Player Matchup

Cthulhu
Cthulhu
Cavemane420
Cthulhu
Level 105
God Stats
28W - 21L
1,617 SR
Queue Stats
48W - 42L
1,533 Elo+
Party 1
Apollo
Apollo
Cyan Trooper8
Apollo
Level 92
God Stats
5W - 2L
1,664 SR
Queue Stats
25W - 32L
1,352 Elo+
Party 1
Janus
Janus
Gh0ham7190
Janus
Level 29
God Stats
40W - 10L
1,994 SR
Queue Stats
350W - 86L
1,931 Elo+
Party 1
Team Averages
Level 75
1,758 SR
1,606 Elo+

VS

Team Averages
Level 27
1,673 SR
1,537 Elo+
Cerberus
Cerberus
BlackMFMamba
Cerberus
Level 26
God Stats
6W - 4L
1,652 SR
Queue Stats
192W - 130L
1,704 Elo+
Solo
Tiamat
Tiamat
Desertpunk87505
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 154L
1,345 Elo+
Solo
Neith
Neith
Hiiiyahhh
Neith
Level 27
God Stats
3W - 3L
1,866 SR
Queue Stats
47W - 29L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cavemane420
Cthulhu
14
2 / 3 / 13
10,498
618
6,874
19,888
18,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 4 / 10
11,221
660
9,691
12,383
4,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
20
10 / 0 / 6
13,429
790
23,682
15,784
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackMFMamba
Cerberus
12
1 / 3 / 3
9,933
584
8,036
15,568
15,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 8 / 3
9,430
555
4,071
14,677
6,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Hiiiyahhh
Neith
14
3 / 7 / 2
10,322
607
18,967
18,523
6,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
7
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlackMFMamba
Cerberus
1
3
3
0.83
W
Cthulhu
Cavemane420
Cthulhu
2
3
13
2.83
W
6
4
10
2.75
L
1
8
3
0.31
W
Janus
10
0
6
13
L
Neith
Hiiiyahhh
Neith
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
31,074
48,055
Taken
48,768
28,400
Mitigated
29,031
11,107
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlackMFMamba
Cerberus
8,036
492
302
4,182
15,568
15,749
0
8,095
7,125
32,007
0
W
Cthulhu
Cavemane420
Cthulhu
6,874
875
559
1,128
19,888
18,261
182
3,358
16,530
19,422
0
W
9,691
4,918
0
2,416
12,383
4,157
1,495
3,134
9,249
0
27,563
L
4,071
618
19
2,698
14,677
6,931
0
8,974
5,420
12,050
0
W
Janus
23,682
1,703
345
6,659
15,784
5,982
502
5,615
10,169
106,911
0
L
Neith
Hiiiyahhh
Neith
18,967
8,138
0
6,480
18,523
6,351
960
12,426
5,667
0
59,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
29,685
216
Minions Killed
152
0
Camps Cleared
0
982,723
Distance Traveled
770,734
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,933
584
51
3
0
276,091
4
W
Cthulhu
10,498
618
29
2
0
315,552
0
W
Apollo
11,221
660
34
2
0
294,203
0
L
Tiamat
9,430
555
10
1
0
253,880
2
W
Janus
13,429
790
153
9
0
372,968
2
L
Neith
10,322
607
91
5
0
240,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role