Player Matchup

Morgan Le Fay
Morgan Le Fay
Arch2078
Morgan Le Fay
Level 156
God Stats
93W - 115L
1,506 SR
Queue Stats
1,514W - 1,884L
1,462 Elo+
Solo
Artemis
Artemis
Edu-sf10
Artemis
Level 61
God Stats
3W - 7L
1,326 SR
Queue Stats
18W - 17L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tyr_Lord00
Cu Chulainn
Level 105
God Stats
12W - 15L
1,617 SR
Queue Stats
502W - 588L
1,513 Elo+
Solo
Team Averages
Level 107
1,483 SR
1,467 Elo+

VS

Team Averages
Level 87
1,440 SR
1,429 Elo+
Neith
Neith
BarryBruna
Neith
Level 88
God Stats
83W - 107L
1,420 SR
Queue Stats
382W - 476L
1,382 Elo+
Solo
Ares
Ares
Lordpsycho2
Ares
Level 126
God Stats
1W - 2L
1,462 SR
Queue Stats
191W - 177L
1,469 Elo+
Solo
Arachne
Arachne
lauckenberg
Arachne
Level 46
God Stats
4W - 4L
1,439 SR
Queue Stats
20W - 20L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arch2078
Morgan Le Fay
17
6 / 10 / 6
13,544
677
19,884
18,504
7,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Edu-sf10
Artemis
15
4 / 8 / 6
12,549
627
17,892
16,405
8,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Tyr_Lord00
Cu Chulainn
18
5 / 3 / 5
13,327
666
12,099
22,460
27,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 7 / 7
14,110
706
17,250
17,649
8,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 5 / 8
14,481
724
22,566
24,382
30,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
lauckenberg
Arachne
18
2 / 3 / 13
13,491
675
9,180
19,634
9,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
15
Kills
21
21
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arch2078
Morgan Le Fay
6
10
6
0.9
W
Neith
9
7
7
1.79
L
Artemis
Edu-sf10
Artemis
4
8
6
0.88
W
10
5
8
2.8
L
Cu Chulainn
Tyr_Lord00
Cu Chulainn
5
3
5
2.5
W
Arachne
lauckenberg
Arachne
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,875
Damage
48,996
57,369
Taken
61,665
43,717
Mitigated
48,199
8,701
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arch2078
Morgan Le Fay
19,884
818
0
2,445
18,504
7,639
0
6,948
11,556
63,121
0
W
Neith
17,250
3,993
1,243
3,752
17,649
8,072
2,313
6,352
10,873
0
60,280
L
Artemis
Edu-sf10
Artemis
17,892
5,815
0
2,153
16,405
8,788
376
6,174
10,231
0
47,652
W
22,566
1,664
0
494
24,382
30,433
152
7,484
16,377
46,809
0
L
Cu Chulainn
Tyr_Lord00
Cu Chulainn
12,099
2,074
0
4,103
22,460
27,290
142
9,444
13,016
0
52,474
W
Arachne
lauckenberg
Arachne
9,180
7,191
0
5,719
19,634
9,694
360
4,784
14,531
0
62,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
42,082
237
Minions Killed
211
0
Camps Cleared
0
993,181
Distance Traveled
1,114,844
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,544
677
79
4
0
317,352
1
W
Neith
14,110
706
88
4
0
326,790
3
L
Artemis
12,549
627
59
3
0
302,443
3
W
Ares
14,481
724
40
2
0
345,716
5
L
Cu Chulainn
13,327
666
99
5
0
373,386
2
W
Arachne
13,491
675
83
4
0
442,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role