Player Matchup

Fenrir
Fenrir
Ghosted194
Fenrir
Level 28
God Stats
5W - 16L
1,299 SR
Queue Stats
81W - 104L
1,345 Elo+
Solo
Izanami
Izanami
graybuu
Izanami
Level 26
God Stats
16W - 9L
1,500 SR
Queue Stats
127W - 143L
1,384 Elo+
Party 1
Nike
Nike
iainthardtofind
Nike
Level 29
God Stats
45W - 37L
1,501 SR
Queue Stats
124W - 158L
1,389 Elo+
Party 3
Ymir
Ymir
kingGinger73
Ymir
Level 24
God Stats
49W - 24L
1,532 SR
Queue Stats
131W - 143L
1,391 Elo+
Party 1
Scylla
Scylla
krispychicharron
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,359 Elo+
Party 3
Team Averages
Level 24
1,466 SR
1,373 Elo+

VS

Team Averages
Level 20
1,416 SR
1,404 Elo+
Scylla
Scylla
Noneseven
Scylla
Level 26
God Stats
13W - 22L
1,399 SR
Queue Stats
156W - 134L
1,447 Elo+
Party 2
Chaac
Chaac
Tiko8827
Chaac
Level 7
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 9L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
Zupillo_YT
Gilgamesh
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 251L
1,393 Elo+
Solo
Izanami
Izanami
botan772
Izanami
Level 15
God Stats
0W - 2L
1,306 SR
Queue Stats
27W - 26L
1,425 Elo+
Party 2
Arachne
Arachne
moathalshomily
Arachne
Level 40
God Stats
9W - 10L
1,578 SR
Queue Stats
75W - 79L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghosted194
Fenrir
16
7 / 8 / 8
11,258
489
11,955
20,127
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
graybuu
Izanami
20
23 / 1 / 8
15,735
684
23,429
11,306
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 12
11,443
498
7,731
22,467
13,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 3 / 25
13,085
569
13,778
22,403
27,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 3 / 7
10,787
469
2,857
7,594
3,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Noneseven
Scylla
19
11 / 4 / 2
12,358
537
23,312
13,618
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Tiko8827
Chaac
12
0 / 16 / 3
8,033
349
6,045
20,681
8,258
Gilgamesh
Zupillo_YT
Gilgamesh
13
0 / 8 / 2
8,623
375
4,415
17,103
17,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
botan772
Izanami
16
0 / 10 / 1
10,195
443
7,191
17,417
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 4 / 7
11,990
521
12,055
14,933
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
42
Kills
16
18
Deaths
42
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ghosted194
Fenrir
7
8
8
1.38
L
Scylla
Noneseven
Scylla
11
4
2
3
L
Chaac
Tiko8827
Chaac
0
16
3
0.09
L
Gilgamesh
Zupillo_YT
Gilgamesh
0
8
2
0.13
L
Izanami
botan772
Izanami
0
10
1
0.05
W
Izanami
graybuu
Izanami
23
1
8
27
W
4
3
12
3.33
W
7
3
25
6.5
W
1
3
7
1.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,750
Damage
53,018
83,897
Taken
83,752
57,738
Mitigated
45,031
21,048
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ghosted194
Fenrir
11,955
2,294
0
6,022
20,127
7,875
297
6,192
13,935
0
64,811
L
Scylla
Noneseven
Scylla
23,312
2,592
0
2,295
13,618
5,877
256
1,503
12,115
84,221
0
L
Chaac
Tiko8827
Chaac
6,045
1,272
0
1,475
20,681
8,258
414
4,991
15,690
0
33,003
L
Gilgamesh
Zupillo_YT
Gilgamesh
4,415
1,104
0
412
17,103
17,305
0
3,304
13,799
0
40,511
L
Izanami
botan772
Izanami
7,191
5,459
0
3,750
17,417
6,418
861
3,824
13,593
0
61,627
W
Izanami
graybuu
Izanami
23,429
19,943
0
4,590
11,306
4,616
10,754
2,624
8,682
0
103,372
W
7,731
892
0
7,628
22,467
13,941
1,097
6,290
16,177
0
53,968
W
13,778
2,886
0
1,241
22,403
27,648
544
6,409
15,994
40,918
0
W
2,857
1,124
0
1,567
7,594
3,658
1,054
1,842
5,752
42,676
0
L
12,055
7,467
0
4,699
14,933
7,173
0
3,632
11,301
0
73,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,308
Gold Earned
51,199
503
Minions Killed
485
0
Camps Cleared
0
2,023,463
Distance Traveled
1,992,087
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,258
489
83
4
0
410,320
3
L
Scylla
12,358
537
136
6
0
415,831
1
L
Chaac
8,033
349
42
2
0
364,944
0
L
Gilgamesh
8,623
375
67
3
0
372,834
0
L
Izanami
10,195
443
128
6
0
340,356
0
W
Izanami
15,735
684
185
8
0
404,627
0
W
Nike
11,443
498
96
4
0
423,189
9
W
Ymir
13,085
569
52
2
0
429,862
3
W
Scylla
10,787
469
87
4
0
355,465
5
L
Arachne
11,990
521
112
5
0
498,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role