Player Matchup

Izanami
Izanami
CarambaNaoTem
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 157L
1,561 Elo+
Party 1
Nike
Nike
PistoleiroMbM
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 176L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SharonEllanween
Morgan Le Fay
Level 8
God Stats
22W - 15L
1,635 SR
Queue Stats
32W - 24L
1,629 Elo+
Solo
Odin
Odin
bysiyhon
Odin
Level 29
God Stats
11W - 9L
1,396 SR
Queue Stats
82W - 64L
1,473 Elo+
Party 3
Ymir
Ymir
pancho939
Ymir
Level 8
God Stats
2W - 0L
1,744 SR
Queue Stats
5W - 6L
1,279 Elo+
Party 3
Team Averages
Level 20
1,555 SR
1,491 Elo+

VS

Team Averages
Level 23
1,474 SR
1,439 Elo+
Morgan Le Fay
Morgan Le Fay
G_RomanZ
Morgan Le Fay
Level 28
God Stats
28W - 32L
1,433 SR
Queue Stats
184W - 258L
1,325 Elo+
Party 2
Bellona
Bellona
Kusanagi_Blood
Bellona
Level 27
God Stats
49W - 36L
1,474 SR
Queue Stats
79W - 65L
1,469 Elo+
Solo
The Morrigan
The Morrigan
PusisteUnaPapa
The Morrigan
Level 18
God Stats
4W - 7L
1,334 SR
Queue Stats
132W - 115L
1,439 Elo+
Solo
Apollo
Apollo
TheKuza
Apollo
Level 24
God Stats
8W - 4L
1,826 SR
Queue Stats
108W - 68L
1,665 Elo+
Solo
Arachne
Arachne
idkhugo
Arachne
Level 18
God Stats
28W - 28L
1,305 SR
Queue Stats
50W - 64L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 5 / 3
9,899
550
9,050
12,041
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 4
11,015
612
15,450
18,286
13,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SharonEllanween
Morgan Le Fay
19
13 / 0 / 3
12,426
690
18,960
11,937
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
7 / 2 / 5
10,681
593
10,208
12,170
5,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
1 / 2 / 3
9,156
509
2,916
12,280
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G_RomanZ
Morgan Le Fay
14
3 / 10 / 1
8,667
482
12,726
18,925
6,336
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 5 / 2
8,014
445
7,864
14,861
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
PusisteUnaPapa
The Morrigan
11
1 / 5 / 0
7,550
419
2,549
9,161
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
TheKuza
Apollo
17
4 / 4 / 2
9,983
555
13,570
16,773
5,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
idkhugo
Arachne
13
2 / 7 / 3
8,305
461
6,938
14,663
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
31
Kills
12
12
Deaths
31
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
5
3
0.9
L
Morgan Le Fay
G_RomanZ
Morgan Le Fay
3
10
1
0.35
L
2
5
2
0.6
W
7
3
4
3
L
The Morrigan
PusisteUnaPapa
The Morrigan
1
5
0
0.2
W
Morgan Le Fay
SharonEllanween
Morgan Le Fay
13
0
3
14.5
L
Apollo
TheKuza
Apollo
4
4
2
1.25
W
Odin
7
2
5
4.75
L
Arachne
idkhugo
Arachne
2
7
3
0.5
W
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,584
Damage
43,647
66,714
Taken
74,383
43,203
Mitigated
31,628
16,172
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,050
6,120
0
2,957
12,041
4,847
2,050
1,184
10,857
0
62,352
L
Morgan Le Fay
G_RomanZ
Morgan Le Fay
12,726
1,958
90
5,366
18,925
6,336
963
3,722
15,107
51,470
0
L
7,864
2,459
0
4,331
14,861
11,605
444
2,192
12,647
4,252
24,286
W
15,450
1,643
0
3,787
18,286
13,441
458
8,983
9,303
16,149
58,476
L
The Morrigan
PusisteUnaPapa
The Morrigan
2,549
280
0
896
9,161
3,053
0
5,384
3,313
33,874
960
W
Morgan Le Fay
SharonEllanween
Morgan Le Fay
18,960
674
314
4,981
11,937
5,735
1,556
2,231
9,466
83,696
0
L
Apollo
TheKuza
Apollo
13,570
8,552
0
8,220
16,773
5,953
0
6,557
10,005
0
77,055
W
Odin
10,208
2,514
0
1,669
12,170
5,007
1,362
3,533
8,601
0
75,179
L
Arachne
idkhugo
Arachne
6,938
5,574
0
2,369
14,663
4,681
0
5,930
8,515
0
54,365
W
Ymir
2,916
862
0
2,464
12,280
14,173
375
0
12,280
25,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,177
Gold Earned
42,519
521
Minions Killed
451
0
Camps Cleared
0
1,735,288
Distance Traveled
1,461,948
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,899
550
117
7
0
296,131
2
L
Morgan Le Fay
8,667
482
78
4
0
274,165
0
L
Bellona
8,014
445
58
3
0
268,727
2
W
Nike
11,015
612
125
7
0
357,259
0
L
The Morrigan
7,550
419
88
5
0
246,033
5
W
Morgan Le Fay
12,426
690
145
8
0
369,371
3
L
Apollo
9,983
555
142
8
0
324,137
0
W
Odin
10,681
593
107
6
0
397,554
2
L
Arachne
8,305
461
85
5
0
348,886
0
W
Ymir
9,156
509
27
2
0
314,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role