Player Matchup

Ymir
Ymir
Bulkster3240
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Dzievulis
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Solo
Tiamat
Tiamat
Niantehsa
Tiamat
Level 28
God Stats
7W - 12L
1,395 SR
Queue Stats
36W - 51L
1,302 Elo+
Solo
Thanatos
Thanatos
lynxfighter9489
Thanatos
Level 28
God Stats
6W - 8L
1,487 SR
Queue Stats
179W - 195L
1,310 Elo+
Solo
Bellona
Bellona
xVyyze
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,352 Elo+

VS

Team Averages
Level 14
1,570 SR
1,390 Elo+
Neith
Neith
GAMMMER93
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nike
Nike
LEPERCONblitzs
Nike
Level 13
God Stats
2W - 3L
1,690 SR
Queue Stats
4W - 8L
1,302 Elo+
Solo
Sol
Sol
MEBA15
Sol
Level 28
God Stats
15W - 16L
1,349 SR
Queue Stats
87W - 98L
1,302 Elo+
Solo
Ra
Ra
NaYru-OzOra
Ra
Level 8
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Loki
Loki
VexNet
Loki
Level 18
God Stats
11W - 4L
1,785 SR
Queue Stats
115W - 104L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,283
516
4,551
14,473
9,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Dzievulis
Neith
15
6 / 3 / 3
10,086
560
5,409
8,082
2,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Niantehsa
Tiamat
13
3 / 2 / 6
8,697
483
9,460
16,020
9,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
13
9 / 7 / 8
9,342
519
9,111
12,854
3,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xVyyze
Bellona
14
3 / 2 / 3
8,989
499
5,509
10,167
9,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GAMMMER93
Neith
15
4 / 4 / 2
8,888
494
4,819
7,027
2,097
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 3
7,546
419
5,013
10,498
7,715
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
MEBA15
Sol
12
1 / 8 / 3
7,631
424
10,836
14,301
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 6 / 1
7,074
393
4,208
8,862
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
VexNet
Loki
14
11 / 3 / 3
9,887
549
16,026
10,863
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
24
Kills
17
18
Deaths
25
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Neith
Dzievulis
Neith
6
3
3
2.5
L
Neith
GAMMMER93
Neith
4
4
2
1.25
L
0
4
3
0.38
L
Sol
MEBA15
Sol
1
8
3
0.31
L
1
6
1
0.25
W
Tiamat
Niantehsa
Tiamat
3
2
6
3
L
Loki
VexNet
Loki
11
3
3
4.17
W
Thanatos
9
7
8
1.86
W
Bellona
xVyyze
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,040
Damage
40,902
61,596
Taken
51,551
34,543
Mitigated
20,610
18,849
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,551
725
0
3,155
14,473
9,721
69
2,368
11,956
29,514
0
W
Neith
Dzievulis
Neith
5,409
2,052
0
1,332
8,082
2,577
4,379
1,460
6,622
0
59,355
L
Neith
GAMMMER93
Neith
4,819
2,417
0
1,123
7,027
2,097
1,032
1,501
5,428
0
38,478
L
5,013
1,496
0
0
10,498
7,715
785
681
9,809
0
31,689
L
Sol
MEBA15
Sol
10,836
2,481
0
4,630
14,301
4,480
275
6,334
7,385
38,031
0
L
4,208
928
424
1,953
8,862
2,350
0
2,326
6,392
35,280
0
W
Tiamat
Niantehsa
Tiamat
9,460
1,486
0
5,640
16,020
9,185
858
7,159
8,451
36,668
0
L
Loki
VexNet
Loki
16,026
5,969
0
1,091
10,863
3,968
0
2,201
8,526
0
49,998
W
Thanatos
9,111
1,956
0
6,810
12,854
3,829
42
2,428
10,240
0
25,517
W
Bellona
xVyyze
Bellona
5,509
2,795
0
1,912
10,167
9,231
378
816
9,283
0
41,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
41,026
355
Minions Killed
320
0
Camps Cleared
0
1,500,773
Distance Traveled
1,566,763
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,283
516
57
3
0
303,077
4
W
Neith
10,086
560
129
7
0
294,340
0
L
Neith
8,888
494
80
4
0
292,068
0
L
Nike
7,546
419
48
3
0
335,079
0
L
Sol
7,631
424
63
4
0
284,275
0
L
Ra
7,074
393
58
3
0
299,882
2
W
Tiamat
8,697
483
60
3
0
283,037
5
L
Loki
9,887
549
71
4
0
355,459
8
W
Thanatos
9,342
519
35
2
0
335,751
3
W
Bellona
8,989
499
74
4
0
284,568
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role