Player Matchup

Gilgamesh
Gilgamesh
MillzardJr
Gilgamesh
Level 58
God Stats
0W - 1L
1,828 SR
Queue Stats
4W - 5L
1,562 Elo+
Solo
Thanatos
Thanatos
SwampShark123
Thanatos
Level 86
God Stats
6W - 11L
1,562 SR
Queue Stats
656W - 471L
1,747 Elo+
Party 1
Eset
Eset
SwampShark9000
Eset
Level 18
God Stats
0W - 2L
1,382 SR
Queue Stats
107W - 51L
1,660 Elo+
Party 1
Team Averages
Level 54
1,591 SR
1,656 Elo+

VS

Team Averages
Level 53
1,564 SR
1,597 Elo+
Scylla
Scylla
Accurve
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,664 Elo+
Party 2
Odin
Odin
Angeliyo Rivera
Odin
Level 124
God Stats
1W - 0L
1,724 SR
Queue Stats
13W - 8L
1,631 Elo+
Solo
Tiamat
Tiamat
Genocide99
Tiamat
Level 28
God Stats
3W - 1L
1,469 SR
Queue Stats
12W - 14L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MillzardJr
Gilgamesh
14
1 / 10 / 8
10,484
617
10,532
24,893
15,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
SwampShark123
Thanatos
16
7 / 8 / 5
12,437
732
13,853
16,187
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 9 / 4
10,143
597
6,561
14,938
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Accurve
Scylla
17
10 / 3 / 9
12,942
761
12,969
11,962
2,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 6 / 17
12,771
751
12,130
17,835
17,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Genocide99
Tiamat
18
10 / 3 / 15
13,702
806
16,042
11,927
14,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
11
Kills
27
27
Deaths
12
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
Accurve
Scylla
10
3
9
4.83
W
7
6
17
2.58
W
Tiamat
Genocide99
Tiamat
10
3
15
5.83
L
Gilgamesh
MillzardJr
Gilgamesh
1
10
8
0.5
L
Thanatos
SwampShark123
Thanatos
7
8
5
1.19
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
41,141
56,018
Taken
41,724
29,032
Mitigated
34,630
14,473
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Accurve
Scylla
12,969
809
172
4,612
11,962
2,828
537
558
11,364
43,940
0
W
12,130
2,037
0
1,000
17,835
17,282
796
2,857
14,822
0
37,453
W
Tiamat
Genocide99
Tiamat
16,042
1,949
28
5,241
11,927
14,520
1,378
2,789
8,977
55,112
0
L
Gilgamesh
MillzardJr
Gilgamesh
10,532
2,278
501
3,673
24,893
15,755
160
13,691
11,202
0
38,254
L
Thanatos
SwampShark123
Thanatos
13,853
4,395
0
9,159
16,187
8,158
115
6,969
9,218
0
45,291
L
6,561
654
0
1,140
14,938
5,119
0
8,351
6,587
20,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
39,415
132
Minions Killed
171
0
Camps Cleared
0
834,565
Distance Traveled
892,115
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,942
761
62
4
0
301,375
0
W
Odin
12,771
751
43
3
0
301,486
3
W
Tiamat
13,702
806
66
4
0
289,254
1
L
Gilgamesh
10,484
617
62
4
0
274,036
1
L
Thanatos
12,437
732
49
3
0
293,658
2
L
Eset
10,143
597
21
1
0
266,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role