Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AltheaFingerhut
Morgan Le Fay
Level 27
God Stats
11W - 9L
1,683 SR
Queue Stats
26W - 23L
1,520 Elo+
Party 4
Raijin
Raijin
BaboLimp22
Raijin
Level 23
God Stats
8W - 8L
1,538 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 4
Hun Batz
Hun Batz
CoomGobbler
Hun Batz
Level 5
God Stats
2W - 0L
1,774 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Anubis
Anubis
SweetPingu
Anubis
Level 15
God Stats
1W - 2L
1,190 SR
Queue Stats
28W - 34L
1,442 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,517 Elo+

VS

Team Averages
Level 25
1,394 SR
1,377 Elo+
Ra
Ra
Alycan90
Ra
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 3
Ymir
Ymir
Goldman624
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 3
Raijin
Raijin
KakujaG
Raijin
Level 82
God Stats
0W - 1L
1,366 SR
Queue Stats
5W - 5L
1,614 Elo+
Party 2
Ratatoskr
Ratatoskr
OldGekko
Ratatoskr
Level 27
God Stats
0W - 4L
1,352 SR
Queue Stats
5W - 9L
1,277 Elo+
Solo
Thor
Thor
bla234bla2
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 3 / 20
11,080
1,108
14,588
15,117
17,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
AltheaFingerhut
Morgan Le Fay
19
11 / 2 / 25
12,718
1,272
23,223
11,907
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
BaboLimp22
Raijin
18
5 / 2 / 26
11,048
1,105
15,326
6,910
2,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
CoomGobbler
Hun Batz
18
14 / 5 / 12
12,062
1,206
14,655
10,925
4,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
SweetPingu
Anubis
18
9 / 6 / 22
11,418
1,142
18,328
11,681
5,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

254

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 6
8,788
879
2,122
14,612
3,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 5 / 13
10,639
1,064
6,304
21,319
19,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
KakujaG
Raijin
16
6 / 7 / 5
11,219
1,122
12,790
17,160
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
OldGekko
Ratatoskr
17
9 / 9 / 4
12,467
1,247
19,122
23,335
7,420
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 11 / 7
10,252
1,025
9,694
20,917
5,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
53
45
Kills
18
18
Deaths
45
105
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
20
5.33
W
Morgan Le Fay
AltheaFingerhut
Morgan Le Fay
11
2
25
11.75
L
0
13
6
0.23
W
Raijin
BaboLimp22
Raijin
5
2
26
9
W
Hun Batz
CoomGobbler
Hun Batz
14
5
12
4
L
0
5
13
1.3
L
Raijin
KakujaG
Raijin
6
7
5
1.21
L
Ratatoskr
OldGekko
Ratatoskr
9
9
4
1.22
W
Anubis
SweetPingu
Anubis
9
6
22
3.33
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,120
Damage
50,032
56,540
Taken
97,343
35,105
Mitigated
40,774
13,301
Healing
910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,588
876
138
3,838
15,117
17,418
0
6,376
8,741
23,761
0
W
Morgan Le Fay
AltheaFingerhut
Morgan Le Fay
23,223
2,490
437
4,752
11,907
5,134
0
4,339
7,568
40,976
0
L
2,122
1,287
0
0
14,612
3,700
0
10,820
3,612
9,114
0
W
Raijin
BaboLimp22
Raijin
15,326
2,236
0
551
6,910
2,623
0
2,315
4,595
29,940
0
W
Hun Batz
CoomGobbler
Hun Batz
14,655
4,469
0
558
10,925
4,479
0
2,726
8,199
0
26,010
L
6,304
1,284
0
0
21,319
19,261
0
17,198
3,944
16,391
0
L
Raijin
KakujaG
Raijin
12,790
931
0
502
17,160
4,449
0
12,794
4,007
29,479
0
L
Ratatoskr
OldGekko
Ratatoskr
19,122
4,281
0
0
23,335
7,420
0
15,400
7,569
0
37,547
W
Anubis
SweetPingu
Anubis
18,328
1,237
0
3,027
11,681
5,451
0
5,460
6,221
34,795
0
L
9,694
3,362
0
408
20,917
5,944
0
13,976
6,746
0
32,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,326
Gold Earned
53,365
158
Minions Killed
149
9
Camps Cleared
3
831,082
Distance Traveled
833,123
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,080
1,108
26
3
0
172,559
0
W
Morgan Le Fay
12,718
1,272
28
3
5
205,094
2
L
Ra
8,788
879
16
2
0
129,354
0
W
Raijin
11,048
1,105
28
3
1
166,757
0
W
Hun Batz
12,062
1,206
30
3
2
163,405
0
L
Ymir
10,639
1,064
17
2
0
181,749
1
L
Raijin
11,219
1,122
29
3
1
167,080
0
L
Ratatoskr
12,467
1,247
38
4
2
209,218
1
W
Anubis
11,418
1,142
46
5
1
123,267
0
L
Thor
10,252
1,025
49
5
0
145,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role