Player Matchup

Nemesis
Nemesis
PanicinLags
Nemesis
Level 4
God Stats
2W - 0L
1,716 SR
Queue Stats
13W - 10L
1,395 Elo+
Solo
Chaac
Chaac
SkyJav6183
Chaac
Level 28
God Stats
2W - 4L
1,301 SR
Queue Stats
22W - 18L
1,497 Elo+
Solo
Scylla
Scylla
kakostcwb
Scylla
Level 7
God Stats
2W - 1L
1,488 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo
Ares
Ares
lHerradura
Ares
Level 3
God Stats
23W - 20L
1,500 SR
Queue Stats
493W - 489L
1,193 Elo+
Solo
Skadi
Skadi
nasty_scorpion1
Skadi
Level 27
God Stats
10W - 13L
1,510 SR
Queue Stats
237W - 314L
1,425 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,410 Elo+

VS

Team Averages
Level 22
1,549 SR
1,446 Elo+
Jormungandr
Jormungandr
DIRTY_KIDZ123
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,543 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Donatella7670
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,610 SR
Queue Stats
143W - 158L
1,444 Elo+
Solo
Achilles
Achilles
RevltngMage
Achilles
Level 28
God Stats
23W - 20L
1,572 SR
Queue Stats
97W - 95L
1,435 Elo+
Solo
Pele
Pele
Tony Gondor
Pele
Level 22
God Stats
1W - 2L
1,561 SR
Queue Stats
105W - 159L
1,387 Elo+
Solo
Tiamat
Tiamat
santoro567
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PanicinLags
Nemesis
18
3 / 2 / 1
10,558
621
5,082
11,366
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
17
3 / 0 / 3
10,437
614
9,043
8,928
4,998
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
kakostcwb
Scylla
12
0 / 2 / 1
7,331
431
1,354
3,863
1,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 4
9,008
530
4,598
10,745
8,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 0 / 6
9,255
544
9,231
5,021
1,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DIRTY_KIDZ123
Jormungandr
11
0 / 2 / 0
6,334
373
2,866
9,317
5,281
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Donatella7670
Morgan Le Fay
14
4 / 2 / 1
8,628
508
10,004
10,722
3,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RevltngMage
Achilles
9
0 / 4 / 0
6,450
379
2,726
7,405
4,778
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 2
8,518
501
2,559
9,695
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
santoro567
Tiamat
9
0 / 5 / 0
6,378
375
2,202
8,293
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DIRTY_KIDZ123
Jormungandr
0
2
0
0
L
Morgan Le Fay
Donatella7670
Morgan Le Fay
4
2
1
2.25
W
Nemesis
PanicinLags
Nemesis
3
2
1
1.75
L
Achilles
RevltngMage
Achilles
0
4
0
0
W
Chaac
3
0
3
4.5
L
1
1
2
2
W
Scylla
kakostcwb
Scylla
0
2
1
0.25
W
4
1
4
6
W
4
0
6
7
L
Tiamat
santoro567
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
20,357
39,923
Taken
45,432
21,924
Mitigated
22,741
14,510
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DIRTY_KIDZ123
Jormungandr
2,866
826
0
0
9,317
5,281
194
2,282
6,995
25,637
0
L
Morgan Le Fay
Donatella7670
Morgan Le Fay
10,004
866
140
3,034
10,722
3,636
908
647
10,041
48,537
0
W
Nemesis
PanicinLags
Nemesis
5,082
2,339
0
6,516
11,366
5,240
0
1,560
9,806
0
89,047
L
Achilles
RevltngMage
Achilles
2,726
808
0
374
7,405
4,778
0
0
7,405
0
25,721
W
Chaac
9,043
2,011
0
4,441
8,928
4,998
1,048
2,571
6,357
0
66,535
L
2,559
856
0
4,092
9,695
4,202
0
211
9,484
17
62,663
W
Scylla
kakostcwb
Scylla
1,354
623
0
250
3,863
1,331
1,163
2,303
1,560
23,141
0
W
4,598
359
0
1,420
10,745
8,599
666
6,147
4,598
16,206
0
W
9,231
3,724
0
1,883
5,021
1,756
4,095
2,508
2,513
0
59,326
L
Tiamat
santoro567
Tiamat
2,202
358
0
1,222
8,293
4,844
234
2,738
5,555
21,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
36,308
492
Minions Killed
328
0
Camps Cleared
0
1,648,884
Distance Traveled
1,404,807
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,334
373
42
2
0
265,044
0
L
Morgan Le Fay
8,628
508
88
5
0
312,213
3
W
Nemesis
10,558
621
161
9
0
379,999
3
L
Achilles
6,450
379
51
3
0
201,820
2
W
Chaac
10,437
614
155
9
0
329,790
1
L
Pele
8,518
501
119
7
0
358,835
3
W
Scylla
7,331
431
47
3
0
289,568
2
W
Ares
9,008
530
16
1
0
344,989
0
W
Skadi
9,255
544
113
7
0
304,538
0
L
Tiamat
6,378
375
28
2
0
266,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role