Player Matchup

Cthulhu
Cthulhu
Frantonio91
Cthulhu
Level 14
God Stats
4W - 6L
1,540 SR
Queue Stats
6W - 13L
1,118 Elo+
Solo
Discordia
Discordia
LockedPoet53139
Discordia
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 151L
1,330 Elo+
Solo
Apollo
Apollo
PizzaParkr-_-
Apollo
Level 26
God Stats
5W - 17L
1,186 SR
Queue Stats
134W - 108L
1,362 Elo+
Solo
Bellona
Bellona
mauroangel360
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 207L
997 Elo+
Solo
Bakasura
Bakasura
unoreverse
Bakasura
Level 17
God Stats
6W - 1L
1,335 SR
Queue Stats
28W - 26L
1,206 Elo+
Solo
Team Averages
Level 22
1,412 SR
1,202 Elo+

VS

Team Averages
Level 21
1,528 SR
1,196 Elo+
Danzaburou
Danzaburou
NicSF5
Danzaburou
Level 27
God Stats
4W - 4L
1,476 SR
Queue Stats
28W - 18L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PumpedU
Morgan Le Fay
Level 15
God Stats
22W - 20L
1,315 SR
Queue Stats
307W - 290L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
TTVradpoop
Gilgamesh
Level 14
God Stats
21W - 11L
1,303 SR
Queue Stats
21W - 16L
921 Elo+
Party 1
Khepri
Khepri
YT_HyperDiper
Khepri
Level 23
God Stats
2W - 2L
1,879 SR
Queue Stats
27W - 21L
1,148 Elo+
Party 1
Anubis
Anubis
mati__ace32
Anubis
Level 27
God Stats
5W - 4L
1,669 SR
Queue Stats
128W - 173L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frantonio91
Cthulhu
19
0 / 8 / 11
12,890
391
8,628
28,423
36,770
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
LockedPoet53139
Discordia
17
4 / 11 / 6
12,713
385
20,565
27,936
9,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
17 / 6 / 4
19,079
578
31,342
28,271
12,966
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
18
2 / 12 / 6
12,587
381
12,478
32,652
24,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
unoreverse
Bakasura
20
11 / 10 / 3
17,005
515
27,667
31,374
15,827
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NicSF5
Danzaburou
20
25 / 9 / 6
20,159
611
39,089
30,561
14,467
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
PumpedU
Morgan Le Fay
20
8 / 10 / 6
17,867
541
30,556
24,345
9,586
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TTVradpoop
Gilgamesh
20
8 / 3 / 17
16,090
488
21,221
22,586
24,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 4 / 22
14,319
434
8,316
26,772
34,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Anubis
20
4 / 8 / 13
14,968
454
12,179
20,061
19,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
110
34
Kills
46
47
Deaths
34
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Frantonio91
Cthulhu
0
8
11
0.69
L
Discordia
LockedPoet53139
Discordia
4
11
6
0.64
W
Danzaburou
NicSF5
Danzaburou
25
9
6
3.11
L
17
6
4
3.17
W
Morgan Le Fay
PumpedU
Morgan Le Fay
8
10
6
1.1
W
Gilgamesh
TTVradpoop
Gilgamesh
8
3
17
5.5
W
1
4
22
3
W
Anubis
4
8
13
1.31
L
Bellona
2
12
6
0.42
L
Bakasura
unoreverse
Bakasura
11
10
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,680
Damage
111,361
148,656
Taken
124,325
98,995
Mitigated
102,191
30,285
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Frantonio91
Cthulhu
8,628
347
2,305
2,366
28,423
36,770
1,465
11,328
17,095
49,625
0
L
Discordia
LockedPoet53139
Discordia
20,565
1,205
690
4,900
27,936
9,099
938
5,986
21,950
39,845
0
W
Danzaburou
NicSF5
Danzaburou
39,089
25,867
0
7,701
30,561
14,467
10,618
8,600
21,961
0
154,974
L
31,342
19,007
0
5,054
28,271
12,966
4,591
13,639
14,632
0
151,801
W
Morgan Le Fay
PumpedU
Morgan Le Fay
30,556
2,475
100
5,197
24,345
9,586
2,760
5,713
18,632
128,596
0
W
Gilgamesh
TTVradpoop
Gilgamesh
21,221
6,416
0
1,591
22,586
24,090
1,145
7,321
14,096
0
65,308
W
8,316
1,163
0
1,221
26,772
34,464
782
3,235
21,402
31,482
0
W
Anubis
12,179
561
0
669
20,061
19,584
1,139
4,409
14,253
77,974
0
L
Bellona
12,478
4,704
0
1,820
32,652
24,333
1,057
10,138
22,514
0
56,791
L
Bakasura
unoreverse
Bakasura
27,667
19,050
741
12,409
31,374
15,827
2,228
9,960
21,414
0
104,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,274
Gold Earned
83,403
615
Minions Killed
625
0
Camps Cleared
0
2,750,214
Distance Traveled
2,870,038
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,890
391
78
2
0
606,722
1
L
Discordia
12,713
385
29
1
0
467,948
3
W
Danzaburou
20,159
611
184
6
0
528,359
0
L
Apollo
19,079
578
230
7
0
596,875
1
W
Morgan Le Fay
17,867
541
195
6
0
530,719
3
W
Gilgamesh
16,090
488
93
3
0
675,535
1
W
Khepri
14,319
434
42
1
0
641,362
0
W
Anubis
14,968
454
111
3
0
494,063
0
L
Bellona
12,587
381
72
2
0
474,414
3
L
Bakasura
17,005
515
206
6
0
604,255
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role