Player Matchup

Janus
Janus
Gold III
DngRSmurfCarring
Janus
Gold III
Level 63
God Stats
2W - 1L
1,744 SR
Queue Stats
27W - 22L
1,549 MMR
Party 2
Guan Yu
Guan Yu
Gold II
X_Topo_D_Pocho_X
Guan Yu
Gold II
Level 139
God Stats
1W - 0L
1,479 SR
Queue Stats
54W - 37L
1,648 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
andonizaldibar2
Danzaburou
Platinum V
Level 121
God Stats
1W - 0L
1,589 SR
Queue Stats
44W - 26L
1,780 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,604 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,457 SR
1,650 MMR
Ymir
Ymir
Gold IV
Messina90
Ymir
Gold IV
Level 137
God Stats
1W - 2L
1,426 SR
Queue Stats
42W - 38L
1,626 MMR
Party 1
Hercules
Hercules
Gold II
Rmx88
Hercules
Gold II
Level 158
God Stats
9W - 17L
1,537 SR
Queue Stats
57W - 53L
1,825 MMR
Party 1
Kukulkan
Kukulkan
Gold V
chupaz1010
Kukulkan
Gold V
Level 149
God Stats
3W - 3L
1,409 SR
Queue Stats
50W - 49L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
18,190
674
29,155
16,132
6,033
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 2 / 9
16,167
599
17,665
31,168
29,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
andonizaldibar2
Danzaburou
20
4 / 5 / 8
16,786
622
35,318
24,629
10,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneMorgan Le FayTiamatGilgameshCthulhu

VS

Bans
AthenaArtemisScyllaChironPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 3 / 11
16,704
619
10,213
31,787
56,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Rmx88
Hercules
20
6 / 3 / 5
16,436
609
26,491
44,879
66,309
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
chupaz1010
Kukulkan
20
6 / 8 / 6
17,385
644
19,998
20,586
11,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
14
Kills
13
13
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
L
Ymir
1
3
11
2.17
L
Hercules
Rmx88
Hercules
6
3
5
2.83
W
3
2
9
3.75
W
Danzaburou
andonizaldibar2
Danzaburou
4
5
8
1.6
L
Kukulkan
chupaz1010
Kukulkan
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,138
Damage
56,702
71,929
Taken
97,252
46,044
Mitigated
134,445
19,038
Healing
32,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,155
1,323
99
2,386
16,132
6,033
766
6,912
9,220
103,223
0
L
Ymir
10,213
643
0
7,600
31,787
56,707
472
9,195
22,024
39,979
0
L
Hercules
Rmx88
Hercules
26,491
8,854
0
23,587
44,879
66,309
1,255
14,434
29,732
0
65,434
W
17,665
2,734
2,199
5,321
31,168
29,215
185
11,190
19,978
15,024
43,824
W
Danzaburou
andonizaldibar2
Danzaburou
35,318
17,359
0
9,033
24,629
10,796
2,910
12,109
12,520
0
107,213
L
Kukulkan
chupaz1010
Kukulkan
19,998
1,376
0
1,392
20,586
11,429
1,365
8,218
12,132
126,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
50,525
316
Minions Killed
295
0
Camps Cleared
0
1,533,773
Distance Traveled
1,415,035
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
18,190
674
134
5
0
502,669
1
L
Ymir
16,704
619
30
1
0
474,091
2
L
Hercules
16,436
609
54
2
0
521,843
2
W
Guan Yu
16,167
599
47
2
0
555,234
2
W
Danzaburou
16,786
622
135
5
0
475,870
5
L
Kukulkan
17,385
644
211
8
0
419,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role