Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Blazer5544
Hercules
Level 28
God Stats
4W - 6L
1,297 SR
Queue Stats
174W - 186L
1,442 Elo+
Solo
Ymir
Ymir
Meegle
Ymir
Level 20
God Stats
92W - 75L
1,483 SR
Queue Stats
159W - 116L
1,430 Elo+
Solo
Poseidon
Poseidon
RespectImp
Poseidon
Level 27
God Stats
5W - 2L
1,620 SR
Queue Stats
21W - 19L
1,437 Elo+
Solo
Jing Wei
Jing Wei
kaateharris
Jing Wei
Level 24
God Stats
1W - 3L
1,407 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,422 Elo+

VS

Team Averages
Level 12
1,511 SR
1,456 Elo+
Ymir
Ymir
DaPenetrator123
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,637 Elo+
Party 1
Ra
Ra
GhosttxDragon
Ra
Level 29
God Stats
1W - 2L
1,474 SR
Queue Stats
171W - 195L
1,446 Elo+
Solo
Guan Yu
Guan Yu
Kickx
Guan Yu
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
26W - 31L
1,438 Elo+
Solo
Apollo
Apollo
NvrOutspoken
Apollo
Level 5
God Stats
1W - 2L
1,789 SR
Queue Stats
1W - 3L
1,637 Elo+
Party 1
Thor
Thor
Trixiepix3
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 0 / 4
12,114
638
9,481
10,608
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Blazer5544
Hercules
15
1 / 6 / 1
9,644
508
10,054
13,981
5,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Meegle
Ymir
14
2 / 2 / 10
9,522
501
8,985
11,420
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
RespectImp
Poseidon
17
8 / 1 / 3
10,867
572
13,047
8,691
3,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
kaateharris
Jing Wei
15
4 / 1 / 6
9,648
508
9,107
8,157
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,770
462
5,945
17,843
14,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 0
9,113
480
5,740
12,842
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Kickx
Guan Yu
17
6 / 3 / 0
10,555
556
10,624
16,765
24,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
1 / 6 / 1
7,419
390
3,630
12,349
4,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 7 / 1
6,294
331
379
9,055
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
28
Kills
10
10
Deaths
30
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
0
4
15
W
Hercules
Blazer5544
Hercules
1
6
1
0.25
L
1
7
3
0.36
L
2
7
0
0.29
L
Guan Yu
Kickx
Guan Yu
6
3
0
2
W
Ymir
Meegle
Ymir
2
2
10
3.5
L
Apollo
1
6
1
0.25
W
Poseidon
RespectImp
Poseidon
8
1
3
9.5
L
0
7
1
0.07
W
Jing Wei
kaateharris
Jing Wei
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
26,318
52,857
Taken
68,854
25,589
Mitigated
48,944
12,686
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,481
3,884
0
240
10,608
4,196
202
1,021
9,587
0
116,769
W
Hercules
Blazer5544
Hercules
10,054
4,613
0
2,263
13,981
5,099
0
0
13,981
0
58,971
L
5,945
1,276
0
450
17,843
14,148
0
7,829
10,014
24,638
0
L
5,740
400
175
1,905
12,842
4,137
192
7,125
5,717
60,026
0
L
Guan Yu
Kickx
Guan Yu
10,624
3,589
0
5,230
16,765
24,293
517
1,576
15,189
0
64,073
W
Ymir
Meegle
Ymir
8,985
2,397
527
2,358
11,420
10,293
480
3,229
8,191
37,443
0
L
Apollo
3,630
2,448
0
2,674
12,349
4,136
0
4,225
8,124
0
26,935
W
Poseidon
RespectImp
Poseidon
13,047
2,834
0
4,040
8,691
3,436
1,802
5,732
2,959
67,395
0
L
379
246
0
429
9,055
2,230
0
1,673
7,382
0
10,270
W
Jing Wei
kaateharris
Jing Wei
9,107
6,508
0
3,258
8,157
2,565
1,423
1,703
6,454
0
49,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
42,151
554
Minions Killed
349
0
Camps Cleared
0
1,770,552
Distance Traveled
1,486,104
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,114
638
165
9
0
384,388
1
W
Hercules
9,644
508
122
6
0
363,772
2
L
Ymir
8,770
462
27
1
0
344,631
0
L
Ra
9,113
480
124
7
0
288,713
2
L
Guan Yu
10,555
556
134
7
0
317,111
0
W
Ymir
9,522
501
43
2
0
349,723
0
L
Apollo
7,419
390
40
2
0
311,495
0
W
Poseidon
10,867
572
127
7
0
326,642
4
L
Thor
6,294
331
24
1
0
224,154
2
W
Jing Wei
9,648
508
97
5
0
346,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role