Player Matchup

Cupid
Cupid
Damborin
Cupid
Level 24
God Stats
4W - 5L
1,576 SR
Queue Stats
7W - 8L
1,347 Elo+
Party 1
Ra
Ra
DrezXs
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 1
Amaterasu
Amaterasu
SeppukuSengo
Amaterasu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,387 Elo+

VS

Team Averages
Level 8
1,423 SR
1,165 Elo+
Anhur
Anhur
BGDONS
Anhur
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,137 Elo+
Party 2
Sol
Sol
SALMX
Sol
Level 8
God Stats
2W - 7L
1,270 SR
Queue Stats
2W - 13L
1,179 Elo+
Party 2
Ymir
Ymir
SaKoBH
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Damborin
Cupid
18
3 / 7 / 8
13,680
651
18,723
18,369
7,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
19
8 / 4 / 4
14,474
689
16,803
18,938
13,208
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
SeppukuSengo
Amaterasu
17
2 / 8 / 9
13,267
632
6,857
19,984
9,915
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BGDONS
Anhur
16
4 / 7 / 9
12,921
615
8,841
16,600
14,814
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
SALMX
Sol
19
7 / 5 / 8
14,222
677
24,120
17,298
7,109
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
SaKoBH
Ymir
19
8 / 2 / 9
14,607
696
13,713
23,470
32,135
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
13
Kills
19
19
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
BGDONS
Anhur
4
7
9
1.21
W
Cupid
Damborin
Cupid
3
7
8
1
W
Ra
8
4
4
2.5
L
Sol
SALMX
Sol
7
5
8
2.2
L
Ymir
SaKoBH
Ymir
8
2
9
6.25
W
Amaterasu
SeppukuSengo
Amaterasu
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
46,674
57,291
Taken
57,368
31,051
Mitigated
54,058
19,013
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BGDONS
Anhur
8,841
1,764
0
0
16,600
14,814
56
6,187
10,413
0
25,368
W
Cupid
Damborin
Cupid
18,723
13,313
80
3,468
18,369
7,928
2,158
12,192
6,177
0
59,335
W
Ra
16,803
3,064
5,848
5,731
18,938
13,208
525
12,375
6,563
62,986
0
L
Sol
SALMX
Sol
24,120
5,187
0
2,871
17,298
7,109
615
6,053
11,245
83,016
0
L
Ymir
SaKoBH
Ymir
13,713
2,123
120
270
23,470
32,135
78
5,444
18,026
62,012
0
W
Amaterasu
SeppukuSengo
Amaterasu
6,857
2,682
0
3,886
19,984
9,915
90
13,266
6,718
2,931
16,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
41,750
184
Minions Killed
202
0
Camps Cleared
0
1,060,131
Distance Traveled
1,045,926
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,921
615
32
2
0
334,043
0
W
Cupid
13,680
651
73
3
0
321,920
6
W
Ra
14,474
689
90
4
0
369,741
3
L
Sol
14,222
677
107
5
0
358,911
0
L
Ymir
14,607
696
63
3
0
352,972
0
W
Amaterasu
13,267
632
21
1
0
368,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role