Player Matchup

Ares
Ares
 
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Jokemenotnotnot
Thanatos
Level 16
God Stats
30W - 6L
1,759 SR
Queue Stats
173W - 31L
1,756 Elo+
Party 2
Nox
Nox
Zwinkster1
Nox
Level 18
God Stats
26W - 3L
1,944 SR
Queue Stats
178W - 31L
1,742 Elo+
Party 2
Team Averages
Level 16
1,734 SR
1,666 Elo+

VS

Team Averages
Level 59
1,490 SR
1,437 Elo+
Skadi
Skadi
Chronicwizard69
Skadi
Level 63
God Stats
8W - 9L
1,466 SR
Queue Stats
104W - 97L
1,471 Elo+
Party 1
Chaac
Chaac
OSIDERRIDER760
Chaac
Level 86
God Stats
44W - 52L
1,504 SR
Queue Stats
568W - 712L
1,430 Elo+
Solo
Eset
Eset
shortntasty00
Eset
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 73L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 0 / 13
7,096
887
2,506
6,258
6,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
11 / 0 / 6
8,174
1,022
5,787
8,769
3,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 2 / 14
6,997
875
6,122
4,473
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
5,190
649
2,994
7,649
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 3 / 0
4,639
580
1,305
3,313
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 2
5,221
653
3,057
6,482
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
1
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
13
10.5
L
1
8
0
0.13
W
Thanatos
11
0
6
14
L
0
3
0
0
W
3
2
14
5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
7,356
19,500
Taken
17,444
11,872
Mitigated
5,546
7,259
Healing
1,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,506
276
0
49
6,258
6,598
362
939
5,281
9,240
0
L
2,994
1,364
0
404
7,649
2,139
0
4,220
3,327
0
9,625
W
Thanatos
5,787
1,188
0
6,994
8,769
3,439
1,467
1,689
7,002
0
19,321
L
1,305
645
0
431
3,313
1,743
0
905
2,323
0
4,035
W
6,122
233
0
216
4,473
1,835
229
429
4,005
27,267
0
L
3,057
262
0
392
6,482
1,664
0
3,503
2,979
12,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,267
Gold Earned
15,050
83
Minions Killed
42
0
Camps Cleared
0
440,823
Distance Traveled
266,554
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,096
887
17
2
0
149,628
1
L
Skadi
5,190
649
16
2
0
91,423
1
W
Thanatos
8,174
1,022
30
4
0
149,363
1
L
Chaac
4,639
580
9
1
0
52,475
1
W
Nox
6,997
875
36
5
0
141,832
2
L
Eset
5,221
653
17
2
0
122,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role