Player Matchup

Loki
Loki
Gamejokes
Loki
Level 27
God Stats
1W - 0L
1,793 SR
Queue Stats
13W - 7L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
GjeeZuz
Kukulkan
Level 26
God Stats
3W - 2L
1,376 SR
Queue Stats
6W - 6L
1,276 Elo+
Party 2
Serqet
Serqet
Raogs
Serqet
Level 45
God Stats
2W - 3L
1,793 SR
Queue Stats
17W - 15L
1,201 Elo+
Party 1
Yemoja
Yemoja
Renaulia
Yemoja
Level 12
God Stats
4W - 5L
1,349 SR
Queue Stats
6W - 6L
1,276 Elo+
Party 2
Poseidon
Poseidon
TanyatD
Poseidon
Level 10
God Stats
5W - 3L
1,436 SR
Queue Stats
26W - 19L
1,201 Elo+
Party 1
Team Averages
Level 24
1,550 SR
1,231 Elo+

VS

Team Averages
Level 14
1,519 SR
1,341 Elo+
Nemesis
Nemesis
Chufa5643
Nemesis
Level 16
God Stats
0W - 2L
1,323 SR
Queue Stats
30W - 35L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M1ssC4ndy
Morgan Le Fay
Level 20
God Stats
16W - 25L
1,399 SR
Queue Stats
35W - 57L
1,318 Elo+
Solo
Izanami
Izanami
Stup1dGame
Izanami
Level 8
God Stats
1W - 1L
1,672 SR
Queue Stats
54W - 50L
1,264 Elo+
Solo
Ares
Ares
WrednyKomar
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 100L
1,456 Elo+
Solo
Artemis
Artemis
kijana_mweusi
Artemis
Level 18
God Stats
5W - 4L
1,699 SR
Queue Stats
25W - 17L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
9 / 6 / 5
12,409
496
12,322
20,287
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GjeeZuz
Kukulkan
17
2 / 6 / 4
11,360
454
7,954
14,214
5,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Raogs
Serqet
19
11 / 3 / 5
12,965
519
15,763
20,769
14,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Renaulia
Yemoja
16
0 / 1 / 4
11,236
449
5,035
11,862
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
TanyatD
Poseidon
18
3 / 9 / 5
11,434
457
10,725
16,256
5,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chufa5643
Nemesis
18
3 / 10 / 4
12,406
496
9,362
20,037
7,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
M1ssC4ndy
Morgan Le Fay
16
3 / 6 / 3
11,305
452
8,883
13,716
7,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Stup1dGame
Izanami
20
3 / 5 / 3
14,594
584
13,109
16,079
6,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
15 / 1 / 4
14,231
569
24,762
22,047
28,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
1 / 3 / 7
11,288
452
6,652
12,159
5,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
25
Kills
25
25
Deaths
25
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chufa5643
Nemesis
3
10
4
0.5
W
Loki
9
6
5
1.92
W
Kukulkan
GjeeZuz
Kukulkan
2
6
4
0.67
L
Morgan Le Fay
M1ssC4ndy
Morgan Le Fay
3
6
3
0.75
W
Serqet
Raogs
Serqet
11
3
5
4.5
W
Yemoja
Renaulia
Yemoja
0
1
4
2
L
Izanami
Stup1dGame
Izanami
3
5
3
0.9
W
Poseidon
TanyatD
Poseidon
3
9
5
0.61
L
15
1
4
17
L
Artemis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
62,768
83,388
Taken
84,038
39,625
Mitigated
54,991
10,220
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chufa5643
Nemesis
9,362
4,025
0
4,124
20,037
7,001
0
6,043
13,272
0
78,640
W
Loki
12,322
3,183
0
5,894
20,287
7,262
138
4,712
15,495
0
86,794
W
Kukulkan
GjeeZuz
Kukulkan
7,954
979
0
0
14,214
5,513
782
8,334
5,722
68,689
0
L
Morgan Le Fay
M1ssC4ndy
Morgan Le Fay
8,883
753
0
1,054
13,716
7,744
699
4,917
8,799
57,771
0
W
Serqet
Raogs
Serqet
15,763
3,637
0
3,114
20,769
14,112
0
5,062
15,493
0
58,820
W
Yemoja
Renaulia
Yemoja
5,035
1,033
1,099
0
11,862
7,351
0
7,588
4,141
33,322
0
L
Izanami
Stup1dGame
Izanami
13,109
8,542
0
4,565
16,079
6,443
3,278
394
14,893
0
124,475
W
Poseidon
TanyatD
Poseidon
10,725
1,725
0
113
16,256
5,387
0
7,481
8,740
80,171
0
L
24,762
1,387
270
2,802
22,047
28,565
0
6,585
14,718
74,274
0
L
Artemis
6,652
1,695
0
564
12,159
5,238
2,134
5,854
6,305
0
48,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,404
Gold Earned
63,824
534
Minions Killed
609
0
Camps Cleared
0
2,252,456
Distance Traveled
2,217,708
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,406
496
112
4
0
441,206
0
W
Loki
12,409
496
137
5
0
482,667
1
W
Kukulkan
11,360
454
133
5
0
393,978
4
L
Morgan Le Fay
11,305
452
113
5
0
444,302
1
W
Serqet
12,965
519
71
3
0
509,253
5
W
Yemoja
11,236
449
52
2
0
413,469
1
L
Izanami
14,594
584
224
9
0
432,233
4
W
Poseidon
11,434
457
141
6
0
453,089
2
L
Ares
14,231
569
75
3
0
505,564
1
L
Artemis
11,288
452
85
3
0
394,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role