Player Matchup

Thor
Thor
Dovahkiin16
Thor
Level 157
God Stats
8W - 5L
1,781 SR
Queue Stats
336W - 88L
1,736 Elo+
Party 1
King Arthur
King Arthur
Facuccudda
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 1
Ymir
Ymir
YmirYSuSombrero
Ymir
Level 128
God Stats
7W - 3L
1,814 SR
Queue Stats
34W - 18L
1,737 Elo+
Party 1
Susano
Susano
adrian0140
Susano
Level 68
God Stats
16W - 4L
1,593 SR
Queue Stats
164W - 69L
1,554 Elo+
Party 1
Scylla
Scylla
nuuqui
Scylla
Level 160
God Stats
186W - 57L
1,737 SR
Queue Stats
355W - 119L
1,675 Elo+
Party 1
Team Averages
Level 106
1,685 SR
1,691 Elo+

VS

Team Averages
Level 99
1,435 SR
1,489 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SrTrashTalk
Mulan
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 24L
1,425 Elo+
Party 2
Chernobog
Chernobog
aGGustin
Chernobog
Level 75
God Stats
2W - 4L
1,173 SR
Queue Stats
224W - 222L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,019
602
4,249
4,611
1,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Facuccudda
King Arthur
12
2 / 0 / 1
6,647
665
6,179
8,487
3,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 0
5,361
536
2,138
4,854
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
adrian0140
Susano
9
1 / 0 / 2
5,501
550
1,493
4,970
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
nuuqui
Scylla
11
1 / 0 / 2
6,012
601
4,091
2,925
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 4 / 0
5,261
526
4,677
7,810
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
8
0 / 1 / 0
4,589
459
3,743
5,811
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
 
Camazotz
7
0 / 1 / 0
4,484
448
1,052
6,794
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,895
490
928
3,701
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
aGGustin
Chernobog
9
1 / 2 / 0
5,303
530
1,760
5,195
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
0
0
L
King Arthur
 
King Arthur
0
1
0
0
L
Camazotz
 
Camazotz
0
1
0
0
W
2
1
1
2.5
W
King Arthur
Facuccudda
King Arthur
2
0
1
2.5
L
0
0
0
0
W
2
0
0
2
L
Chernobog
aGGustin
Chernobog
1
2
0
0.5
W
Susano
adrian0140
Susano
1
0
2
2
W
Scylla
nuuqui
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
12,160
25,847
Taken
29,311
10,847
Mitigated
13,433
12,282
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,677
1,059
0
3,605
7,810
4,771
0
3,647
4,163
31,999
0
L
King Arthur
 
King Arthur
3,743
401
0
2,609
5,811
3,607
0
0
5,811
0
18,261
L
Camazotz
 
Camazotz
1,052
247
0
2,727
6,794
1,657
0
987
5,807
0
16,233
W
4,249
606
0
1,250
4,611
1,348
0
0
4,611
0
37,395
W
King Arthur
Facuccudda
King Arthur
6,179
1,107
0
4,267
8,487
3,505
0
1,034
6,802
0
39,362
L
928
84
0
2,013
3,701
2,135
0
1,156
2,545
0
18,223
W
2,138
554
0
2,418
4,854
3,648
0
1,215
3,597
13,400
0
L
Chernobog
aGGustin
Chernobog
1,760
1,162
0
1,236
5,195
1,263
0
439
4,756
0
20,872
W
Susano
adrian0140
Susano
1,493
306
0
3,722
4,970
1,500
0
1,429
3,541
0
25,632
W
Scylla
nuuqui
Scylla
4,091
916
0
625
2,925
846
129
999
1,926
39,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
24,532
314
Minions Killed
239
0
Camps Cleared
0
1,020,517
Distance Traveled
949,909
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,261
526
76
8
0
179,370
6
L
King Arthur
4,589
459
35
4
0
205,382
1
L
Camazotz
4,484
448
40
4
0
221,969
4
W
Thor
6,019
602
78
8
0
205,258
1
W
King Arthur
6,647
665
79
8
0
220,422
2
L
Mulan
4,895
490
42
4
0
184,692
3
W
Ymir
5,361
536
14
1
0
181,978
5
L
Chernobog
5,303
530
46
5
0
158,496
2
W
Susano
5,501
550
60
6
0
223,449
2
W
Scylla
6,012
601
83
8
0
189,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role