Player Matchup

Sobek
Sobek
GL3N Jr
Sobek
Level 96
God Stats
4W - 6L
1,449 SR
Queue Stats
115W - 122L
1,471 Elo+
Party 1
Hachiman
Hachiman
Nightfury tL
Hachiman
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
SCarrilloeljefe4
Ah Puch
Level 62
God Stats
3W - 5L
1,453 SR
Queue Stats
76W - 90L
1,445 Elo+
Party 2
Kali
Kali
The_Zapi
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,442 Elo+
Party 2
King Arthur
King Arthur
sr_pepe_
King Arthur
Level 127
God Stats
2W - 4L
1,403 SR
Queue Stats
167W - 158L
1,416 Elo+
Party 2
Team Averages
Level 97
1,461 SR
1,456 Elo+

VS

Team Averages
Level 79
1,432 SR
1,454 Elo+
Medusa
Medusa
APO5430
Medusa
Level 46
God Stats
3W - 3L
1,221 SR
Queue Stats
50W - 67L
1,332 Elo+
Solo
Scylla
Scylla
Aquairia
Scylla
Level 98
God Stats
2W - 0L
1,864 SR
Queue Stats
76W - 74L
1,528 Elo+
Party 3
Nike
Nike
CRIS_IS_BETTER
Nike
Level 45
God Stats
3W - 2L
1,234 SR
Queue Stats
117W - 121L
1,382 Elo+
Solo
Horus
Horus
Elysian03
Horus
Level 97
God Stats
3W - 7L
1,282 SR
Queue Stats
55W - 57L
1,473 Elo+
Party 3
Poseidon
Poseidon
Zenith01
Poseidon
Level 111
God Stats
5W - 6L
1,558 SR
Queue Stats
294W - 280L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GL3N Jr
Sobek
19
2 / 8 / 5
13,591
503
7,079
32,797
38,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Nightfury tL
Hachiman
18
7 / 8 / 3
12,895
478
17,305
21,829
6,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 1 / 0
7,505
278
1,534
1,942
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
2 / 9 / 2
11,622
430
11,875
23,948
10,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
sr_pepe_
King Arthur
17
1 / 4 / 3
11,423
423
12,749
30,007
21,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
APO5430
Medusa
20
5 / 5 / 8
13,749
509
18,565
21,885
11,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Aquairia
Scylla
20
5 / 2 / 4
14,573
540
14,776
15,710
5,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 4
15,999
593
9,975
14,891
21,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Elysian03
Horus
18
4 / 1 / 19
12,538
464
8,579
24,524
34,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Zenith01
Poseidon
20
12 / 4 / 10
14,593
540
33,718
18,989
8,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
13
Kills
30
30
Deaths
13
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
APO5430
Medusa
5
5
8
1.8
W
Scylla
Aquairia
Scylla
5
2
4
3.5
W
4
1
4
6
W
Horus
Elysian03
Horus
4
1
19
13.5
L
Sobek
GL3N Jr
Sobek
2
8
5
0.56
L
Hachiman
Nightfury tL
Hachiman
7
8
3
1.06
L
1
1
0
1
L
Kali
2
9
2
0.33
W
Poseidon
Zenith01
Poseidon
12
4
10
4.25
L
King Arthur
sr_pepe_
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
85,613
110,523
Taken
95,999
78,077
Mitigated
82,678
21,909
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
APO5430
Medusa
18,565
9,246
0
4,404
21,885
11,563
1,827
1,482
20,403
0
115,483
W
Scylla
Aquairia
Scylla
14,776
1,731
0
2,259
15,710
5,966
2,735
1,417
14,245
136,230
0
W
9,975
2,319
0
3,660
14,891
21,837
2,290
623
14,268
0
120,912
W
Horus
Elysian03
Horus
8,579
3,399
2,149
5,410
24,524
34,380
865
2,018
22,506
0
37,483
L
Sobek
GL3N Jr
Sobek
7,079
464
0
5,703
32,797
38,348
162
13,727
18,562
44,555
0
L
Hachiman
Nightfury tL
Hachiman
17,305
9,319
0
4,408
21,829
6,917
726
8,186
13,411
0
66,360
L
1,534
256
0
310
1,942
527
0
1,204
644
11,715
0
L
Kali
11,875
6,312
0
3,518
23,948
10,650
0
9,608
14,074
0
94,961
W
Poseidon
Zenith01
Poseidon
33,718
6,276
0
5,078
18,989
8,932
1,731
3,360
15,531
105,616
0
L
King Arthur
sr_pepe_
King Arthur
12,749
1,737
0
7,970
30,007
21,635
0
14,336
15,338
664
74,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,036
Gold Earned
71,452
467
Minions Killed
755
0
Camps Cleared
0
1,926,797
Distance Traveled
2,636,744
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,749
509
140
5
0
459,872
3
W
Scylla
14,573
540
194
7
0
529,698
5
W
Nike
15,999
593
241
9
0
521,129
3
W
Horus
12,538
464
40
1
0
558,047
12
L
Sobek
13,591
503
74
3
0
482,562
8
L
Hachiman
12,895
478
92
3
0
366,910
2
L
Ah Puch
7,505
278
18
1
0
72,702
0
L
Kali
11,622
430
140
5
0
489,495
2
W
Poseidon
14,593
540
140
5
0
567,998
7
L
King Arthur
11,423
423
143
5
0
515,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role