Player Matchup

Fenrir
Fenrir
HELLmet
Fenrir
Level 157
God Stats
2W - 1L
1,542 SR
Queue Stats
255W - 151L
1,614 Elo+
Party 1
Medusa
Medusa
SunnySema
Medusa
Level 15
God Stats
11W - 6L
1,814 SR
Queue Stats
22W - 15L
1,578 Elo+
Party 1
Chang'e
Chang'e
ValhallaOfficer
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,578 Elo+
Party 1
Team Averages
Level 94
1,618 SR
1,590 Elo+

VS

Team Averages
Level 75
1,619 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
Dushik
Morgan Le Fay
Level 114
God Stats
13W - 12L
1,652 SR
Queue Stats
426W - 381L
1,604 Elo+
Party 2
Yemoja
Yemoja
Hloodw
Yemoja
Level 84
God Stats
9W - 8L
1,684 SR
Queue Stats
450W - 393L
1,588 Elo+
Party 2
Vulcan
Vulcan
siwyknur
Vulcan
Level 28
God Stats
2W - 2L
1,522 SR
Queue Stats
14W - 22L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HELLmet
Fenrir
16
9 / 6 / 7
12,981
721
16,871
23,315
21,854
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SunnySema
Medusa
14
0 / 5 / 13
10,720
596
6,655
13,021
4,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 8
12,956
720
12,119
15,601
7,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dushik
Morgan Le Fay
15
2 / 8 / 4
11,062
615
10,427
15,298
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Hloodw
Yemoja
16
4 / 3 / 7
11,645
647
12,337
19,544
25,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
siwyknur
Vulcan
17
6 / 5 / 5
12,517
695
11,979
10,454
4,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
16
Kills
12
13
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dushik
Morgan Le Fay
2
8
4
0.5
W
Fenrir
HELLmet
Fenrir
9
6
7
2.08
L
Yemoja
Hloodw
Yemoja
4
3
7
2.5
W
Medusa
SunnySema
Medusa
0
5
13
1.3
W
7
2
8
5.5
L
Vulcan
siwyknur
Vulcan
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
34,743
51,937
Taken
45,296
33,683
Mitigated
38,170
22,685
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dushik
Morgan Le Fay
10,427
687
0
2,595
15,298
7,429
920
2,290
13,008
42,479
0
W
Fenrir
HELLmet
Fenrir
16,871
5,843
0
6,689
23,315
21,854
1,210
12,634
9,874
0
32,153
L
Yemoja
Hloodw
Yemoja
12,337
1,956
974
3,155
19,544
25,982
508
6,934
12,610
41,518
0
W
Medusa
SunnySema
Medusa
6,655
3,665
0
573
13,021
4,507
472
9,443
3,271
0
27,694
W
12,119
1,313
7,227
8,196
15,601
7,322
928
10,962
4,049
79,156
0
L
Vulcan
siwyknur
Vulcan
11,979
2,840
0
688
10,454
4,759
1,098
2,895
7,559
61,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
35,224
192
Minions Killed
200
0
Camps Cleared
0
972,098
Distance Traveled
946,229
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,062
615
70
4
0
297,363
0
W
Fenrir
12,981
721
28
2
0
309,345
2
L
Yemoja
11,645
647
30
2
0
317,680
2
W
Medusa
10,720
596
42
2
0
304,507
4
W
Chang'e
12,956
720
122
7
0
358,246
7
L
Vulcan
12,517
695
100
6
0
331,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role