Player Matchup

Erlang Shen
Erlang Shen
FloatableFlame1
Erlang Shen
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,487 Elo+
Party 3
Bastet
Bastet
Janmes
Bastet
Level 156
God Stats
5W - 6L
1,350 SR
Queue Stats
750W - 827L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
Mao Hisoka
Cernunnos
Level 96
God Stats
7W - 5L
1,548 SR
Queue Stats
639W - 642L
1,501 Elo+
Solo
Merlin
Merlin
RafaFez
Merlin
Level 86
God Stats
7W - 4L
1,602 SR
Queue Stats
222W - 219L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
SoccerPlaya99
Jing Wei
Level 69
God Stats
1W - 0L
1,499 SR
Queue Stats
13W - 10L
1,691 Elo+
Party 3
Team Averages
Level 96
1,500 SR
1,514 Elo+

VS

Team Averages
Level 111
1,540 SR
1,417 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BabeBro
Freya
Level 149
God Stats
4W - 5L
1,556 SR
Queue Stats
114W - 120L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
JollyJacking
Danzaburou
Level 126
God Stats
4W - 4L
1,435 SR
Queue Stats
286W - 277L
1,419 Elo+
Solo
Cthulhu
Cthulhu
ObliminalGaymer
Cthulhu
Level 158
God Stats
1W - 1L
1,710 SR
Queue Stats
91W - 92L
1,496 Elo+
Party 2
Merlin
Merlin
Seanbru19
Merlin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FloatableFlame1
Erlang Shen
12
1 / 2 / 8
6,920
865
4,157
8,999
7,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Janmes
Bastet
13
2 / 0 / 9
7,289
911
4,586
8,255
4,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cernunnos
Mao Hisoka
Cernunnos
14
5 / 0 / 5
7,723
965
4,241
5,262
2,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
RafaFez
Merlin
12
2 / 1 / 8
7,362
920
8,843
6,340
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
SoccerPlaya99
Jing Wei
14
3 / 0 / 6
7,593
949
4,273
6,260
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 0
5,576
697
4,218
6,057
2,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
BabeBro
Freya
10
1 / 1 / 1
6,031
754
4,762
4,319
1,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
JollyJacking
Danzaburou
11
2 / 4 / 0
6,182
773
4,074
5,579
2,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 1 / 1
5,492
687
2,451
4,694
1,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Seanbru19
Merlin
13
0 / 4 / 2
6,186
773
9,250
7,626
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
13
Kills
3
3
Deaths
13
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Freya
BabeBro
Freya
1
1
1
1.5
W
Erlang Shen
FloatableFlame1
Erlang Shen
1
2
8
2.5
W
Bastet
Janmes
Bastet
2
0
9
6.5
L
Danzaburou
JollyJacking
Danzaburou
2
4
0
0.5
W
Cernunnos
Mao Hisoka
Cernunnos
5
0
5
7.5
L
0
1
1
0.5
W
Merlin
RafaFez
Merlin
2
1
8
6
L
Merlin
Seanbru19
Merlin
0
4
2
0.25
W
Jing Wei
SoccerPlaya99
Jing Wei
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
24,755
35,116
Taken
28,275
19,517
Mitigated
10,309
14,258
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,218
1,705
659
1,352
6,057
2,074
0
2,285
3,772
0
8,428
L
Freya
BabeBro
Freya
4,762
1,813
258
2,477
4,319
1,498
0
1,288
3,031
11,843
0
W
Erlang Shen
FloatableFlame1
Erlang Shen
4,157
1,135
1,049
1,646
8,999
7,475
334
3,713
4,446
0
6,653
W
Bastet
Janmes
Bastet
4,586
681
557
3,355
8,255
4,627
1,075
2,914
5,341
0
8,592
L
Danzaburou
JollyJacking
Danzaburou
4,074
1,093
210
218
5,579
2,181
0
2,186
3,393
0
7,137
W
Cernunnos
Mao Hisoka
Cernunnos
4,241
2,491
0
2,107
5,262
2,257
1,575
2,837
2,425
0
13,891
L
2,451
140
319
1,292
4,694
1,807
0
1,456
3,238
3,268
0
W
Merlin
RafaFez
Merlin
8,843
0
901
1,151
6,340
2,514
357
3,182
3,158
24,126
0
L
Merlin
Seanbru19
Merlin
9,250
390
512
865
7,626
2,749
0
1,628
5,998
18,290
0
W
Jing Wei
SoccerPlaya99
Jing Wei
4,273
1,596
1,105
2,387
6,260
2,644
1,669
3,817
2,443
0
11,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
29,467
81
Minions Killed
61
0
Camps Cleared
0
824,720
Distance Traveled
561,554
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,576
697
6
1
0
156,307
2
L
Freya
6,031
754
15
2
0
87,829
0
W
Erlang Shen
6,920
865
2
0
0
150,886
0
W
Bastet
7,289
911
9
1
0
199,292
0
L
Danzaburou
6,182
773
11
1
0
103,364
1
W
Cernunnos
7,723
965
28
4
0
147,341
0
L
Cthulhu
5,492
687
1
0
0
84,963
0
W
Merlin
7,362
920
22
3
0
160,509
0
L
Merlin
6,186
773
28
4
0
129,091
0
W
Jing Wei
7,593
949
20
3
0
166,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role