Player Matchup

Morgan Le Fay
Morgan Le Fay
KeptStaple64
Morgan Le Fay
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 211L
1,464 Elo+
Solo
Sylvanus
Sylvanus
MChermont_
Sylvanus
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 159L
1,398 Elo+
Party 2
Olorun
Olorun
Odd1YT
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Picasso P4467
Hou Yi
Level 20
God Stats
9W - 13L
1,406 SR
Queue Stats
9W - 14L
1,325 Elo+
Solo
Izanami
Izanami
princesachorume
Izanami
Level 29
God Stats
6W - 14L
1,572 SR
Queue Stats
94W - 137L
1,381 Elo+
Party 2
Team Averages
Level 19
1,496 SR
1,414 Elo+

VS

Team Averages
Level 12
1,530 SR
1,397 Elo+
Fenrir
Fenrir
JomezLOL
Fenrir
Level 12
God Stats
2W - 1L
1,545 SR
Queue Stats
33W - 24L
1,431 Elo+
Party 1
Hel
Hel
YAKUZA Profeta
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,505 Elo+
Solo
Ymir
Ymir
bl0rt0n
Ymir
Level 12
God Stats
4W - 1L
1,678 SR
Queue Stats
34W - 31L
1,232 Elo+
Party 1
Jormungandr
Jormungandr
medoric
Jormungandr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Olorun
Olorun
xTheKing419-
Olorun
Level 16
God Stats
37W - 26L
1,424 SR
Queue Stats
65W - 53L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KeptStaple64
Morgan Le Fay
19
2 / 12 / 9
12,679
906
14,318
24,169
11,522
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MChermont_
Sylvanus
20
4 / 4 / 10
13,609
972
10,663
32,489
38,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Odd1YT
Olorun
18
1 / 12 / 6
11,916
851
13,683
22,592
9,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
3 / 13 / 10
13,508
965
25,994
23,681
10,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 11 / 9
14,232
1,017
33,699
34,715
15,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JomezLOL
Fenrir
20
25 / 4 / 12
17,237
1,231
36,198
24,082
15,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 0 / 33
14,220
1,016
14,970
13,981
12,672
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
bl0rt0n
Ymir
20
2 / 3 / 32
13,742
982
14,800
26,542
32,334
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
medoric
Jormungandr
20
2 / 4 / 28
13,318
951
15,827
23,395
22,170
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
20
18 / 3 / 22
15,661
1,119
51,069
24,307
14,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
179
14
Kills
52
52
Deaths
14
44
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JomezLOL
Fenrir
25
4
12
7.75
L
Morgan Le Fay
KeptStaple64
Morgan Le Fay
2
12
9
0.54
L
Sylvanus
MChermont_
Sylvanus
4
4
10
2.25
L
Olorun
Odd1YT
Olorun
1
12
6
0.33
L
3
13
10
0.62
W
5
0
33
21.5
W
Ymir
bl0rt0n
Ymir
2
3
32
6
W
Jormungandr
medoric
Jormungandr
2
4
28
4
L
4
11
9
0.77
W
Olorun
18
3
22
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,357
Damage
132,864
137,646
Taken
112,307
85,341
Mitigated
96,671
15,121
Healing
40,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JomezLOL
Fenrir
36,198
16,998
0
5,817
24,082
15,217
0
7,268
16,814
0
45,680
L
Morgan Le Fay
KeptStaple64
Morgan Le Fay
14,318
4,731
0
373
24,169
11,522
0
15,815
8,354
26,091
0
L
Sylvanus
MChermont_
Sylvanus
10,663
2,370
4,053
5,697
32,489
38,079
0
25,013
7,258
18,141
0
L
Olorun
Odd1YT
Olorun
13,683
8,483
1,048
2,802
22,592
9,777
0
15,136
7,456
22,297
0
L
25,994
12,171
0
0
23,681
10,801
0
15,631
8,050
0
47,547
W
14,970
3,074
8,855
7,899
13,981
12,672
0
7,130
6,851
25,405
0
W
Ymir
bl0rt0n
Ymir
14,800
3,468
0
0
26,542
32,334
0
6,743
19,702
22,313
0
W
Jormungandr
medoric
Jormungandr
15,827
2,949
0
3,360
23,395
22,170
0
9,700
13,592
43,887
0
L
33,699
17,285
0
1,148
34,715
15,162
0
25,071
9,644
0
67,066
W
Olorun
51,069
37,673
2,767
11,787
24,307
14,278
0
7,520
16,684
65,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,944
Gold Earned
74,178
173
Minions Killed
157
3
Camps Cleared
7
1,067,179
Distance Traveled
1,211,684
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,237
1,231
16
1
4
289,357
1
L
Morgan Le Fay
12,679
906
21
2
0
215,328
0
L
Sylvanus
13,609
972
10
1
0
222,520
0
L
Olorun
11,916
851
17
1
0
201,200
3
L
Hou Yi
13,508
965
54
4
1
189,433
0
W
Hel
14,220
1,016
31
2
0
270,175
0
W
Ymir
13,742
982
11
1
0
248,634
0
W
Jormungandr
13,318
951
70
5
0
172,902
4
L
Izanami
14,232
1,017
71
5
2
238,698
1
W
Olorun
15,661
1,119
29
2
3
230,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role