Player Matchup

Danzaburou
Danzaburou
LeadedShadowz14
Danzaburou
Level 64
God Stats
7W - 12L
1,439 SR
Queue Stats
160W - 254L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
MaleKaren
Guan Yu
Level 9
God Stats
17W - 19L
1,466 SR
Queue Stats
82W - 128L
1,462 Elo+
Party 1
Merlin
Merlin
TaKa x Goblin
Merlin
Level 16
God Stats
4W - 0L
1,839 SR
Queue Stats
15W - 15L
1,351 Elo+
Solo
Scylla
Scylla
YouGotBxpped
Scylla
Level 29
God Stats
108W - 100L
1,592 SR
Queue Stats
462W - 471L
1,505 Elo+
Solo
Nu Wa
Nu Wa
fleeksauce
Nu Wa
Level 30
God Stats
8W - 23L
1,290 SR
Queue Stats
195W - 309L
1,353 Elo+
Party 1
Team Averages
Level 30
1,525 SR
1,409 Elo+

VS

Team Averages
Level 13
1,490 SR
1,195 Elo+
Thor
Thor
Ittz-__-ME3
Thor
Level 7
God Stats
0W - 2L
1,239 SR
Queue Stats
4W - 10L
1,101 Elo+
Party 2
Geb
Geb
Not-_Fuzion
Geb
Level 7
God Stats
1W - 2L
1,419 SR
Queue Stats
2W - 11L
985 Elo+
Party 2
Arachne
Arachne
YingIsAsian
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,063 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lonewolfe33963
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,284 Elo+
Solo
Tiamat
Tiamat
mxlplx803
Tiamat
Level 26
God Stats
6W - 2L
1,790 SR
Queue Stats
19W - 17L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeadedShadowz14
Danzaburou
20
12 / 5 / 16
14,021
1,168
27,710
14,597
5,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
MaleKaren
Guan Yu
20
5 / 0 / 16
12,680
1,057
7,813
14,473
19,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 4 / 11
11,589
966
12,670
10,402
3,553
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
19
10 / 7 / 11
13,154
1,096
18,588
14,967
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
11 / 5 / 18
13,735
1,145
17,760
13,201
4,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 4
10,464
872
8,970
21,392
13,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 6 / 8
10,487
874
5,569
17,535
20,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
YingIsAsian
Arachne
19
4 / 12 / 10
12,555
1,046
11,804
26,657
15,660
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
lonewolfe33963
Morgan Le Fay
18
1 / 6 / 11
11,307
942
9,851
10,908
3,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
mxlplx803
Tiamat
18
14 / 7 / 5
14,716
1,226
26,841
18,346
16,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
44
Kills
21
21
Deaths
44
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
W
Danzaburou
LeadedShadowz14
Danzaburou
12
5
16
4
W
Guan Yu
MaleKaren
Guan Yu
5
0
16
13
L
0
6
8
0.67
W
6
4
11
2.88
L
Arachne
YingIsAsian
Arachne
4
12
10
0.75
W
Scylla
10
7
11
2.21
W
Nu Wa
11
5
18
4
L
Morgan Le Fay
lonewolfe33963
Morgan Le Fay
1
6
11
1.08
L
Tiamat
mxlplx803
Tiamat
14
7
5
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,541
Damage
63,035
67,640
Taken
94,838
37,856
Mitigated
70,499
8,973
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,970
3,984
0
134
21,392
13,789
0
9,239
11,899
0
26,977
W
Danzaburou
LeadedShadowz14
Danzaburou
27,710
14,388
260
2,528
14,597
5,510
0
8,843
5,375
0
54,548
W
Guan Yu
MaleKaren
Guan Yu
7,813
2,158
483
2,754
14,473
19,255
0
7,419
6,792
0
28,791
L
5,569
1,548
0
0
17,535
20,146
0
7,270
10,014
18,918
0
W
12,670
2,395
0
1,390
10,402
3,553
0
5,123
5,122
22,113
0
L
Arachne
YingIsAsian
Arachne
11,804
8,537
0
2,409
26,657
15,660
0
16,886
9,441
0
26,022
W
Scylla
18,588
1,847
89
1,469
14,967
5,031
0
9,390
5,315
25,273
0
W
Nu Wa
17,760
7,151
0
0
13,201
4,507
0
10,263
2,645
34,562
0
L
Morgan Le Fay
lonewolfe33963
Morgan Le Fay
9,851
1,468
0
599
10,908
3,935
0
4,319
6,335
27,690
0
L
Tiamat
mxlplx803
Tiamat
26,841
2,871
365
4,788
18,346
16,969
0
11,304
6,961
47,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,179
Gold Earned
59,529
213
Minions Killed
137
1
Camps Cleared
1
895,490
Distance Traveled
972,961
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,464
872
18
2
0
154,976
0
W
Danzaburou
14,021
1,168
60
5
1
172,105
0
W
Guan Yu
12,680
1,057
58
5
0
237,463
0
L
Geb
10,487
874
17
1
0
242,059
0
W
Merlin
11,589
966
23
2
0
119,244
0
L
Arachne
12,555
1,046
26
2
1
216,717
1
W
Scylla
13,154
1,096
21
2
0
198,120
0
W
Nu Wa
13,735
1,145
51
4
0
168,558
0
L
Morgan Le Fay
11,307
942
36
3
0
152,604
0
L
Tiamat
14,716
1,226
40
3
0
206,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role