1126
Scylla
0
6
1
0.08
W
Scylla
5
0
10
10
L
0
4
1
0.13
L
0
7
2
0.14
L
Jormungandr
SW IgnisDraco
Jormungandr
2
2
0
1
W
Sun Wukong
Shiotaka
Sun Wukong
4
1
15
11.5
L
0
6
0
0
W
Baba Yaga
hunkstriker
Baba Yaga
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,623
Damage
33,461
39,867
Taken
71,046
26,071
Mitigated
31,263
13,114
Healing
939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,403
2,945
0
972
3,828
1,652
0
1,219
2,539
0
35,930
W
12,331
156
145
4,748
8,510
4,302
0
4,027
4,383
36,542
0
L
Scylla
Josec1126
Scylla
9,534
892
0
0
14,796
4,396
0
8,849
5,850
42,947
0
W
Scylla
15,954
145
62
2,085
8,273
2,733
0
3,839
4,320
29,250
0
L
7,704
5,074
0
0
15,768
5,173
0
8,800
6,694
0
24,860
L
5,287
2,267
0
538
16,976
6,690
0
10,908
5,644
0
15,001
L
Jormungandr
SW IgnisDraco
Jormungandr
6,376
1,950
21
380
10,873
10,698
0
6,861
3,649
12,712
0
W
Sun Wukong
Shiotaka
Sun Wukong
12,609
1,362
0
3,242
15,287
15,136
0
4,544
10,629
258
18,607
L
4,560
1,398
0
0
12,633
4,306
0
8,416
4,029
0
18,294
W
Baba Yaga
hunkstriker
Baba Yaga
15,326
477
0
1,860
3,969
2,248
0
1,741
2,086
35,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,748
Gold Earned
46,168
216
Minions Killed
179
14
Camps Cleared
3
1,026,096
Distance Traveled
895,771
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,787
981
64
6
1
199,150
1
W
Anubis
11,816
1,074
55
5
10
172,470
0
L
Scylla
9,697
882
86
8
0
198,803
0
W
Scylla
10,397
945
37
3
2
231,226
0
L
Rama
8,990
817
42
4
1
175,016
0
L
Set
9,052
823
16
1
2
202,296
0
L
Jormungandr
9,519
865
13
1
0
166,779
0
W
Sun Wukong
10,825
984
11
1
1
213,099
0
L
Artemis
8,910
810
22
2
0
152,877
1
W
Baba Yaga
10,923
993
49
4
0
210,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role