Player Matchup

Loki
Loki
Edmeister27
Loki
Level 40
God Stats
7W - 13L
1,420 SR
Queue Stats
186W - 241L
1,323 Elo+
Party 1
Vamana
Vamana
GioP89
Vamana
Level 33
God Stats
6W - 6L
1,412 SR
Queue Stats
89W - 147L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
Jarl_George
Zhong Kui
Level 76
God Stats
55W - 28L
1,789 SR
Queue Stats
218W - 185L
1,590 Elo+
Party 3
Ymir
Ymir
LevelOnePidgey
Ymir
Level 24
God Stats
69W - 32L
1,707 SR
Queue Stats
72W - 48L
1,576 Elo+
Party 3
Chiron
Chiron
OpTic1llus10n
Chiron
Level 115
God Stats
14W - 4L
1,695 SR
Queue Stats
328W - 261L
1,541 Elo+
Party 3
Team Averages
Level 58
1,605 SR
1,472 Elo+

VS

Team Averages
Level 78
1,560 SR
1,374 Elo+
Athena
Athena
FN4nova
Athena
Level 17
God Stats
2W - 2L
1,605 SR
Queue Stats
8W - 12L
1,346 Elo+
Party 2
Ne Zha
Ne Zha
R3aper Of H3ll8
Ne Zha
Level 130
God Stats
0W - 3L
1,203 SR
Queue Stats
218W - 219L
1,487 Elo+
Party 2
Chronos
Chronos
Ramosºº
Chronos
Level 37
God Stats
12W - 15L
1,420 SR
Queue Stats
47W - 63L
1,227 Elo+
Solo
Apollo
Apollo
Thic Thor
Apollo
Level 68
God Stats
2W - 1L
1,934 SR
Queue Stats
155W - 161L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
eagl3 vision
Gilgamesh
Level 137
God Stats
6W - 6L
1,635 SR
Queue Stats
303W - 299L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,574
583
2,104
8,229
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
GioP89
Vamana
12
0 / 3 / 3
6,921
532
5,188
7,239
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Jarl_George
Zhong Kui
14
5 / 0 / 2
8,192
630
7,657
6,062
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 10
8,054
620
5,373
10,993
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 8
7,823
602
13,291
7,839
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FN4nova
Athena
7
1 / 8 / 1
5,048
388
2,184
9,545
7,675
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
6,137
472
3,786
9,835
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Ramosºº
Chronos
12
0 / 3 / 1
6,697
515
1,722
8,292
2,532
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Thic Thor
Apollo
9
1 / 2 / 1
5,589
430
5,493
7,657
2,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
eagl3 vision
Gilgamesh
12
6 / 2 / 0
7,619
586
9,598
10,622
5,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
9
9
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
Athena
FN4nova
Athena
1
8
1
0.19
W
Vamana
GioP89
Vamana
0
3
3
0.5
W
Zhong Kui
Jarl_George
Zhong Kui
5
0
2
6
W
4
1
10
9
W
6
1
8
10
L
1
3
1
0.5
L
Chronos
Ramosºº
Chronos
0
3
1
0.17
L
Apollo
Thic Thor
Apollo
1
2
1
0.75
L
Gilgamesh
eagl3 vision
Gilgamesh
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,613
Damage
22,783
40,362
Taken
45,951
22,829
Mitigated
21,544
17,190
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,104
612
0
2,807
8,229
2,539
0
520
7,709
0
39,963
L
Athena
FN4nova
Athena
2,184
645
45
475
9,545
7,675
0
3,662
5,877
6,017
0
W
Vamana
GioP89
Vamana
5,188
1,740
168
1,939
7,239
4,157
530
0
7,239
4,402
22,683
W
Zhong Kui
Jarl_George
Zhong Kui
7,657
877
0
3,511
6,062
4,035
2,413
946
5,116
40,542
0
W
5,373
699
539
3,735
10,993
9,503
1,202
1,437
9,556
19,979
0
W
13,291
6,178
629
3,862
7,839
2,595
3,290
1,003
6,836
0
48,818
L
3,786
756
0
972
9,835
3,466
0
1,990
7,759
0
39,449
L
Chronos
Ramosºº
Chronos
1,722
695
0
1,771
8,292
2,532
718
2,444
5,614
41,931
0
L
Apollo
Thic Thor
Apollo
5,493
3,323
0
2,592
7,657
2,372
0
1,785
5,846
0
27,183
L
Gilgamesh
eagl3 vision
Gilgamesh
9,598
4,092
0
2,067
10,622
5,499
0
4,115
6,380
0
42,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
31,090
330
Minions Killed
294
0
Camps Cleared
0
1,175,217
Distance Traveled
1,164,389
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,574
583
84
6
0
251,691
1
L
Athena
5,048
388
5
0
0
197,498
0
W
Vamana
6,921
532
44
3
0
236,566
2
W
Zhong Kui
8,192
630
88
7
0
239,710
3
W
Ymir
8,054
620
25
2
0
222,727
2
W
Chiron
7,823
602
89
7
0
224,523
1
L
Ne Zha
6,137
472
68
5
0
254,558
1
L
Chronos
6,697
515
80
6
0
225,857
0
L
Apollo
5,589
430
49
4
0
233,424
5
L
Gilgamesh
7,619
586
92
7
0
253,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role