Player Matchup

Izanami
Izanami
AO-N-_2001
Izanami
Level 8
God Stats
1W - 5L
1,449 SR
Queue Stats
3W - 14L
1,219 Elo+
Party 2
Kukulkan
Kukulkan
Faradar_
Kukulkan
Level 6
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 10L
1,148 Elo+
Party 2
Cthulhu
Cthulhu
JACKBMGINGER
Cthulhu
Level 48
God Stats
11W - 19L
1,443 SR
Queue Stats
80W - 120L
1,407 Elo+
Solo
Team Averages
Level 21
1,403 SR
1,258 Elo+

VS

Team Averages
Level 76
1,479 SR
1,396 Elo+
Ra
Ra
CotyBrito
Ra
Level 84
God Stats
22W - 49L
1,359 SR
Queue Stats
277W - 425L
1,374 Elo+
Party 1
Tyr
Tyr
Rubio_mrlj17
Tyr
Level 74
God Stats
19W - 13L
1,440 SR
Queue Stats
243W - 234L
1,433 Elo+
Solo
Medusa
Medusa
xLeXiXi
Medusa
Level 69
God Stats
16W - 24L
1,638 SR
Queue Stats
201W - 332L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AO-N-_2001
Izanami
12
1 / 10 / 2
9,474
632
4,572
13,862
5,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Faradar_
Kukulkan
13
2 / 9 / 1
10,117
674
5,819
11,707
4,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JACKBMGINGER
Cthulhu
13
1 / 8 / 2
9,725
648
9,330
18,920
11,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 14
10,904
727
7,219
5,768
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
11 / 2 / 15
12,215
814
12,702
16,776
19,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
xLeXiXi
Medusa
17
10 / 1 / 14
12,189
813
18,461
8,253
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
4
Kills
27
27
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
AO-N-_2001
Izanami
1
10
2
0.2
W
6
1
14
13
L
Kukulkan
Faradar_
Kukulkan
2
9
1
0.28
L
Cthulhu
JACKBMGINGER
Cthulhu
1
8
2
0.25
W
11
2
15
9.25
W
Medusa
xLeXiXi
Medusa
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,721
Damage
38,382
44,489
Taken
30,797
21,195
Mitigated
24,574
2,126
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AO-N-_2001
Izanami
4,572
3,432
0
750
13,862
5,094
0
1,309
12,553
0
25,814
W
7,219
145
3,754
3,060
5,768
2,087
389
4,689
1,079
40,402
0
L
Kukulkan
Faradar_
Kukulkan
5,819
1,730
0
316
11,707
4,705
0
2,055
9,652
30,925
0
L
Cthulhu
JACKBMGINGER
Cthulhu
9,330
293
649
411
18,920
11,396
0
3,855
15,065
37,271
0
W
12,702
1,291
0
5,281
16,776
19,202
291
5,759
11,017
0
32,542
W
Medusa
xLeXiXi
Medusa
18,461
8,257
0
2,411
8,253
3,285
1,965
4,701
3,552
0
54,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
35,308
162
Minions Killed
183
0
Camps Cleared
0
693,728
Distance Traveled
890,582
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,474
632
46
3
0
197,308
1
W
Ra
10,904
727
87
6
0
298,684
2
L
Kukulkan
10,117
674
59
4
0
212,872
1
L
Cthulhu
9,725
648
57
4
0
283,548
2
W
Tyr
12,215
814
24
2
0
302,371
4
W
Medusa
12,189
813
72
5
0
289,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role