Player Matchup

Mercury
Mercury
Davidlp_170
Mercury
Level 27
God Stats
3W - 3L
1,565 SR
Queue Stats
24W - 21L
1,350 Elo+
Party 2
Ymir
Ymir
EGF_The_sn3p2r
Ymir
Level 15
God Stats
9W - 6L
1,676 SR
Queue Stats
19W - 14L
1,420 Elo+
Party 2
Osiris
Osiris
Incred Claquett
Osiris
Level 7
God Stats
13W - 11L
1,500 SR
Queue Stats
15W - 15L
1,193 Elo+
Party 1
Set
Set
Incred Volt
Set
Level 14
God Stats
30W - 18L
1,350 SR
Queue Stats
32W - 24L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
SnakeAlex53
Kukulkan
Level 11
God Stats
4W - 4L
1,470 SR
Queue Stats
18W - 19L
1,274 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,307 Elo+

VS

Team Averages
Level 16
1,543 SR
1,363 Elo+
Horus
Horus
Asmorod5157
Horus
Level 7
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Fenrir
Fenrir
ELGATOGRU950
Fenrir
Level 20
God Stats
3W - 6L
1,560 SR
Queue Stats
12W - 18L
1,313 Elo+
Solo
Izanami
Izanami
aymejr2004
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,375 Elo+
Solo
Scylla
Scylla
renkidz
Scylla
Level 18
God Stats
20W - 17L
1,500 SR
Queue Stats
156W - 179L
1,345 Elo+
Solo
Loki
Loki
walllp1971
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Davidlp_170
Mercury
17
7 / 4 / 2
11,287
470
8,321
15,313
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 4 / 7
10,068
420
12,520
27,164
21,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 3 / 9
10,388
433
5,410
12,444
12,900
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
15 / 4 / 4
14,041
585
19,490
17,106
10,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
SnakeAlex53
Kukulkan
19
4 / 7 / 0
12,501
521
7,262
12,845
5,223
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
8,124
339
6,836
15,602
9,269
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
10 / 7 / 6
11,365
474
14,878
14,700
7,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
aymejr2004
Izanami
16
1 / 5 / 9
10,218
426
13,981
16,359
6,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
renkidz
Scylla
15
0 / 13 / 3
9,521
397
2,568
15,330
9,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 1 / 2
12,544
523
13,257
14,805
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
32
Kills
21
22
Deaths
34
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Mercury
Davidlp_170
Mercury
7
4
2
2
W
3
4
7
1.63
L
Fenrir
10
7
6
1.86
W
3
3
9
2.5
W
15
4
4
4.25
W
Kukulkan
SnakeAlex53
Kukulkan
4
7
0
0.57
L
Izanami
aymejr2004
Izanami
1
5
9
1.1
L
Scylla
renkidz
Scylla
0
13
3
0.12
L
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,003
Damage
51,520
84,872
Taken
76,796
55,313
Mitigated
37,650
24,278
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,836
4,110
1,261
2,210
15,602
9,269
710
4,708
10,894
0
24,420
W
Mercury
Davidlp_170
Mercury
8,321
2,658
0
221
15,313
5,253
1,235
0
15,313
0
76,669
W
12,520
3,527
0
11,063
27,164
21,195
281
0
27,164
34,701
0
L
Fenrir
14,878
3,920
0
1,833
14,700
7,287
596
4,622
10,078
0
42,901
W
5,410
1,021
0
3,524
12,444
12,900
1,152
178
12,266
0
34,817
W
19,490
11,890
0
7,681
17,106
10,742
2,016
1,729
15,377
0
109,096
W
Kukulkan
SnakeAlex53
Kukulkan
7,262
2,174
0
1,789
12,845
5,223
4,434
661
12,184
77,686
0
L
Izanami
aymejr2004
Izanami
13,981
10,621
0
5,618
16,359
6,025
1,496
5,882
10,432
0
67,157
L
Scylla
renkidz
Scylla
2,568
968
0
0
15,330
9,003
580
1,924
13,406
31,658
0
L
13,257
4,946
0
6,180
14,805
6,066
93
2,646
12,159
0
96,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,285
Gold Earned
51,772
502
Minions Killed
438
0
Camps Cleared
0
2,147,712
Distance Traveled
2,019,292
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,124
339
34
1
0
350,116
1
W
Mercury
11,287
470
99
4
0
466,835
2
W
Ymir
10,068
420
62
3
0
390,313
4
L
Fenrir
11,365
474
65
3
0
475,522
3
W
Osiris
10,388
433
46
2
0
435,297
1
W
Set
14,041
585
145
6
0
485,521
4
W
Kukulkan
12,501
521
150
6
0
369,746
2
L
Izanami
10,218
426
120
5
0
409,925
2
L
Scylla
9,521
397
58
2
0
325,732
6
L
Loki
12,544
523
161
7
0
457,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role