Player Matchup

Scylla
Scylla
Bronze III
ExampleAlv
Scylla
Bronze III
Level 98
God Stats
7W - 10L
1,763 SR
Queue Stats
13W - 12L
1,554 MMR
Party 1
Ymir
Ymir
Bronze III
HugzAlv
Ymir
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,501 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
JMBking135
Ah Muzen Cab
Silver II
Level 123
God Stats
1W - 1L
1,598 SR
Queue Stats
5W - 8L
1,544 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,621 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 78
1,575 SR
1,577 MMR
Awilix
Awilix
Gold IV
Greenvibez978
Awilix
Gold IV
Level 67
God Stats
10W - 5L
1,639 SR
Queue Stats
10W - 10L
1,605 MMR
Party 2
Raijin
Raijin
Gold III
Jabrack
Raijin
Gold III
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
383W - 430L
1,520 MMR
Solo
Cupid
Cupid
Gold IV
oD3ATHo
Cupid
Gold IV
Level 34
God Stats
10W - 5L
1,587 SR
Queue Stats
10W - 9L
1,605 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ExampleAlv
Scylla
11
2 / 5 / 3
8,194
630
6,884
6,722
1,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
HugzAlv
Ymir
10
0 / 5 / 4
7,574
583
3,245
14,140
9,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
JMBking135
Ah Muzen Cab
12
3 / 6 / 1
8,298
638
9,363
9,422
3,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FaySolCthulhuThothHou Yi

VS

Bans
PersephoneTiamatAresMerlinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
9,115
701
4,736
9,148
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
Jabrack
Raijin
16
9 / 1 / 6
10,681
822
14,055
10,761
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
oD3ATHo
Cupid
13
3 / 2 / 10
9,159
705
7,114
8,668
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
ExampleAlv
Scylla
2
5
3
0.7
W
4
2
9
4.25
L
Ymir
HugzAlv
Ymir
0
5
4
0.4
L
Ah Muzen Cab
JMBking135
Ah Muzen Cab
3
6
1
0.58
W
Raijin
Jabrack
Raijin
9
1
6
12
W
Cupid
oD3ATHo
Cupid
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
25,905
30,284
Taken
28,577
15,083
Mitigated
9,485
2,551
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ExampleAlv
Scylla
6,884
222
0
446
6,722
1,854
175
3,735
2,739
27,356
0
W
4,736
1,630
0
2,778
9,148
3,190
536
3,680
5,468
0
22,133
L
Ymir
HugzAlv
Ymir
3,245
510
105
345
14,140
9,837
0
5,730
8,076
10,247
0
L
Ah Muzen Cab
JMBking135
Ah Muzen Cab
9,363
1,823
0
1,655
9,422
3,392
31
3,756
5,414
0
42,347
W
Raijin
Jabrack
Raijin
14,055
1,153
152
2,397
10,761
3,662
895
3,409
7,352
51,895
0
W
Cupid
oD3ATHo
Cupid
7,114
3,848
657
3,243
8,668
2,633
1,591
3,040
5,628
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,066
Gold Earned
28,955
138
Minions Killed
182
0
Camps Cleared
0
636,556
Distance Traveled
732,845
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,194
630
61
5
0
222,752
2
W
Awilix
9,115
701
35
3
0
279,615
5
L
Ymir
7,574
583
16
1
0
202,736
2
L
Ah Muzen Cab
8,298
638
61
5
0
211,068
3
W
Raijin
10,681
822
97
7
0
235,539
1
W
Cupid
9,159
705
50
4
0
217,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role