Player Matchup

Athena
Athena
Born2BeStupid
Athena
Level 27
God Stats
4W - 3L
1,508 SR
Queue Stats
7W - 5L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
MoneyMD
Gilgamesh
Level 19
God Stats
0W - 1L
1,307 SR
Queue Stats
21W - 15L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
NickNvsty
Sun Wukong
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
YungAmp
Cernunnos
Level 36
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 14L
1,051 Elo+
Party 1
Set
Set
isthatyoel
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,265 Elo+
Party 1
Team Averages
Level 21
1,419 SR
1,336 Elo+

VS

Team Averages
Level 23
1,580 SR
1,597 Elo+
Olorun
Olorun
GravelordIIINito
Olorun
Level 17
God Stats
6W - 1L
1,713 SR
Queue Stats
101W - 67L
1,615 Elo+
Solo
Xbalanque
Xbalanque
MyBad20
Xbalanque
Level 29
God Stats
51W - 47L
1,520 SR
Queue Stats
484W - 439L
1,598 Elo+
Solo
Ganesha
Ganesha
SunBurntPancake
Ganesha
Level 29
God Stats
38W - 25L
1,665 SR
Queue Stats
290W - 279L
1,671 Elo+
Solo
Sun Wukong
Sun Wukong
lemonjuice405
Sun Wukong
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
95W - 80L
1,589 Elo+
Solo
Pele
Pele
lxGREEDxl
Pele
Level 11
God Stats
7W - 3L
1,500 SR
Queue Stats
140W - 178L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,267
454
3,653
10,763
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
MoneyMD
Gilgamesh
11
2 / 8 / 5
7,422
464
10,762
13,400
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
NickNvsty
Sun Wukong
13
2 / 4 / 0
7,720
483
6,211
14,108
6,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
YungAmp
Cernunnos
13
2 / 7 / 3
7,886
493
6,600
11,115
3,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 11 / 0
7,155
447
3,832
12,795
6,447
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 1 / 3
10,559
660
15,447
11,377
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
MyBad20
Xbalanque
14
2 / 3 / 10
8,795
550
10,232
11,185
3,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 2 / 18
9,433
590
5,487
12,924
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
lemonjuice405
Sun Wukong
17
5 / 0 / 1
10,027
627
9,824
10,414
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
14
6 / 5 / 4
8,966
560
5,866
11,736
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
11
Kills
33
33
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
18
1
3
19.5
L
Gilgamesh
MoneyMD
Gilgamesh
2
8
5
0.56
W
Xbalanque
MyBad20
Xbalanque
2
3
10
2.33
L
Sun Wukong
NickNvsty
Sun Wukong
2
4
0
0.5
W
2
2
18
5.5
L
Cernunnos
YungAmp
Cernunnos
2
7
3
0.5
L
2
11
0
0.18
W
Sun Wukong
lemonjuice405
Sun Wukong
5
0
1
5.5
W
Pele
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
46,856
62,181
Taken
57,636
33,012
Mitigated
29,733
7,852
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,653
1,221
0
1,326
10,763
10,393
0
4,286
6,477
17,792
0
W
15,447
9,541
1,088
7,142
11,377
6,508
2,220
304
11,073
68,490
8,143
L
Gilgamesh
MoneyMD
Gilgamesh
10,762
3,860
0
1,814
13,400
5,931
0
3,594
9,806
0
41,430
W
Xbalanque
MyBad20
Xbalanque
10,232
4,814
0
3,440
11,185
3,547
48
1,492
9,693
0
56,940
L
Sun Wukong
NickNvsty
Sun Wukong
6,211
1,540
0
3,806
14,108
6,845
0
872
13,236
0
39,573
W
5,487
948
0
3,596
12,924
10,311
90
1,472
11,452
33,963
0
L
Cernunnos
YungAmp
Cernunnos
6,600
3,367
0
298
11,115
3,396
0
3,072
8,043
0
41,073
L
3,832
1,614
0
608
12,795
6,447
0
7,549
5,246
0
24,896
W
Sun Wukong
lemonjuice405
Sun Wukong
9,824
2,354
0
5,895
10,414
5,831
355
0
10,414
0
70,352
W
Pele
5,866
1,976
0
4,393
11,736
3,536
0
567
11,169
0
51,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
47,780
288
Minions Killed
511
0
Camps Cleared
0
1,390,613
Distance Traveled
1,497,355
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,267
454
32
2
0
299,566
1
W
Olorun
10,559
660
143
9
0
291,854
3
L
Gilgamesh
7,422
464
61
4
0
270,636
2
W
Xbalanque
8,795
550
103
6
0
280,237
1
L
Sun Wukong
7,720
483
86
5
0
305,431
4
W
Ganesha
9,433
590
21
1
0
291,299
8
L
Cernunnos
7,886
493
71
4
0
268,368
0
L
Set
7,155
447
38
2
0
246,612
0
W
Sun Wukong
10,027
627
145
9
0
319,944
5
W
Pele
8,966
560
99
6
0
314,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role