Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hoober
Baron Samedi
Level 128
God Stats
3W - 0L
1,863 SR
Queue Stats
537W - 479L
1,648 Elo+
Party 3
Chiron
Chiron
PigBenis
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 82L
1,609 Elo+
Party 3
Chaac
Chaac
ReachAround
Chaac
Level 106
God Stats
15W - 13L
1,701 SR
Queue Stats
412W - 356L
1,647 Elo+
Party 3
Hun Batz
Hun Batz
donnieblaze75
Hun Batz
Level 147
God Stats
1W - 1L
1,264 SR
Queue Stats
262W - 266L
1,530 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,587 Elo+

VS

Team Averages
Level 125
1,471 SR
1,640 Elo+
King Arthur
King Arthur
BigGunHolder69
King Arthur
Level 133
God Stats
1W - 1L
1,701 SR
Queue Stats
49W - 35L
1,615 Elo+
Party 1
Thoth
Thoth
Fabrizio0810
Thoth
Level 109
God Stats
0W - 1L
1,353 SR
Queue Stats
4W - 8L
1,698 Elo+
Party 2
Ra
Ra
FurryTurtle
Ra
Level 81
God Stats
1W - 2L
1,483 SR
Queue Stats
278W - 280L
1,569 Elo+
Party 1
Cerberus
Cerberus
KersyAT09
Cerberus
Level 144
God Stats
0W - 1L
1,317 SR
Queue Stats
17W - 15L
1,733 Elo+
Party 2
Vulcan
Vulcan
tsweezy843
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
7 / 3 / 17
10,835
1,084
12,018
15,627
15,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Hoober
Baron Samedi
17
8 / 2 / 19
10,077
1,008
14,591
9,754
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
PigBenis
Chiron
16
5 / 3 / 15
9,329
933
10,288
9,271
3,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 20
10,188
1,019
15,688
15,417
16,874
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
donnieblaze75
Hun Batz
16
6 / 3 / 16
9,318
932
13,329
11,146
4,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigGunHolder69
King Arthur
14
4 / 7 / 6
8,343
834
6,727
14,087
13,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
3 / 7 / 2
7,748
775
7,259
11,019
4,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 8
7,476
748
7,202
10,782
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
KersyAT09
Cerberus
15
2 / 5 / 10
9,055
906
11,894
24,698
23,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
tsweezy843
Vulcan
15
4 / 6 / 7
8,944
894
9,784
8,510
3,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
46
31
Kills
13
14
Deaths
31
87
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
17
5.17
L
King Arthur
BigGunHolder69
King Arthur
4
7
6
1
L
3
7
2
0.57
L
0
6
8
0.67
W
Baron Samedi
Hoober
Baron Samedi
8
2
19
8.75
L
Cerberus
KersyAT09
Cerberus
2
5
10
1.4
W
Chiron
PigBenis
Chiron
5
3
15
4.17
W
5
3
20
5
W
Hun Batz
donnieblaze75
Hun Batz
6
3
16
4.67
L
Vulcan
tsweezy843
Vulcan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,914
Damage
42,866
61,215
Taken
69,096
44,632
Mitigated
50,045
29,672
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,018
1,229
1,848
2,956
15,627
15,494
380
8,321
7,167
26,790
0
L
King Arthur
BigGunHolder69
King Arthur
6,727
1,269
240
1,295
14,087
13,993
0
6,146
7,941
0
9,451
L
7,259
296
315
2,102
11,019
4,133
0
5,858
5,161
18,138
0
L
7,202
247
2,920
2,359
10,782
4,336
0
2,732
7,844
19,618
0
W
Baron Samedi
Hoober
Baron Samedi
14,591
1,054
7,994
4,769
9,754
4,546
1,401
5,860
3,868
23,450
0
L
Cerberus
KersyAT09
Cerberus
11,894
559
1,208
10,742
24,698
23,869
0
8,455
15,689
17,975
0
W
Chiron
PigBenis
Chiron
10,288
6,326
1,441
1,369
9,271
3,530
906
6,667
2,552
0
17,385
W
15,688
2,867
2,759
4,880
15,417
16,874
1,285
8,357
7,024
866
29,571
W
Hun Batz
donnieblaze75
Hun Batz
13,329
2,832
109
1,547
11,146
4,188
1,401
6,681
4,465
0
24,116
L
Vulcan
tsweezy843
Vulcan
9,784
1,982
964
261
8,510
3,714
46
3,709
4,656
20,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
41,566
109
Minions Killed
101
0
Camps Cleared
0
1,011,133
Distance Traveled
871,044
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,835
1,084
22
2
0
200,870
1
L
King Arthur
8,343
834
8
1
0
176,693
0
L
Thoth
7,748
775
23
2
0
167,299
0
L
Ra
7,476
748
21
2
0
181,996
2
W
Baron Samedi
10,077
1,008
23
2
0
212,162
1
L
Cerberus
9,055
906
23
2
0
181,637
0
W
Chiron
9,329
933
13
1
0
177,939
0
W
Chaac
10,188
1,019
28
3
0
210,158
0
W
Hun Batz
9,318
932
23
2
0
210,004
0
L
Vulcan
8,944
894
26
3
0
163,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role