Player Matchup

Ravana
Ravana
JKdoSBT
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,383 Elo+
Party 2
Heimdallr
Heimdallr
Jimim do SBT
Heimdallr
Level 20
God Stats
1W - 1L
1,326 SR
Queue Stats
44W - 41L
1,466 Elo+
Party 2
Khepri
Khepri
TKGE_R-CHImera
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 28L
1,304 Elo+
Party 4
Artemis
Artemis
UltraMagil
Artemis
Level 8
God Stats
4W - 7L
1,417 SR
Queue Stats
5W - 12L
1,385 Elo+
Party 4
Chaac
Chaac
lllSurrealll
Chaac
Level 26
God Stats
18W - 19L
1,236 SR
Queue Stats
373W - 437L
1,344 Elo+
Solo
Team Averages
Level 20
1,396 SR
1,376 Elo+

VS

Team Averages
Level 10
1,427 SR
1,525 Elo+
Thanatos
Thanatos
DudzZz
Thanatos
Level 12
God Stats
2W - 1L
1,619 SR
Queue Stats
2W - 1L
1,813 Elo+
Party 1
Olorun
Olorun
FakiuPy
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Mrsernizon
Cthulhu
Level 4
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Panhol
Horus
Level 29
God Stats
2W - 4L
1,227 SR
Queue Stats
89W - 117L
1,315 Elo+
Party 3
Ra
Ra
pvp_on6569
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JKdoSBT
Ravana
16
7 / 0 / 7
9,831
655
8,240
5,658
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Jimim do SBT
Heimdallr
11
4 / 3 / 4
7,341
489
9,352
6,882
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
3 / 1 / 9
8,089
539
3,360
9,828
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
UltraMagil
Artemis
13
11 / 1 / 6
8,675
578
10,140
5,236
1,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
9 / 1 / 0
9,802
653
7,970
8,489
5,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DudzZz
Thanatos
10
3 / 5 / 1
6,393
426
6,151
10,058
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
FakiuPy
Olorun
9
1 / 8 / 0
6,119
408
4,942
10,148
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Mrsernizon
Cthulhu
9
1 / 2 / 3
6,750
450
4,838
9,911
7,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Panhol
Horus
10
1 / 6 / 0
6,340
423
4,492
13,451
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 13 / 1
4,627
308
821
7,628
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
34
Kills
6
6
Deaths
34
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DudzZz
Thanatos
3
5
1
0.7
L
Olorun
FakiuPy
Olorun
1
8
0
0.13
W
Ravana
JKdoSBT
Ravana
7
0
7
10.5
W
Heimdallr
Jimim do SBT
Heimdallr
4
3
4
2
L
Cthulhu
Mrsernizon
Cthulhu
1
2
3
1.25
L
Horus
Panhol
Horus
1
6
0
0.17
W
3
1
9
7.5
W
Artemis
UltraMagil
Artemis
11
1
6
14
W
9
1
0
9
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
21,244
36,093
Taken
51,196
20,821
Mitigated
28,472
13,013
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DudzZz
Thanatos
6,151
2,073
0
4,989
10,058
3,379
0
1,219
8,839
0
25,245
L
Olorun
FakiuPy
Olorun
4,942
2,690
574
1,138
10,148
3,630
53
286
9,862
28,792
3,121
W
Ravana
JKdoSBT
Ravana
8,240
2,019
0
3,710
5,658
2,141
0
1,692
3,966
0
67,634
W
Heimdallr
Jimim do SBT
Heimdallr
9,352
3,043
0
910
6,882
2,447
2,203
2,465
4,372
0
40,071
L
Cthulhu
Mrsernizon
Cthulhu
4,838
324
139
1,360
9,911
7,786
0
1,306
8,605
19,152
0
L
Horus
Panhol
Horus
4,492
2,435
295
2,477
13,451
12,502
320
586
12,865
0
24,832
W
3,360
464
511
2,742
9,828
9,305
628
2,988
6,615
16,175
0
W
Artemis
UltraMagil
Artemis
10,140
5,038
0
1,784
5,236
1,676
3,491
2,184
2,876
0
36,304
W
7,970
1,521
0
3,356
8,489
5,252
2,366
550
7,529
0
50,769
L
821
474
76
110
7,628
1,175
0
155
7,473
3,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
30,229
360
Minions Killed
176
0
Camps Cleared
0
1,396,950
Distance Traveled
1,307,385
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,393
426
46
3
0
302,805
4
L
Olorun
6,119
408
53
4
0
227,639
0
W
Ravana
9,831
655
109
7
0
318,468
0
W
Heimdallr
7,341
489
57
4
0
256,345
1
L
Cthulhu
6,750
450
26
2
0
297,910
2
L
Horus
6,340
423
46
3
0
281,474
4
W
Khepri
8,089
539
30
2
0
281,158
3
W
Artemis
8,675
578
63
4
0
255,255
0
W
Chaac
9,802
653
101
7
0
285,724
2
L
Ra
4,627
308
5
0
0
197,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role