Player Matchup

Bellona
Bellona
Curryvaggos30
Bellona
Level 39
God Stats
4W - 3L
1,598 SR
Queue Stats
99W - 108L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LTB_Tfra
Morgan Le Fay
Level 55
God Stats
6W - 6L
1,641 SR
Queue Stats
170W - 172L
1,468 Elo+
Party 2
Hel
Hel
faye226
Hel
Level 25
God Stats
9W - 20L
1,500 SR
Queue Stats
54W - 71L
1,327 Elo+
Party 3
Loki
Loki
merkouris1lyras
Loki
Level 27
God Stats
6W - 9L
1,597 SR
Queue Stats
68W - 72L
1,451 Elo+
Party 2
Neith
Neith
monkeyboi226
Neith
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 131L
1,329 Elo+
Party 3
Team Averages
Level 43
1,567 SR
1,396 Elo+

VS

Team Averages
Level 84
1,479 SR
1,417 Elo+
Skadi
Skadi
FN4nova
Skadi
Level 17
God Stats
4W - 9L
1,287 SR
Queue Stats
8W - 12L
1,328 Elo+
Party 1
Cu Chulainn
Cu Chulainn
R3aper Of H3ll8
Cu Chulainn
Level 130
God Stats
10W - 0L
1,739 SR
Queue Stats
218W - 219L
1,476 Elo+
Party 1
Ymir
Ymir
Thic Thor
Ymir
Level 68
God Stats
18W - 26L
1,445 SR
Queue Stats
155W - 161L
1,393 Elo+
Party 1
Hera
Hera
eagl3 vision
Hera
Level 137
God Stats
2W - 0L
1,359 SR
Queue Stats
303W - 299L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
mendigomuerto
Gilgamesh
Level 67
God Stats
92W - 70L
1,563 SR
Queue Stats
690W - 683L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 2 / 0
4,440
444
1,621
5,073
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LTB_Tfra
Morgan Le Fay
9
1 / 5 / 0
5,199
520
2,392
5,615
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
8
0 / 1 / 0
4,594
459
496
2,376
704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,641
464
1,226
6,089
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,317
432
2,416
4,509
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FN4nova
Skadi
9
1 / 0 / 4
5,581
558
2,469
3,260
767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
R3aper Of H3ll8
Cu Chulainn
10
1 / 0 / 3
5,777
578
4,128
4,616
2,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
2 / 0 / 1
5,477
548
1,714
4,842
2,309
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
8 / 0 / 0
7,297
730
6,749
3,275
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
mendigomuerto
Gilgamesh
11
3 / 1 / 3
6,166
617
1,786
5,151
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
15
15
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
2
0
0
W
Skadi
FN4nova
Skadi
1
0
4
3
L
Morgan Le Fay
LTB_Tfra
Morgan Le Fay
1
5
0
0.2
W
Cu Chulainn
R3aper Of H3ll8
Cu Chulainn
1
0
3
2.5
W
Ymir
2
0
1
2.5
W
8
0
0
8
L
Hel
0
1
0
0
W
Gilgamesh
mendigomuerto
Gilgamesh
3
1
3
4.5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,151
Damage
16,846
23,662
Taken
21,144
8,772
Mitigated
9,761
3,554
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,621
245
0
877
5,073
3,462
0
1,127
3,934
0
13,790
W
Skadi
FN4nova
Skadi
2,469
937
0
1,399
3,260
767
0
665
2,554
0
28,824
L
Morgan Le Fay
LTB_Tfra
Morgan Le Fay
2,392
319
0
59
5,615
1,868
0
3,482
1,981
24,629
0
W
Cu Chulainn
R3aper Of H3ll8
Cu Chulainn
4,128
659
0
1,057
4,616
2,682
0
213
4,395
1,884
25,202
W
Ymir
1,714
422
541
1,626
4,842
2,309
0
613
4,222
17,484
0
W
6,749
1,353
0
1,102
3,275
933
311
1,017
2,204
41,823
0
L
Hel
496
95
218
487
2,376
704
0
763
1,597
9,374
0
W
Gilgamesh
mendigomuerto
Gilgamesh
1,786
628
0
0
5,151
3,070
100
276
4,831
0
31,902
L
1,226
266
0
0
6,089
1,630
0
1,344
4,631
0
23,029
L
2,416
473
113
1,800
4,509
1,108
0
2,031
2,462
0
22,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
30,298
210
Minions Killed
307
0
Camps Cleared
0
853,659
Distance Traveled
981,421
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,440
444
38
4
0
155,687
0
W
Skadi
5,581
558
64
6
0
180,867
2
L
Morgan Le Fay
5,199
520
58
6
0
186,237
3
W
Cu Chulainn
5,777
578
53
5
0
202,867
1
W
Ymir
5,477
548
35
4
0
195,863
4
W
Hera
7,297
730
87
9
0
202,170
4
L
Hel
4,594
459
24
2
0
160,134
0
W
Gilgamesh
6,166
617
68
7
0
199,654
0
L
Loki
4,641
464
46
5
0
188,069
0
L
Neith
4,317
432
44
4
0
163,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role