Player Matchup

Thor
Thor
Automatic818
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 130L
1,500 Elo+
Party 1
Hades
Hades
Fireytoerag
Hades
Level 7
God Stats
4W - 1L
1,701 SR
Queue Stats
9W - 9L
1,397 Elo+
Solo
Heimdallr
Heimdallr
NBA 5iveStar
Heimdallr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Discordia
Discordia
Sex420
Discordia
Level 29
God Stats
1W - 0L
1,246 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
UlTRA TH0MAS705
Cthulhu
Level 29
God Stats
1W - 0L
1,254 SR
Queue Stats
5W - 4L
1,366 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,453 Elo+

VS

Team Averages
Level 21
1,514 SR
1,374 Elo+
Morgan Le Fay
Morgan Le Fay
Deeno123
Morgan Le Fay
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
43W - 43L
1,384 Elo+
Solo
Olorun
Olorun
DuoWithKo0B3ar
Olorun
Level 8
God Stats
12W - 2L
1,659 SR
Queue Stats
75W - 45L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
Ko0B3ar
Aphrodite
Level 29
God Stats
15W - 18L
1,434 SR
Queue Stats
46W - 43L
1,405 Elo+
Party 2
Loki
Loki
TheJester01
Loki
Level 17
God Stats
1W - 2L
1,476 SR
Queue Stats
12W - 13L
1,405 Elo+
Solo
Anubis
Anubis
xXChibiSenpaiXx
Anubis
Level 22
God Stats
4W - 10L
1,500 SR
Queue Stats
30W - 52L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,382
441
2,188
10,486
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 2 / 1
11,013
580
14,354
17,852
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
NBA 5iveStar
Heimdallr
15
4 / 2 / 4
9,597
505
9,494
9,435
2,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Sex420
Discordia
14
1 / 4 / 2
8,582
452
4,008
6,381
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 2
8,528
449
5,612
18,908
13,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deeno123
Morgan Le Fay
15
6 / 4 / 3
9,581
504
10,390
12,981
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 4
8,288
436
5,373
8,393
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Ko0B3ar
Aphrodite
9
2 / 1 / 2
8,264
435
2,107
4,888
2,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 3 / 5
8,936
470
9,497
11,175
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 10 / 1
7,992
421
5,817
13,467
6,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
19
Kills
13
16
Deaths
20
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Morgan Le Fay
Deeno123
Morgan Le Fay
6
4
3
1.88
L
1
2
4
1.5
W
10
2
1
5.25
L
Aphrodite
Ko0B3ar
Aphrodite
2
1
2
3
W
Heimdallr
NBA 5iveStar
Heimdallr
4
2
4
3
W
Discordia
Sex420
Discordia
1
4
2
0.5
L
4
3
5
2.17
W
2
3
2
1
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
33,184
63,062
Taken
50,904
30,008
Mitigated
18,255
17,539
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,188
584
0
788
10,486
3,426
1,009
4,017
6,211
0
26,030
L
Morgan Le Fay
Deeno123
Morgan Le Fay
10,390
1,692
0
2,244
12,981
4,232
1,274
8,031
4,950
48,174
0
L
5,373
2,244
65
3,431
8,393
2,371
1,371
4,529
3,864
40,845
0
W
14,354
1,116
384
11,900
17,852
7,996
107
5,760
11,926
92,984
0
L
Aphrodite
Ko0B3ar
Aphrodite
2,107
515
1,451
1,635
4,888
2,290
407
3,169
1,719
14,476
0
W
Heimdallr
NBA 5iveStar
Heimdallr
9,494
3,107
0
3,523
9,435
2,849
1,481
4,567
4,804
0
52,647
W
Discordia
Sex420
Discordia
4,008
151
0
0
6,381
1,922
0
3,342
2,867
36,306
0
L
9,497
2,457
0
3,520
11,175
3,351
103
3,637
7,534
0
43,675
W
5,612
767
65
879
18,908
13,815
290
5,258
13,567
37,873
0
L
5,817
1,102
0
1,317
13,467
6,011
775
4,608
8,857
38,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
43,061
394
Minions Killed
306
0
Camps Cleared
0
1,708,408
Distance Traveled
1,495,895
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,382
441
56
3
0
354,891
1
L
Morgan Le Fay
9,581
504
68
4
0
355,099
4
L
Olorun
8,288
436
75
4
0
183,458
0
W
Hades
11,013
580
128
7
0
387,735
4
L
Aphrodite
8,264
435
23
1
0
209,165
3
W
Heimdallr
9,597
505
75
4
0
295,966
1
W
Discordia
8,582
452
65
3
0
339,854
0
L
Loki
8,936
470
73
4
0
422,882
6
W
Cthulhu
8,528
449
70
4
0
329,962
0
L
Anubis
7,992
421
67
4
0
325,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role