Player Matchup

Sylvanus
Sylvanus
CheefKeith
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
997 Elo+
Party 2
Neith
Neith
HaynZ
Neith
Level 21
God Stats
0W - 3L
1,152 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 2
Sun Wukong
Sun Wukong
Turkston
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,164 Elo+
Party 2
Ra
Ra
benpearce
Ra
Level 10
God Stats
0W - 3L
1,266 SR
Queue Stats
37W - 36L
1,116 Elo+
Party 2
Poseidon
Poseidon
shakey2395
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
997 Elo+
Party 2
Team Averages
Level 10
1,384 SR
1,099 Elo+

VS

Team Averages
Level 29
1,450 SR
1,368 Elo+
Kukulkan
Kukulkan
Bousie123
Kukulkan
Level 29
God Stats
3W - 5L
1,349 SR
Queue Stats
98W - 119L
1,373 Elo+
Party 1
Bellona
Bellona
CroKageh
Bellona
Level 27
God Stats
16W - 18L
1,514 SR
Queue Stats
85W - 110L
1,342 Elo+
Solo
Sylvanus
Sylvanus
RedJackGun
Sylvanus
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
38W - 49L
1,367 Elo+
Party 1
Hachiman
Hachiman
UVMonKey
Hachiman
Level 38
God Stats
1W - 4L
1,208 SR
Queue Stats
98W - 126L
1,368 Elo+
Party 1
Fenrir
Fenrir
beastmastersven
Fenrir
Level 28
God Stats
5W - 8L
1,447 SR
Queue Stats
144W - 149L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheefKeith
Sylvanus
10
1 / 1 / 0
6,309
485
2,782
5,350
3,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
HaynZ
Neith
10
0 / 1 / 1
5,599
431
4,943
4,721
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Turkston
Sun Wukong
9
0 / 2 / 1
5,241
403
3,953
7,165
2,638
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 5 / 3
6,641
511
5,749
7,408
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
shakey2395
Poseidon
8
1 / 5 / 0
5,626
433
899
6,356
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bousie123
Kukulkan
12
3 / 1 / 5
7,256
558
4,572
4,218
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
CroKageh
Bellona
13
3 / 2 / 2
7,513
578
3,694
7,891
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
RedJackGun
Sylvanus
10
0 / 0 / 2
6,360
489
1,846
6,442
3,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
UVMonKey
Hachiman
11
1 / 0 / 2
6,350
488
3,861
3,989
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 4 / 1
7,753
596
4,608
9,469
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
14
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bousie123
Kukulkan
3
1
5
5.5
L
Sylvanus
CheefKeith
Sylvanus
1
1
0
1
W
Bellona
CroKageh
Bellona
3
2
2
2
L
Neith
HaynZ
Neith
0
1
1
0.5
W
Sylvanus
RedJackGun
Sylvanus
0
0
2
1
L
Sun Wukong
Turkston
Sun Wukong
0
2
1
0.25
W
Hachiman
UVMonKey
Hachiman
1
0
2
2
W
6
4
1
1.63
L
3
5
3
0.9
L
Poseidon
shakey2395
Poseidon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
18,581
31,000
Taken
32,009
11,160
Mitigated
14,300
8,701
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bousie123
Kukulkan
4,572
935
0
444
4,218
1,534
676
2,768
1,259
35,730
0
L
Sylvanus
CheefKeith
Sylvanus
2,782
878
362
1,500
5,350
3,478
0
2,004
3,346
13,481
0
W
Bellona
CroKageh
Bellona
3,694
299
0
4,512
7,891
4,758
1,083
1,177
6,642
0
32,690
L
Neith
HaynZ
Neith
4,943
1,786
0
2,303
4,721
1,406
238
599
4,122
0
30,890
W
Sylvanus
RedJackGun
Sylvanus
1,846
766
965
2,870
6,442
3,377
240
1,895
4,521
16,826
0
L
Sun Wukong
Turkston
Sun Wukong
3,953
328
0
2,656
7,165
2,638
211
621
6,544
0
20,432
W
Hachiman
UVMonKey
Hachiman
3,861
1,232
0
2,139
3,989
1,218
495
646
3,343
0
33,747
W
4,608
723
0
3,380
9,469
3,413
20
2,629
6,688
0
43,383
L
5,749
956
301
1,409
7,408
2,262
132
2,691
4,717
32,808
0
L
Poseidon
shakey2395
Poseidon
899
134
0
170
6,356
1,376
0
503
5,853
26,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
35,232
268
Minions Killed
354
0
Camps Cleared
0
1,125,498
Distance Traveled
1,180,531
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,256
558
88
7
0
245,256
3
L
Sylvanus
6,309
485
32
2
0
225,849
0
W
Bellona
7,513
578
76
6
0
240,270
0
L
Neith
5,599
431
76
6
0
218,845
0
W
Sylvanus
6,360
489
30
2
0
218,793
0
L
Sun Wukong
5,241
403
28
2
0
248,200
0
W
Hachiman
6,350
488
80
6
0
222,994
0
W
Fenrir
7,753
596
80
6
0
253,218
1
L
Ra
6,641
511
77
6
0
228,554
0
L
Poseidon
5,626
433
55
4
0
204,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role