Player Matchup

Ra
Ra
Crithim
Ra
Level 29
God Stats
17W - 20L
1,452 SR
Queue Stats
40W - 64L
1,289 Elo+
Solo
Neith
Neith
EnzoRj
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
eldumbnut
Serqet
Level 25
God Stats
4W - 1L
1,756 SR
Queue Stats
42W - 25L
1,456 Elo+
Solo
Bellona
Bellona
gabriel654
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
jeemjeem
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 26L
1,141 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,377 Elo+

VS

Team Averages
Level 5
1,494 SR
1,426 Elo+
Ymir
Ymir
Kupta2
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Sinaptic777
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
Wanheda0001
Nemesis
Level 7
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
g0rd0nrmsy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
jeeemem
Chang'e
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 58L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 7
9,479
729
10,693
5,833
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
EnzoRj
Neith
9
8 / 5 / 11
7,141
549
6,199
6,693
1,932
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
eldumbnut
Serqet
13
9 / 0 / 0
7,861
605
3,509
7,870
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
gabriel654
Bellona
9
8 / 3 / 10
7,250
558
6,567
9,077
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
jeemjeem
Jormungandr
3
0 / 0 / 3
5,198
400
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kupta2
Ymir
6
0 / 13 / 3
5,032
387
2,301
11,775
8,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sinaptic777
Artemis
8
0 / 4 / 1
5,520
425
1,163
4,043
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Wanheda0001
Nemesis
9
1 / 6 / 0
6,087
468
2,632
9,269
2,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 9 / 1
6,816
524
7,052
7,757
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
jeeemem
Chang'e
5
0 / 11 / 2
4,576
352
0
7,863
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
38
Kills
7
9
Deaths
43
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
7
16.5
W
Neith
EnzoRj
Neith
8
5
11
2.7
L
Ymir
Kupta2
Ymir
0
13
3
0.12
L
Artemis
Sinaptic777
Artemis
0
4
1
0.13
L
Nemesis
Wanheda0001
Nemesis
1
6
0
0.17
W
Serqet
eldumbnut
Serqet
9
0
0
9
L
6
9
1
0.72
W
Bellona
gabriel654
Bellona
8
3
10
4.33
L
Chang'e
jeeemem
Chang'e
0
11
2
0.09
W
Jormungandr
jeemjeem
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
13,148
29,473
Taken
40,707
11,900
Mitigated
16,529
8,423
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,693
1,961
156
2,956
5,833
2,493
2,475
825
4,904
59,138
0
W
Neith
EnzoRj
Neith
6,199
2,594
0
946
6,693
1,932
1,248
2,468
3,997
0
18,251
L
Ymir
Kupta2
Ymir
2,301
967
0
148
11,775
8,871
0
2,085
9,690
7,494
0
L
Artemis
Sinaptic777
Artemis
1,163
621
0
377
4,043
1,044
948
1,100
2,914
0
18,000
L
Nemesis
Wanheda0001
Nemesis
2,632
1,526
0
864
9,269
2,879
797
4,590
4,679
0
19,403
W
Serqet
eldumbnut
Serqet
3,509
840
0
3,309
7,870
2,636
612
97
7,773
0
46,659
L
7,052
2,131
40
305
7,757
2,151
42
2,008
5,602
31,423
0
W
Bellona
gabriel654
Bellona
6,567
2,662
0
1,056
9,077
4,839
389
5,343
3,446
0
14,269
L
Chang'e
jeeemem
Chang'e
0
0
0
0
7,863
1,584
0
910
6,953
0
0
W
Jormungandr
jeemjeem
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
28,031
230
Minions Killed
134
0
Camps Cleared
0
930,676
Distance Traveled
859,395
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,479
729
107
8
0
239,784
0
W
Neith
7,141
549
26
2
0
177,555
0
L
Ymir
5,032
387
9
1
0
196,105
7
L
Artemis
5,520
425
40
3
0
131,417
1
L
Nemesis
6,087
468
34
3
0
206,481
0
W
Serqet
7,861
605
78
6
0
247,684
0
L
Ra
6,816
524
51
4
0
193,617
0
W
Bellona
7,250
558
19
1
0
258,012
0
L
Chang'e
4,576
352
0
0
0
131,775
0
W
Jormungandr
5,198
400
0
0
0
7,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role