Player Matchup

Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Platinum II
CukierkowyTatuś
Thoth
Platinum II
Level 67
God Stats
3W - 2L
1,859 SR
Queue Stats
36W - 27L
2,039 MMR
Party 2
Tyr
Tyr
Platinum V
Vathgern
Tyr
Platinum V
Level 136
God Stats
15W - 12L
1,615 SR
Queue Stats
25W - 20L
1,764 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,658 SR
1,767 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,447 SR
1,518 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Silver I
ToastedToby
Raijin
Silver I
Level 160
God Stats
0W - 1L
1,199 SR
Queue Stats
22W - 31L
1,357 MMR
Party 1
Khepri
Khepri
Gold IV
nvn50
Khepri
Gold IV
Level 78
God Stats
5W - 2L
1,643 SR
Queue Stats
6W - 3L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 2 / 12
9,054
905
5,491
13,293
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
10 / 1 / 9
9,491
949
24,158
10,588
4,184
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 13
8,216
822
5,026
8,053
6,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaMorgan Le FaySolPersephoneAphrodite

VS

Bans
GilgameshChang'eHou YiTiamatChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 6 / 3
7,062
706
5,208
11,259
3,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
10
3 / 7 / 1
6,871
687
9,151
10,838
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
nvn50
Khepri
9
0 / 6 / 3
6,716
672
1,982
14,066
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
4
4
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
12
6
L
Danzaburou
 
Danzaburou
1
6
3
0.42
W
10
1
9
14.5
L
Raijin
3
7
1
0.5
W
3
1
13
9.5
L
Khepri
nvn50
Khepri
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
16,341
31,934
Taken
36,163
25,005
Mitigated
14,939
15,281
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,491
672
0
4,576
13,293
14,007
154
2,933
9,793
0
16,552
L
Danzaburou
 
Danzaburou
5,208
1,616
0
1,999
11,259
3,688
0
7,914
3,345
0
17,891
W
24,158
1,567
0
7,432
10,588
4,184
1,479
5,074
5,514
56,898
0
L
Raijin
9,151
1,036
0
1,030
10,838
3,437
0
6,780
4,058
23,297
0
W
5,026
342
0
3,273
8,053
6,814
739
3,126
4,927
0
19,794
L
Khepri
nvn50
Khepri
1,982
128
340
1,189
14,066
7,814
0
9,464
4,528
7,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,761
Gold Earned
20,649
121
Minions Killed
80
0
Camps Cleared
0
630,723
Distance Traveled
461,392
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,054
905
16
2
0
206,575
1
L
Danzaburou
7,062
706
37
4
0
163,412
3
W
Thoth
9,491
949
75
8
0
195,471
0
L
Raijin
6,871
687
32
3
0
134,314
1
W
Tyr
8,216
822
30
3
0
228,677
1
L
Khepri
6,716
672
11
1
0
163,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role