Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond V
dumdumjr
Terra
Diamond V
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 72L
2,000 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
eMike
Jing Wei
Diamond V
Level 140
God Stats
3W - 1L
1,725 SR
Queue Stats
152W - 72L
2,000 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,575 SR
1,834 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,583 SR
1,583 MMR
Hercules
Hercules
Bronze III
S4v3YuRS3lFx
Hercules
Bronze III
Level 117
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
aqaq9922
Medusa
Platinum III
Level 109
God Stats
2W - 7L
1,675 SR
Queue Stats
57W - 59L
1,841 MMR
Solo
He Bo
He Bo
Gold III
argotgame
He Bo
Gold III
Level 147
God Stats
0W - 3L
1,404 SR
Queue Stats
79W - 92L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 6
7,591
843
8,029
2,962
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
dumdumjr
Terra
10
0 / 0 / 9
7,337
815
3,423
7,888
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
eMike
Jing Wei
13
7 / 0 / 4
8,394
933
5,474
4,223
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatPersephoneGilgameshThothSobek

VS

Bans
AthenaScyllaAresSolAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
S4v3YuRS3lFx
Hercules
9
0 / 4 / 0
5,775
642
1,809
10,298
7,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
aqaq9922
Medusa
9
0 / 2 / 0
5,636
626
3,743
5,827
1,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
argotgame
He Bo
8
0 / 5 / 0
5,480
609
1,418
6,016
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
6
7
L
Hercules
S4v3YuRS3lFx
Hercules
0
4
0
0
L
Medusa
aqaq9922
Medusa
0
2
0
0
L
He Bo
argotgame
He Bo
0
5
0
0
W
Terra
dumdumjr
Terra
0
0
9
4.5
W
Jing Wei
eMike
Jing Wei
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
6,970
15,073
Taken
22,141
9,883
Mitigated
10,560
5,005
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,029
192
0
503
2,962
1,164
384
133
2,829
33,467
0
L
Hercules
S4v3YuRS3lFx
Hercules
1,809
352
30
2,771
10,298
7,042
0
3,710
6,588
0
13,667
L
Medusa
aqaq9922
Medusa
3,743
1,162
0
1,045
5,827
1,769
0
4,339
1,488
0
25,188
L
He Bo
argotgame
He Bo
1,418
119
0
250
6,016
1,749
0
3,403
2,613
10,418
0
W
Terra
dumdumjr
Terra
3,423
76
500
3,269
7,888
6,817
78
352
7,536
7,262
0
W
Jing Wei
eMike
Jing Wei
5,474
3,041
0
733
4,223
1,902
1,818
933
3,290
0
41,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
16,891
137
Minions Killed
89
0
Camps Cleared
0
569,638
Distance Traveled
468,880
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,591
843
48
5
0
190,362
3
L
Hercules
5,775
642
26
3
0
153,950
2
L
Medusa
5,636
626
40
4
0
187,051
1
L
He Bo
5,480
609
23
3
0
127,879
1
W
Terra
7,337
815
10
1
0
198,459
2
W
Jing Wei
8,394
933
79
9
0
180,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role