Player Matchup

Fenrir
Fenrir
Barbatrucq
Fenrir
Level 57
God Stats
1W - 0L
1,524 SR
Queue Stats
22W - 19L
1,521 Elo+
Party 2
Ymir
Ymir
Hypertruck
Ymir
Level 61
God Stats
3W - 1L
1,494 SR
Queue Stats
6W - 1L
1,611 Elo+
Party 2
Zhong Kui
Zhong Kui
Wolkinz
Zhong Kui
Level 83
God Stats
4W - 4L
1,608 SR
Queue Stats
46W - 46L
1,469 Elo+
Party 2
Team Averages
Level 67
1,542 SR
1,534 Elo+

VS

Team Averages
Level 28
1,335 SR
1,524 Elo+
Scylla
Scylla
Machaca_EU
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,714 Elo+
Party 1
Nike
Nike
MachacadorEU
Nike
Level 61
God Stats
0W - 1L
1,264 SR
Queue Stats
46W - 69L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rafaherrerogomez
Tsukuyomi
Level 18
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barbatrucq
Fenrir
13
12 / 2 / 11
9,876
898
12,164
10,340
4,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 1 / 12
9,159
833
6,961
8,000
3,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Wolkinz
Zhong Kui
12
5 / 0 / 17
8,601
782
12,841
8,059
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Machaca_EU
Scylla
8
0 / 8 / 1
6,005
546
1,619
6,932
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 2
7,408
673
6,735
14,728
8,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
11
2 / 10 / 0
7,497
682
5,577
14,691
6,521
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
25
Kills
3
3
Deaths
25
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Barbatrucq
Fenrir
12
2
11
8.75
W
8
1
12
14
L
Scylla
Machaca_EU
Scylla
0
8
1
0.06
L
1
7
2
0.29
L
Tsukuyomi
2
10
0
0.2
W
Zhong Kui
Wolkinz
Zhong Kui
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
13,931
26,399
Taken
36,351
14,657
Mitigated
16,959
11,583
Healing
1,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Barbatrucq
Fenrir
12,164
2,456
0
3,226
10,340
4,323
40
389
9,911
0
26,423
W
6,961
654
0
2,342
8,000
3,894
390
477
7,443
27,373
0
L
Scylla
Machaca_EU
Scylla
1,619
691
0
0
6,932
2,315
0
4,721
2,211
4,769
0
L
6,735
895
69
1,125
14,728
8,123
0
7,649
7,079
0
19,792
L
Tsukuyomi
5,577
1,546
0
343
14,691
6,521
0
7,432
7,259
0
17,655
W
Zhong Kui
Wolkinz
Zhong Kui
12,841
2,834
0
6,015
8,059
6,440
1,991
553
7,426
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
20,910
114
Minions Killed
56
0
Camps Cleared
0
643,655
Distance Traveled
448,310
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,876
898
19
2
0
240,862
1
W
Ymir
9,159
833
50
5
0
205,903
3
L
Scylla
6,005
546
5
0
0
118,247
0
L
Nike
7,408
673
25
2
0
186,148
1
L
Tsukuyomi
7,497
682
26
2
0
143,915
1
W
Zhong Kui
8,601
782
45
4
0
196,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role