Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Loucina54
Kukulkan
Level 9
God Stats
38W - 61L
1,500 SR
Queue Stats
45W - 74L
1,390 Elo+
Party 2
Loki
Loki
OguzHanTR
Loki
Level 83
God Stats
2W - 0L
1,705 SR
Queue Stats
36W - 29L
1,526 Elo+
Party 1
Anubis
Anubis
TReaperGaming
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 69L
1,710 Elo+
Party 2
Ullr
Ullr
TartagIia
Ullr
Level 29
God Stats
44W - 27L
1,642 SR
Queue Stats
282W - 129L
1,684 Elo+
Solo
Team Averages
Level 39
1,569 SR
1,562 Elo+

VS

Team Averages
Level 13
1,583 SR
1,406 Elo+
Izanami
Izanami
BitterLemonKiss
Izanami
Level 16
God Stats
4W - 3L
1,793 SR
Queue Stats
483W - 457L
1,637 Elo+
Solo
Scylla
Scylla
C1aus
Scylla
Level 18
God Stats
41W - 34L
1,500 SR
Queue Stats
146W - 158L
1,313 Elo+
Solo
Guan Yu
Guan Yu
Nadrikane
Guan Yu
Level 12
God Stats
1W - 4L
1,568 SR
Queue Stats
24W - 37L
1,370 Elo+
Solo
Apollo
Apollo
RaVeeSS
Apollo
Level 9
God Stats
11W - 12L
1,438 SR
Queue Stats
26W - 24L
1,379 Elo+
Solo
Agni
Agni
xFLAWLLESS31
Agni
Level 11
God Stats
2W - 2L
1,615 SR
Queue Stats
15W - 14L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
4 / 3 / 23
11,770
1,177
8,566
14,863
16,674
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Loucina54
Kukulkan
19
1 / 1 / 19
10,892
1,089
9,742
3,757
1,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
10 / 5 / 10
12,444
1,244
15,470
15,895
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 8 / 15
11,480
1,148
12,738
13,937
6,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
20
18 / 2 / 16
15,268
1,527
31,739
16,131
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

182

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 10
12,002
1,200
24,020
16,658
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
C1aus
Scylla
18
4 / 11 / 9
10,981
1,098
9,831
18,081
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Nadrikane
Guan Yu
17
1 / 6 / 10
9,986
999
8,489
17,446
15,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
RaVeeSS
Apollo
16
0 / 7 / 8
9,260
926
7,036
15,568
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 8 / 10
12,222
1,222
11,229
15,210
4,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
66
39
Kills
19
19
Deaths
39
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
23
5.17
L
7
7
10
1.71
L
Scylla
C1aus
Scylla
4
11
9
0.77
W
Kukulkan
Loucina54
Kukulkan
1
1
19
10.5
L
Guan Yu
Nadrikane
Guan Yu
1
6
10
1
W
Loki
10
5
10
3
L
Apollo
RaVeeSS
Apollo
0
7
8
0.57
W
6
8
15
1.69
W
Ullr
18
2
16
13
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,255
Damage
60,605
64,583
Taken
82,963
35,854
Mitigated
33,920
6,292
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,566
2,923
0
0
14,863
16,674
0
7,208
7,655
22,145
0
L
24,020
16,195
0
1,145
16,658
5,401
0
5,683
10,975
0
48,303
L
Scylla
C1aus
Scylla
9,831
1,638
0
0
18,081
3,814
0
7,242
10,839
24,987
0
W
Kukulkan
Loucina54
Kukulkan
9,742
454
0
104
3,757
1,330
0
2,114
1,643
25,333
0
L
Guan Yu
Nadrikane
Guan Yu
8,489
1,690
1,571
2,668
17,446
15,980
0
10,062
7,384
0
16,377
W
Loki
15,470
6,675
0
3,189
15,895
5,208
0
6,530
9,365
0
34,312
L
Apollo
RaVeeSS
Apollo
7,036
2,991
0
0
15,568
4,345
0
5,190
10,378
0
22,748
W
12,738
767
0
2,584
13,937
6,190
0
2,318
11,619
34,745
0
W
Ullr
31,739
15,486
0
415
16,131
6,452
0
2,890
13,241
0
47,982
L
11,229
1,972
301
1,214
15,210
4,380
0
2,869
12,341
39,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,854
Gold Earned
54,451
200
Minions Killed
188
14
Camps Cleared
4
987,107
Distance Traveled
997,025
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,770
1,177
25
3
0
206,890
0
L
Izanami
12,002
1,200
52
5
0
190,788
0
L
Scylla
10,981
1,098
32
3
1
184,720
1
W
Kukulkan
10,892
1,089
37
4
1
207,838
0
L
Guan Yu
9,986
999
11
1
1
239,414
0
W
Loki
12,444
1,244
39
4
7
209,284
0
L
Apollo
9,260
926
31
3
1
197,497
4
W
Anubis
11,480
1,148
53
5
0
154,904
0
W
Ullr
15,268
1,527
46
5
6
208,191
0
L
Agni
12,222
1,222
62
6
1
184,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role