Player Matchup

Xing Tian
Xing Tian
EastwooDD
Xing Tian
Level 29
God Stats
14W - 11L
1,588 SR
Queue Stats
402W - 429L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
Khief353
Amaterasu
Level 7
God Stats
2W - 6L
1,287 SR
Queue Stats
4W - 10L
1,208 Elo+
Party 2
Nemesis
Nemesis
Nekomasushi
Nemesis
Level 7
God Stats
3W - 3L
1,382 SR
Queue Stats
4W - 10L
1,208 Elo+
Party 2
Sol
Sol
RogerJ10218
Sol
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,373 Elo+
Solo
Izanami
Izanami
Саёри
Izanami
Level 29
God Stats
11W - 11L
1,555 SR
Queue Stats
99W - 122L
1,348 Elo+
Party 1
Team Averages
Level 16
1,462 SR
1,302 Elo+

VS

Team Averages
Level 14
1,421 SR
1,322 Elo+
Sun Wukong
Sun Wukong
Froosti
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,599 Elo+
Party 3
Izanami
Izanami
OneTrickFizz
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,109 Elo+
Party 4
Fafnir
Fafnir
RedCher_TV
Fafnir
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 104L
1,411 Elo+
Party 3
Kukulkan
Kukulkan
Sauropode
Kukulkan
Level 5
God Stats
4W - 4L
1,278 SR
Queue Stats
6W - 4L
1,109 Elo+
Party 4
Loki
Loki
xSzancioks
Loki
Level 26
God Stats
6W - 12L
1,327 SR
Queue Stats
33W - 38L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EastwooDD
Xing Tian
17
2 / 4 / 14
10,996
407
7,208
21,106
21,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
Khief353
Amaterasu
20
6 / 4 / 4
13,687
507
10,078
21,081
26,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Nekomasushi
Nemesis
20
8 / 1 / 8
14,672
543
11,872
19,282
10,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 4 / 11
12,802
474
23,430
19,339
8,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Саёри
Izanami
20
19 / 2 / 6
14,778
547
31,159
16,650
6,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Froosti
Sun Wukong
19
2 / 10 / 0
12,707
471
11,229
23,376
32,405
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
OneTrickFizz
Izanami
17
2 / 11 / 6
11,535
427
15,591
21,569
7,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
RedCher_TV
Fafnir
14
2 / 6 / 5
10,547
391
6,150
25,609
33,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Sauropode
Kukulkan
17
0 / 7 / 6
10,944
405
17,885
17,110
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 3
13,544
502
14,370
21,568
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
36
Kills
14
15
Deaths
37
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EastwooDD
Xing Tian
2
4
14
2.25
L
Sun Wukong
Froosti
Sun Wukong
2
10
0
0.2
W
Amaterasu
Khief353
Amaterasu
6
4
4
2
W
Nemesis
Nekomasushi
Nemesis
8
1
8
12
L
Izanami
OneTrickFizz
Izanami
2
11
6
0.45
L
Fafnir
RedCher_TV
Fafnir
2
6
5
0.75
W
1
4
11
1.63
L
Kukulkan
Sauropode
Kukulkan
0
7
6
0.43
L
8
3
3
3.17
W
Izanami
Саёри
Izanami
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,747
Damage
65,225
97,458
Taken
109,232
73,958
Mitigated
90,053
28,315
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EastwooDD
Xing Tian
7,208
528
0
0
21,106
21,409
56
10,331
10,775
22,550
0
L
Sun Wukong
Froosti
Sun Wukong
11,229
4,941
0
441
23,376
32,405
1,337
675
22,701
0
78,774
W
Amaterasu
Khief353
Amaterasu
10,078
4,773
0
5,121
21,081
26,977
146
3,232
17,849
0
76,847
W
Nemesis
Nekomasushi
Nemesis
11,872
5,867
0
10,376
19,282
10,597
0
1,829
17,453
0
135,006
L
Izanami
OneTrickFizz
Izanami
15,591
11,037
0
2,363
21,569
7,737
333
5,520
16,049
0
80,719
L
Fafnir
RedCher_TV
Fafnir
6,150
2,702
0
2,397
25,609
33,391
75
10,176
15,433
14,089
0
W
23,430
7,767
0
8,533
19,339
8,248
1,154
7,072
12,267
91,713
0
L
Kukulkan
Sauropode
Kukulkan
17,885
1,806
0
500
17,110
7,319
0
8,609
8,501
79,865
0
L
14,370
1,839
0
6,661
21,568
9,201
0
5,658
15,910
0
112,586
W
Izanami
Саёри
Izanami
31,159
20,867
0
4,285
16,650
6,727
1,771
2,770
13,880
0
100,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,935
Gold Earned
59,277
606
Minions Killed
551
0
Camps Cleared
0
2,408,586
Distance Traveled
2,149,855
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,996
407
26
1
0
398,843
1
L
Sun Wukong
12,707
471
140
5
0
427,230
2
W
Amaterasu
13,687
507
123
5
0
502,312
0
W
Nemesis
14,672
543
174
6
0
602,694
0
L
Izanami
11,535
427
120
4
0
354,709
3
L
Fafnir
10,547
391
7
0
0
374,799
5
W
Sol
12,802
474
140
5
0
453,943
0
L
Kukulkan
10,944
405
131
5
0
454,099
4
L
Loki
13,544
502
153
6
0
539,018
5
W
Izanami
14,778
547
143
5
0
450,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role