Player Matchup

Achilles
Achilles
BallnLikeJR
Achilles
Level 15
God Stats
6W - 4L
1,622 SR
Queue Stats
6W - 4L
1,549 Elo+
Party 2
Poseidon
Poseidon
DemonicSilence3
Poseidon
Level 123
God Stats
17W - 13L
1,455 SR
Queue Stats
165W - 124L
1,593 Elo+
Party 2
Nemesis
Nemesis
GodsBigToe6676
Nemesis
Level 25
God Stats
2W - 3L
1,501 SR
Queue Stats
21W - 14L
1,475 Elo+
Party 2
Team Averages
Level 54
1,526 SR
1,539 Elo+

VS

Team Averages
Level 96
1,549 SR
1,617 Elo+
Nox
Nox
A5TR0KN0T
Nox
Level 106
God Stats
3W - 3L
1,626 SR
Queue Stats
35W - 18L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
Maurruche
Baron Samedi
Level 157
God Stats
3W - 0L
1,713 SR
Queue Stats
15W - 7L
1,685 Elo+
Party 1
Ganesha
Ganesha
Seraphinom
Ganesha
Level 25
God Stats
1W - 1L
1,309 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BallnLikeJR
Achilles
12
0 / 2 / 0
8,046
503
3,431
11,205
13,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
14
0 / 5 / 0
9,072
567
13,848
10,560
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 4 / 0
8,287
518
4,299
16,831
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
10,413
651
10,673
7,860
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Maurruche
Baron Samedi
16
7 / 0 / 4
10,947
684
13,564
12,514
5,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Seraphinom
Ganesha
13
0 / 0 / 9
9,530
596
4,888
13,276
13,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Achilles
BallnLikeJR
Achilles
0
2
0
0
L
Poseidon
0
5
0
0
L
0
4
0
0
W
Baron Samedi
Maurruche
Baron Samedi
7
0
4
9
W
Ganesha
Seraphinom
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
29,125
38,596
Taken
33,650
26,282
Mitigated
22,618
3,679
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,673
1,292
0
1,740
7,860
3,066
1,516
3,807
3,292
35,846
0
L
Achilles
BallnLikeJR
Achilles
3,431
544
0
591
11,205
13,829
0
8,065
3,140
0
10,299
L
Poseidon
13,848
511
0
1,689
10,560
3,096
0
7,901
2,659
63,003
0
L
4,299
631
0
1,399
16,831
9,357
0
13,159
3,672
0
22,355
W
Baron Samedi
Maurruche
Baron Samedi
13,564
526
4,377
8,034
12,514
5,785
920
5,601
6,041
42,638
0
W
Ganesha
Seraphinom
Ganesha
4,888
203
967
3,265
13,276
13,767
0
3,199
9,129
32,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
30,890
150
Minions Killed
154
0
Camps Cleared
0
885,755
Distance Traveled
835,563
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,413
651
63
4
0
271,762
1
L
Achilles
8,046
503
13
1
0
293,369
0
L
Poseidon
9,072
567
110
7
0
294,457
2
L
Nemesis
8,287
518
27
2
0
297,929
0
W
Baron Samedi
10,947
684
81
5
0
283,023
3
W
Ganesha
9,530
596
10
1
0
280,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role