Player Matchup

Mercury
Mercury
DARKfire9879916
Mercury
Level 18
God Stats
15W - 24L
1,391 SR
Queue Stats
643W - 653L
1,255 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HandyDragoon797
Morgan Le Fay
Level 38
God Stats
23W - 14L
1,447 SR
Queue Stats
370W - 465L
1,373 Elo+
Party 2
Chaac
Chaac
Lil_Squiiirt
Chaac
Level 87
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 8L
1,495 Elo+
Party 3
Izanami
Izanami
RelativeTrain49
Izanami
Level 88
God Stats
7W - 4L
1,633 SR
Queue Stats
339W - 394L
1,327 Elo+
Party 2
Thanatos
Thanatos
vikings_288
Thanatos
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Team Averages
Level 49
1,457 SR
1,390 Elo+

VS

Team Averages
Level 79
1,504 SR
1,448 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AlwaysWinter970
Tyr
Level 103
God Stats
68W - 73L
1,508 SR
Queue Stats
556W - 607L
1,426 Elo+
Party 1
Medusa
Medusa
Neverwintr
Medusa
Level 47
God Stats
64W - 78L
1,438 SR
Queue Stats
308W - 349L
1,349 Elo+
Party 1
Zhong Kui
Zhong Kui
SmudgexLord
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Waifu41aifu
Cthulhu
Level 46
God Stats
11W - 7L
1,576 SR
Queue Stats
33W - 37L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,201
484
9,450
15,321
5,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HandyDragoon797
Morgan Le Fay
16
3 / 10 / 4
10,474
551
11,213
17,404
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 5
10,115
532
18,786
20,944
21,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 10 / 4
9,929
523
16,569
18,594
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
vikings_288
Thanatos
11
0 / 9 / 1
6,886
362
2,850
10,243
3,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
22 / 5 / 8
12,753
671
26,547
22,001
11,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 1 / 2
11,515
606
4,886
14,800
14,408
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Neverwintr
Medusa
16
5 / 2 / 5
10,318
543
5,508
13,719
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SmudgexLord
Zhong Kui
15
4 / 4 / 11
10,340
544
13,357
17,716
12,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Waifu41aifu
Cthulhu
15
5 / 2 / 16
11,479
604
12,404
23,473
20,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
14
Kills
41
41
Deaths
14
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
22
5
8
5.2
W
5
1
2
6
L
2
7
1
0.36
L
Morgan Le Fay
HandyDragoon797
Morgan Le Fay
3
10
4
0.5
L
5
5
5
1.5
W
Medusa
Neverwintr
Medusa
5
2
5
3.75
L
4
10
4
0.6
W
Zhong Kui
SmudgexLord
Zhong Kui
4
4
11
2.38
W
Cthulhu
Waifu41aifu
Cthulhu
5
2
16
6.5
L
Thanatos
vikings_288
Thanatos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,868
Damage
62,702
82,506
Taken
91,709
44,106
Mitigated
63,922
20,141
Healing
32,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
26,547
17,870
0
6,024
22,001
11,632
379
5,946
16,055
0
87,781
W
4,886
1,228
0
6,804
14,800
14,408
2,956
1,506
13,294
0
76,268
L
9,450
6,447
0
359
15,321
5,345
0
2,713
12,608
0
54,771
L
Morgan Le Fay
HandyDragoon797
Morgan Le Fay
11,213
1,694
112
2,838
17,404
6,577
58
5,435
11,969
46,302
0
L
18,786
4,050
82
7,695
20,944
21,384
0
7,879
13,065
15,769
48,101
W
Medusa
Neverwintr
Medusa
5,508
2,061
0
5,716
13,719
5,232
1,755
615
13,104
0
65,220
L
16,569
10,971
0
6,212
18,594
7,598
833
7,630
10,964
0
92,955
W
Zhong Kui
SmudgexLord
Zhong Kui
13,357
1,227
0
5,312
17,716
12,553
2,403
6,122
11,594
40,210
0
W
Cthulhu
Waifu41aifu
Cthulhu
12,404
1,356
467
7,721
23,473
20,097
46
2,859
20,614
33,606
0
L
Thanatos
vikings_288
Thanatos
2,850
1,101
0
2,843
10,243
3,202
309
2,168
8,075
0
20,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
56,405
418
Minions Killed
495
0
Camps Cleared
0
1,537,113
Distance Traveled
1,853,749
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,753
671
116
6
0
409,237
0
W
Tyr
11,515
606
157
8
0
389,721
1
L
Mercury
9,201
484
83
4
0
300,430
0
L
Morgan Le Fay
10,474
551
67
4
0
289,580
4
L
Chaac
10,115
532
97
5
0
361,367
3
W
Medusa
10,318
543
105
6
0
373,292
0
L
Izanami
9,929
523
136
7
0
279,103
2
W
Zhong Kui
10,340
544
71
4
0
317,223
1
W
Cthulhu
11,479
604
46
2
0
364,276
2
L
Thanatos
6,886
362
35
2
0
306,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role