Player Matchup

Neith
Neith
Aach
Neith
Level 26
God Stats
3W - 6L
1,263 SR
Queue Stats
117W - 153L
1,387 Elo+
Solo
Xing Tian
Xing Tian
AllahV4
Xing Tian
Level 21
God Stats
19W - 8L
1,617 SR
Queue Stats
97W - 93L
1,449 Elo+
Party 2
Baba Yaga
Baba Yaga
HenrikSchyffert
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,041 Elo+
Party 1
Mercury
Mercury
Smaks
Mercury
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
15W - 11L
1,041 Elo+
Party 1
Anhur
Anhur
dogalkaynaksuyu
Anhur
Level 16
God Stats
11W - 3L
1,500 SR
Queue Stats
51W - 42L
1,448 Elo+
Party 2
Team Averages
Level 24
1,432 SR
1,273 Elo+

VS

Team Averages
Level 17
1,601 SR
1,385 Elo+
Set
Set
AndreiKiller10
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,729 Elo+
Solo
Jormungandr
Jormungandr
Bagzzz80
Jormungandr
Level 22
God Stats
1W - 2L
1,736 SR
Queue Stats
9W - 17L
1,442 Elo+
Solo
Arachne
Arachne
Budellone
Arachne
Level 23
God Stats
36W - 13L
1,794 SR
Queue Stats
125W - 121L
1,460 Elo+
Solo
Anubis
Anubis
Fearnuttin
Anubis
Level 8
God Stats
1W - 3L
1,473 SR
Queue Stats
71W - 75L
965 Elo+
Solo
Ymir
Ymir
JackHagenbauer
Ymir
Level 7
God Stats
8W - 9L
1,500 SR
Queue Stats
185W - 145L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aach
Neith
20
3 / 3 / 25
14,056
937
21,643
13,572
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
AllahV4
Xing Tian
20
5 / 4 / 28
15,114
1,008
22,652
25,645
36,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
HenrikSchyffert
Baba Yaga
20
5 / 5 / 21
14,498
967
18,492
14,877
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Smaks
Mercury
20
14 / 12 / 20
16,901
1,127
24,111
31,420
16,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
17 / 10 / 19
18,092
1,206
53,873
26,835
8,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 18
14,810
987
19,844
28,122
11,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Bagzzz80
Jormungandr
20
5 / 7 / 22
14,634
976
14,723
28,575
34,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Budellone
Arachne
20
14 / 7 / 16
17,289
1,153
29,638
27,968
20,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Fearnuttin
Anubis
20
8 / 9 / 13
15,882
1,059
30,961
34,780
17,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 7 / 25
13,918
928
10,049
29,084
33,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
128
44
Kills
34
34
Deaths
44
113
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Neith
Aach
Neith
3
3
25
5.17
W
Xing Tian
AllahV4
Xing Tian
5
4
28
4.75
L
6
14
18
1.07
L
Jormungandr
Bagzzz80
Jormungandr
5
7
22
2.29
L
Arachne
Budellone
Arachne
14
7
16
3.14
L
Anubis
Fearnuttin
Anubis
8
9
13
1.61
W
Baba Yaga
HenrikSchyffert
Baba Yaga
5
5
21
3.1
L
1
7
25
1.93
W
Mercury
Smaks
Mercury
14
12
20
2
W
17
10
19
2.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,771
Damage
105,215
112,349
Taken
148,529
72,912
Mitigated
117,576
14,729
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aach
Neith
21,643
13,144
0
4,469
13,572
5,897
0
4,737
8,835
0
45,979
W
Xing Tian
AllahV4
Xing Tian
22,652
1,372
0
0
25,645
36,625
0
14,677
10,968
46,675
0
L
19,844
7,960
0
832
28,122
11,515
0
8,360
19,762
0
40,444
L
Jormungandr
Bagzzz80
Jormungandr
14,723
3,532
0
0
28,575
34,111
0
6,355
22,220
39,841
0
L
Arachne
Budellone
Arachne
29,638
24,703
0
4,605
27,968
20,793
0
6,789
21,179
0
34,323
L
Anubis
Fearnuttin
Anubis
30,961
2,248
600
14,828
34,780
17,810
0
10,499
24,281
70,984
0
W
Baba Yaga
HenrikSchyffert
Baba Yaga
18,492
1,565
0
2,620
14,877
5,021
0
9,044
5,833
42,311
0
L
10,049
2,479
0
0
29,084
33,347
0
9,141
19,943
37,703
0
W
Mercury
Smaks
Mercury
24,111
15,307
0
0
31,420
16,806
0
12,123
19,297
0
38,493
W
53,873
34,168
0
7,640
26,835
8,563
0
15,152
11,683
0
104,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,661
Gold Earned
76,533
307
Minions Killed
261
5
Camps Cleared
8
1,430,899
Distance Traveled
1,355,023
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,056
937
51
3
0
268,373
0
W
Xing Tian
15,114
1,008
50
3
0
298,460
1
L
Set
14,810
987
35
2
5
277,140
1
L
Jormungandr
14,634
976
48
3
0
252,684
0
L
Arachne
17,289
1,153
13
1
0
340,176
1
L
Anubis
15,882
1,059
112
7
2
223,465
6
W
Baba Yaga
14,498
967
64
4
0
300,350
0
L
Ymir
13,918
928
53
4
1
261,558
3
W
Mercury
16,901
1,127
28
2
4
337,686
0
W
Anhur
18,092
1,206
114
8
1
226,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role