Player Matchup

Gilgamesh
Gilgamesh
Platinum III
abel33
Gilgamesh
Platinum III
Level 149
God Stats
7W - 3L
1,858 SR
Queue Stats
65W - 62L
2,189 MMR
Party 1
Raijin
Raijin
Gold IV
polsolde0028
Raijin
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,651 MMR
Party 1
Rama
Rama
Platinum IV
神KIRA神
Rama
Platinum IV
Level 146
God Stats
13W - 11L
1,793 SR
Queue Stats
57W - 55L
2,048 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,717 SR
1,962 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,703 SR
2,008 MMR
Nox
Nox
Masters
Dercobra
Nox
Masters
Level 108
God Stats
6W - 9L
1,647 SR
Queue Stats
137W - 80L
2,420 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
L0tr0
Xbalanque
Platinum IV
Level 66
God Stats
3W - 2L
1,743 SR
Queue Stats
20W - 17L
1,935 MMR
Solo
Terra
Terra
Platinum I
Psymer
Terra
Platinum I
Level 155
God Stats
14W - 9L
1,718 SR
Queue Stats
311W - 154L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
abel33
Gilgamesh
16
4 / 5 / 5
12,015
668
13,956
21,953
25,705
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
17
3 / 5 / 5
12,221
679
13,483
11,905
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 4 / 4
13,086
727
16,490
17,766
6,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThothPersephoneMorgan Le FayTiamatAthena

VS

Bans
AphroditeSobekScyllaAresHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
12,458
692
10,752
17,938
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
L0tr0
Xbalanque
16
6 / 7 / 5
12,337
685
19,137
16,529
6,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Psymer
Terra
15
0 / 4 / 13
10,894
605
11,140
19,584
27,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
14
14
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
3
5
3.5
L
Xbalanque
L0tr0
Xbalanque
6
7
5
1.21
L
Terra
Psymer
Terra
0
4
13
1.63
W
Gilgamesh
abel33
Gilgamesh
4
5
5
1.3
W
Raijin
3
5
5
1.1
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,929
Damage
41,029
51,624
Taken
54,051
35,569
Mitigated
41,795
10,935
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,752
1,263
172
5,204
17,938
7,628
281
5,189
12,295
46,175
0
L
Xbalanque
L0tr0
Xbalanque
19,137
9,308
0
570
16,529
6,746
2,070
3,370
12,952
0
79,668
L
Terra
Psymer
Terra
11,140
647
1,771
2,805
19,584
27,421
0
3,851
15,321
21,101
0
W
Gilgamesh
abel33
Gilgamesh
13,956
2,685
0
665
21,953
25,705
1,043
8,177
13,160
0
43,731
W
Raijin
13,483
501
444
1,521
11,905
3,827
776
4,995
6,187
41,821
0
W
16,490
14,027
0
8,305
17,766
6,037
1,142
6,461
10,385
0
63,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
35,689
229
Minions Killed
215
0
Camps Cleared
0
933,619
Distance Traveled
967,034
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,458
692
74
4
0
334,178
0
L
Xbalanque
12,337
685
131
7
0
278,185
1
L
Terra
10,894
605
10
1
0
354,671
7
W
Gilgamesh
12,015
668
61
3
0
334,329
4
W
Raijin
12,221
679
60
3
0
290,720
1
W
Rama
13,086
727
108
6
0
308,570
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role