Player Matchup

Gilgamesh
Gilgamesh
CARNITAASADA28
Gilgamesh
Level 18
God Stats
3W - 12L
1,474 SR
Queue Stats
100W - 122L
1,300 Elo+
Party 2
Ra
Ra
Childofjupiter
Ra
Level 27
God Stats
4W - 11L
1,334 SR
Queue Stats
20W - 39L
1,261 Elo+
Solo
Nemesis
Nemesis
LuisGamer0406
Nemesis
Level 28
God Stats
31W - 20L
1,497 SR
Queue Stats
109W - 107L
1,328 Elo+
Solo
Olorun
Olorun
MLG XemiX
Olorun
Level 17
God Stats
1W - 3L
1,483 SR
Queue Stats
82W - 92L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
polygonmelt
Danzaburou
Level 29
God Stats
41W - 48L
1,425 SR
Queue Stats
261W - 317L
1,306 Elo+
Solo
Team Averages
Level 24
1,443 SR
1,296 Elo+

VS

Team Averages
Level 19
1,383 SR
1,245 Elo+
Cthulhu
Cthulhu
Bestnocap
Cthulhu
Level 28
God Stats
12W - 10L
1,486 SR
Queue Stats
53W - 38L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ILikeIcees
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 25L
1,362 Elo+
Solo
Izanami
Izanami
RWK DRIP
Izanami
Level 16
God Stats
2W - 1L
1,141 SR
Queue Stats
4W - 3L
1,103 Elo+
Party 1
Ymir
Ymir
Soulgrater
Ymir
Level 18
God Stats
3W - 4L
1,507 SR
Queue Stats
139W - 152L
1,426 Elo+
Solo
Jormungandr
Jormungandr
l-KingRevenant-l
Jormungandr
Level 5
God Stats
1W - 2L
1,282 SR
Queue Stats
12W - 13L
976 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CARNITAASADA28
Gilgamesh
18
7 / 5 / 8
12,360
441
13,023
26,794
17,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 5 / 3
12,145
434
13,973
18,041
7,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
7 / 2 / 3
13,993
500
14,705
22,340
9,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
MLG XemiX
Olorun
16
1 / 7 / 1
11,052
395
6,007
14,744
5,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
polygonmelt
Danzaburou
20
5 / 6 / 6
13,841
494
15,191
22,539
9,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bestnocap
Cthulhu
19
3 / 3 / 1
11,949
427
16,806
18,136
18,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ILikeIcees
Morgan Le Fay
20
13 / 3 / 1
15,666
560
31,240
19,647
10,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
RWK DRIP
Izanami
19
6 / 9 / 5
13,400
479
17,352
22,704
9,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 9
12,443
444
9,564
20,181
27,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
l-KingRevenant-l
Jormungandr
14
0 / 4 / 5
10,153
363
6,367
22,463
16,814
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
21
Kills
25
25
Deaths
22
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bestnocap
Cthulhu
3
3
1
1.17
L
Gilgamesh
CARNITAASADA28
Gilgamesh
7
5
8
2.2
L
1
5
3
0.5
W
Morgan Le Fay
ILikeIcees
Morgan Le Fay
13
3
1
4.5
L
Nemesis
7
2
3
4.25
L
Olorun
MLG XemiX
Olorun
1
7
1
0.21
W
Izanami
RWK DRIP
Izanami
6
9
5
0.94
W
3
3
9
2.5
W
Jormungandr
l-KingRevenant-l
Jormungandr
0
4
5
0.63
L
Danzaburou
polygonmelt
Danzaburou
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,899
Damage
81,329
104,458
Taken
103,131
49,289
Mitigated
82,263
37,735
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bestnocap
Cthulhu
16,806
280
748
1,000
18,136
18,342
66
6,594
10,989
56,753
0
L
Gilgamesh
CARNITAASADA28
Gilgamesh
13,023
2,527
389
7,045
26,794
17,466
247
17,122
9,303
0
47,092
L
13,973
1,085
1,061
4,492
18,041
7,250
851
11,415
5,802
71,273
0
W
Morgan Le Fay
ILikeIcees
Morgan Le Fay
31,240
3,091
284
6,372
19,647
10,431
5,034
2,971
16,660
115,101
0
L
Nemesis
14,705
6,909
525
11,317
22,340
9,545
408
11,735
9,939
0
98,982
L
Olorun
MLG XemiX
Olorun
6,007
3,598
0
3,606
14,744
5,746
3,514
11,443
3,245
47,776
2,229
W
Izanami
RWK DRIP
Izanami
17,352
12,405
774
3,405
22,704
9,339
900
3,277
19,320
0
73,364
W
9,564
2,196
0
969
20,181
27,337
172
981
19,153
35,121
0
W
Jormungandr
l-KingRevenant-l
Jormungandr
6,367
2,107
0
1,030
22,463
16,814
173
4,477
17,690
44,519
0
L
Danzaburou
polygonmelt
Danzaburou
15,191
7,629
593
8,707
22,539
9,282
1,673
10,211
12,192
0
87,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,391
Gold Earned
63,611
562
Minions Killed
503
0
Camps Cleared
0
2,422,961
Distance Traveled
2,461,495
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,949
427
88
3
0
551,056
5
L
Gilgamesh
12,360
441
55
2
0
524,967
3
L
Ra
12,145
434
133
5
0
503,312
0
W
Morgan Le Fay
15,666
560
185
7
0
523,925
3
L
Nemesis
13,993
500
143
5
0
602,697
1
L
Olorun
11,052
395
94
3
0
353,849
0
W
Izanami
13,400
479
127
5
0
474,237
0
W
Ymir
12,443
444
37
1
0
550,511
4
W
Jormungandr
10,153
363
66
2
0
361,766
4
L
Danzaburou
13,841
494
137
5
0
438,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role